#include "pbd/memento_command.h"
+#include "ardour/debug.h"
#include "ardour/session.h"
#include "ardour/route.h"
#include "ardour/location.h"
using namespace Mackie;
using namespace ARDOUR;
+using namespace PBD;
using std::string;
LedState
MackieControlProtocol::control_press (Button &)
{
_modifier_state |= MODIFIER_CONTROL;
+ DEBUG_TRACE (DEBUG::MackieControl, string_compose ("CONTROL Press: modifier state now set to %1\n", _modifier_state));
return on;
}
LedState
MackieControlProtocol::control_release (Button &)
{
_modifier_state &= ~MODIFIER_CONTROL;
+ DEBUG_TRACE (DEBUG::MackieControl, string_compose ("CONTROL Release: modifier state now set to %1\n", _modifier_state));
return on;
}
LedState
Sorted sorted = get_sorted_routes();
uint32_t strip_cnt = n_strips ();
+ DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank left with current initial = %1 nstrips = %2 tracks/busses = %3\n",
+ _current_initial_bank, strip_cnt, sorted.size()));
+
if (sorted.size() > strip_cnt) {
int new_initial = _current_initial_bank - strip_cnt;
if (new_initial < 0) {
Sorted sorted = get_sorted_routes();
uint32_t strip_cnt = n_strips();
+ DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank right with current initial = %1 nstrips = %2 tracks/busses = %3\n",
+ _current_initial_bank, strip_cnt, sorted.size()));
+
if (sorted.size() > strip_cnt) {
uint32_t delta = sorted.size() - (strip_cnt + _current_initial_bank);
} else {
ZoomOut (); /* EMIT SIGNAL */
}
+ } else {
+ float page_fraction;
+ if (_modifier_state == MODIFIER_CONTROL) {
+ page_fraction = 1.0;
+ } else if (_modifier_state == MODIFIER_OPTION) {
+ page_fraction = 0.1;
+ } else if (_modifier_state == MODIFIER_SHIFT) {
+ page_fraction = 2.0;
+ } else {
+ page_fraction = 0.25;
+ }
+
+ ScrollTimeline (-page_fraction);
}
return off;
} else {
ZoomIn (); /* EMIT SIGNAL */
}
- }
+ } else {
+ float page_fraction;
+ if (_modifier_state == MODIFIER_CONTROL) {
+ page_fraction = 1.0;
+ } else if (_modifier_state == MODIFIER_OPTION) {
+ page_fraction = 0.1;
+ } else if (_modifier_state == MODIFIER_SHIFT) {
+ page_fraction = 2.0;
+ } else {
+ page_fraction = 0.25;
+ }
+ ScrollTimeline (page_fraction);
+ }
+
return off;
}
MackieControlProtocol::cursor_up_press (Button&)
{
if (_zoom_mode) {
- if (_modifier_state & MODIFIER_OPTION) {
- VerticalZoomOutSelected (); /* EMIT SIGNAL */
+
+ if (_modifier_state & MODIFIER_CONTROL) {
+ VerticalZoomInSelected (); /* EMIT SIGNAL */
} else {
- VerticalZoomOutAll (); /* EMIT SIGNAL */
+ VerticalZoomInAll (); /* EMIT SIGNAL */
}
}
return off;
MackieControlProtocol::cursor_down_press (Button&)
{
if (_zoom_mode) {
-
if (_modifier_state & MODIFIER_OPTION) {
- VerticalZoomInSelected (); /* EMIT SIGNAL */
+ VerticalZoomOutSelected (); /* EMIT SIGNAL */
} else {
- VerticalZoomInAll (); /* EMIT SIGNAL */
+ VerticalZoomOutAll (); /* EMIT SIGNAL */
}
}
return off;
LedState
MackieControlProtocol::marker_press (Button &)
{
- // cut'n'paste from LocationUI::add_new_location()
string markername;
- framepos_t where = session->audible_frame();
- session->locations()->next_available_name(markername,"mcu");
- Location *location = new Location (*session, where, where, markername, Location::IsMark);
- session->begin_reversible_command (_("add marker"));
- XMLNode &before = session->locations()->get_state();
- session->locations()->add (location, true);
- XMLNode &after = session->locations()->get_state();
- session->add_command (new MementoCommand<Locations>(*(session->locations()), &before, &after));
- session->commit_reversible_command ();
+
+ session->locations()->next_available_name (markername,"mcu");
+ add_marker (markername);
+
return on;
}
LedState
MackieControlProtocol::play_press (Button &)
{
- transport_play ();
- return on;
+ /* if we're already rolling at normal speed, and we're pressed
+ again, jump back to where we started last time
+ */
+
+ transport_play (session->transport_rolling() == 1.0);
+ return none;
}
LedState
MackieControlProtocol::play_release (Button &)
{
- return session->transport_rolling();
+ return none;
}
LedState
MackieControlProtocol::record_press (Button &)
{
rec_enable_toggle ();
- return off;
+ return none;
}
LedState
MackieControlProtocol::record_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::rewind_press (Button &)
{
rewind ();
- return off;
+ return none;
}
LedState
MackieControlProtocol::rewind_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::ffwd_press (Button &)
{
ffwd ();
- return off;
+ return none;
}
LedState
MackieControlProtocol::ffwd_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::loop_press (Button &)
{
- session->request_play_loop (!session->get_play_loop());
- return off;
+ if (_modifier_state & MODIFIER_CONTROL) {
+ set_view_mode (Loop);
+ return on;
+ } else {
+ session->request_play_loop (!session->get_play_loop());
+ return none;
+ }
}
LedState
MackieControlProtocol::loop_release (Button &)
{
- return off;
+ return none;
}
LedState
return off;
}
+void
+MackieControlProtocol::f_press (uint32_t fn)
+{
+#if 0
+ string action = f_action (0);
+ if (!action.empty()) {
+ access_action (action);
+ }
+#endif
+}
LedState
MackieControlProtocol::F1_press (Button &)
{
- GotoView (0); /* EMIT SIGNAL */
+ f_press (0);
return off;
}
LedState
LedState
MackieControlProtocol::F2_press (Button &)
{
- GotoView (1); /* EMIT SIGNAL */
+ f_press (1);
return off;
}
LedState
LedState
MackieControlProtocol::F3_press (Button &)
{
- GotoView (2); /* EMIT SIGNAL */
+ f_press (2);
return off;
}
LedState
LedState
MackieControlProtocol::F4_press (Button &)
{
- GotoView (3); /* EMIT SIGNAL */
+ f_press (3);
return off;
}
LedState
LedState
MackieControlProtocol::F5_press (Button &)
{
- GotoView (4); /* EMIT SIGNAL */
+ f_press (4);
return off;
}
LedState
LedState
MackieControlProtocol::F6_press (Button &)
{
- GotoView (5); /* EMIT SIGNAL */
+ f_press (5);
return off;
}
LedState
LedState
MackieControlProtocol::F7_press (Button &)
{
- GotoView (6); /* EMIT SIGNAL */
+ f_press (6);
return off;
}
LedState
LedState
MackieControlProtocol::sends_press (Button &)
{
- return off;
+ set_view_mode (Sends);
+ return on;
}
LedState
MackieControlProtocol::sends_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::pan_press (Button &)
LedState
MackieControlProtocol::eq_press (Button &)
{
- return off;
+ set_view_mode (EQ);
+ return on;
}
LedState
MackieControlProtocol::eq_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::dyn_press (Button &)
{
- return off;
+ set_view_mode (Dynamics);
+ return on;
}
LedState
MackieControlProtocol::dyn_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::flip_press (Button &)
{
- _flip_mode = !_flip_mode;
+ set_flip_mode (!_flip_mode);
return (_flip_mode ? on : off);
}
LedState
MackieControlProtocol::flip_release (Button &)
{
- return (_flip_mode ? on : off);
+ return none;
}
LedState
MackieControlProtocol::edit_press (Button &)
LedState
MackieControlProtocol::user_a_press (Button &)
{
+ transport_play (session->transport_speed() == 1.0);
return off;
}
LedState
LedState
MackieControlProtocol::user_b_press (Button &)
{
+ transport_stop();
return off;
}
LedState
{
return off;
}
+
+Mackie::LedState
+MackieControlProtocol::snapshot_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::snapshot_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::read_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::read_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::write_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::write_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::fdrgroup_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::fdrgroup_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::clearsolo_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::clearsolo_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::track_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::track_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::send_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::send_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::miditracks_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::miditracks_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::inputs_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::inputs_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::audiotracks_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::audiotracks_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::audioinstruments_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::audioinstruments_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::aux_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::aux_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::busses_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::busses_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::outputs_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::outputs_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::user_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::user_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::trim_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::trim_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::latch_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::latch_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::grp_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::grp_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::nudge_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::nudge_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::replace_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::replace_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::click_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::click_release (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::view_press (Mackie::Button&)
+{
+ return none;
+}
+Mackie::LedState
+MackieControlProtocol::view_release (Mackie::Button&)
+{
+ return none;
+}