#include "pbd/memento_command.h"
#include "ardour/debug.h"
+#include "ardour/profile.h"
#include "ardour/session.h"
#include "ardour/route.h"
#include "ardour/location.h"
#include "surface.h"
#include "fader.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
/* handlers for all buttons, broken into a separate file to avoid clutter in
* mackie_control_protocol.cc
LedState
MackieControlProtocol::left_press (Button &)
{
- Sorted sorted = get_sorted_routes();
+ if (_subview_mode != None) {
+ return none;
+ }
+
+ Sorted sorted = get_sorted_stripables();
uint32_t strip_cnt = n_strips ();
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank left with current initial = %1 nstrips = %2 tracks/busses = %3\n",
_current_initial_bank, strip_cnt, sorted.size()));
if (_current_initial_bank > 0) {
- switch_banks ((_current_initial_bank - 1) / strip_cnt * strip_cnt);
+ (void) switch_banks ((_current_initial_bank - 1) / strip_cnt * strip_cnt);
} else {
- switch_banks (0);
+ (void) switch_banks (0);
}
LedState
MackieControlProtocol::left_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::right_press (Button &)
{
- Sorted sorted = get_sorted_routes();
+ if (_subview_mode != None) {
+ return none;
+ }
+
+ Sorted sorted = get_sorted_stripables();
uint32_t strip_cnt = n_strips();
uint32_t route_cnt = sorted.size();
uint32_t max_bank = route_cnt / strip_cnt * strip_cnt;
if (_current_initial_bank < max_bank) {
uint32_t new_initial = (_current_initial_bank / strip_cnt * strip_cnt) + strip_cnt;
-
- switch_banks (new_initial);
- } else {
- switch_banks (max_bank);
+ (void) switch_banks (new_initial);
}
- return on;
+ return none;
}
LedState
MackieControlProtocol::right_release (Button &)
{
- if (zoom_mode()) {
-
- }
-
- return off;
+ return none;
}
LedState
MackieControlProtocol::cursor_right_press (Button& )
{
if (zoom_mode()) {
-
+
if (main_modifier_state() & MODIFIER_OPTION) {
/* reset selected tracks to default vertical zoom */
} else {
ScrollTimeline (page_fraction);
}
-
+
return off;
}
MackieControlProtocol::cursor_up_press (Button&)
{
if (zoom_mode()) {
-
+
if (main_modifier_state() & MODIFIER_CONTROL) {
VerticalZoomInSelected (); /* EMIT SIGNAL */
} else {
VerticalZoomInAll (); /* EMIT SIGNAL */
}
} else {
- StepTracksUp (); /* EMIT SIGNAL */
+ access_action ("Editor/select-prev-route");
}
return off;
}
VerticalZoomOutAll (); /* EMIT SIGNAL */
}
} else {
- StepTracksDown (); /* EMIT SIGNAL */
+ access_action ("Editor/select-next-route");
}
return off;
}
LedState
MackieControlProtocol::channel_left_press (Button &)
{
- Sorted sorted = get_sorted_routes();
+ if (_subview_mode != None) {
+ return none;
+ }
+ Sorted sorted = get_sorted_stripables();
if (sorted.size() > n_strips()) {
prev_track();
return on;
LedState
MackieControlProtocol::channel_right_press (Button &)
{
- Sorted sorted = get_sorted_routes();
+ if (_subview_mode != None) {
+ return none;
+ }
+ Sorted sorted = get_sorted_stripables();
if (sorted.size() > n_strips()) {
next_track();
return on;
LedState
MackieControlProtocol::undo_press (Button&)
{
- if (main_modifier_state() & MODIFIER_SHIFT) {
- Redo(); /* EMIT SIGNAL */
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ redo();
} else {
- Undo(); /* EMIT SIGNAL */
+ undo ();
}
- return off;
+ return none;
}
LedState
MackieControlProtocol::undo_release (Button&)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::drop_press (Button &)
{
- session->remove_last_capture();
- return on;
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ toggle_punch_in();
+ return none;
+ } else {
+ access_action ("Common/start-range-from-playhead");
+ }
+ return none;
}
LedState
MackieControlProtocol::drop_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::save_press (Button &)
{
- session->save_state ("");
- return on;
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ quick_snapshot_switch();
+ } else {
+ save_state ();
+ }
+
+ return none;
}
LedState
MackieControlProtocol::save_release (Button &)
{
- return off;
+ return none;
}
LedState
LedState
MackieControlProtocol::marker_press (Button &)
{
- string markername;
-
- session->locations()->next_available_name (markername,"mcu");
- add_marker (markername);
+ DEBUG_TRACE (DEBUG::MackieControl, "marker press\n");
- return on;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Common/remove-location-from-playhead");
+ return off;
+ } else {
+ _modifier_state |= MODIFIER_MARKER;
+ marker_modifier_consumed_by_button = false;
+ return on;
+ }
}
LedState
MackieControlProtocol::marker_release (Button &)
{
+ DEBUG_TRACE (DEBUG::MackieControl, "marker release\n");
+
+ _modifier_state &= ~MODIFIER_MARKER;
+
+ if (main_modifier_state() & MODIFIER_SHIFT)
+ return off; //if shift was held, we already did the action
+
+ if (marker_modifier_consumed_by_button) {
+ /* marker was used a modifier for some other button(s), so do
+ nothing
+ */
+ return off;
+ }
+
+ string markername;
+
+ /* Don't add another mark if one exists within 1/100th of a second of
+ * the current position and we're not rolling.
+ */
+
+ framepos_t where = session->audible_frame();
+
+ if (session->transport_stopped() && session->locations()->mark_at (where, session->frame_rate() / 100.0)) {
+ return off;
+ }
+
+ session->locations()->next_available_name (markername,"marker");
+ add_marker (markername);
+
return off;
}
MackieControlProtocol::stop_press (Button &)
{
transport_stop ();
+
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ session->midi_panic();
+ }
+
return on;
}
LedState
MackieControlProtocol::rewind_press (Button &)
{
- if (main_modifier_state() == MODIFIER_CONTROL) {
+ if (modifier_state() & MODIFIER_MARKER) {
+ prev_marker ();
+ } else if (modifier_state() & MODIFIER_NUDGE) {
+ access_action ("Common/nudge-playhead-backward");
+ } else if (main_modifier_state() & MODIFIER_SHIFT) {
goto_start ();
} else {
rewind ();
LedState
MackieControlProtocol::ffwd_press (Button &)
{
- if (main_modifier_state() == MODIFIER_CONTROL) {
+ if (modifier_state() & MODIFIER_MARKER) {
+ next_marker ();
+ } else if (modifier_state() & MODIFIER_NUDGE) {
+ access_action ("Common/nudge-playhead-forward");
+ } else if (main_modifier_state() & MODIFIER_SHIFT) {
goto_end();
} else {
ffwd ();
LedState
MackieControlProtocol::loop_press (Button &)
{
- if (main_modifier_state() & MODIFIER_CONTROL) {
- set_view_mode (Loop);
- return on;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Common/set-loop-from-edit-range");
+ return off;
} else {
- session->request_play_loop (!session->get_play_loop());
- return none;
+ bool was_on = session->get_play_loop();
+ loop_toggle ();
+ return was_on ? off : on;
}
}
}
LedState
-MackieControlProtocol::clicking_press (Button &)
+MackieControlProtocol::enter_press (Button &)
{
- bool state = !Config->get_clicking();
- Config->set_clicking (state);
- return state;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Transport/ToggleFollowEdits");
+ } else {
+ access_action ("Editor/select-all-tracks");
+ }
+ return none;
}
LedState
-MackieControlProtocol::clicking_release (Button &)
+MackieControlProtocol::enter_release (Button &)
{
- return Config->get_clicking();
+ return none;
}
-LedState MackieControlProtocol::global_solo_press (Button &)
+LedState
+MackieControlProtocol::bank_release (Button& b, uint32_t basic_bank_num)
{
- bool state = !session->soloing();
- session->set_solo (session->get_routes(), state);
- return state;
-}
+ if (_subview_mode != None) {
+ return none;
+ }
-LedState MackieControlProtocol::global_solo_release (Button &)
-{
- return session->soloing();
-}
+ uint32_t bank_num = basic_bank_num;
-LedState
-MackieControlProtocol::enter_press (Button &)
-{
- Enter(); /* EMIT SIGNAL */
- return off;
-}
+ if (b.long_press_count() > 0) {
+ bank_num = 8 + basic_bank_num;
+ }
-LedState
-MackieControlProtocol::enter_release (Button &)
-{
- return off;
+ (void) switch_banks (n_strips() * bank_num);
+
+ return on;
}
LedState
-MackieControlProtocol::F1_press (Button &)
+MackieControlProtocol::F1_press (Button &b)
{
return off;
}
LedState
-MackieControlProtocol::F1_release (Button &)
+MackieControlProtocol::F1_release (Button &b)
{
- return off;
+ return bank_release (b, 0);
}
LedState
MackieControlProtocol::F2_press (Button &)
return off;
}
LedState
-MackieControlProtocol::F2_release (Button &)
+MackieControlProtocol::F2_release (Button &b)
{
- return off;
+ return bank_release (b, 1);
}
LedState
MackieControlProtocol::F3_press (Button &)
return off;
}
LedState
-MackieControlProtocol::F3_release (Button &)
+MackieControlProtocol::F3_release (Button &b)
{
- return off;
+ return bank_release (b, 2);
}
LedState
MackieControlProtocol::F4_press (Button &)
return off;
}
LedState
-MackieControlProtocol::F4_release (Button &)
+MackieControlProtocol::F4_release (Button &b)
{
- return off;
+ return bank_release (b, 3);
}
LedState
MackieControlProtocol::F5_press (Button &)
LedState
MackieControlProtocol::pan_press (Button &)
{
- return off;
+ /* XXX eventually pan may have its own subview mode */
+ set_subview_mode (MackieControlProtocol::None, boost::shared_ptr<Stripable>());
+ return none;
}
LedState
MackieControlProtocol::pan_release (Button &)
LedState
MackieControlProtocol::plugin_release (Button &)
{
- return none;
+ // Do not do this yet, since it does nothing
+ // set_view_mode (Plugins);
+ return none; /* LED state set by set_view_mode */
}
LedState
MackieControlProtocol::eq_press (Button &)
{
- //set_view_mode (EQ);
- // not implemented yet, turn off (see comments for send button)
- return off;
+ set_subview_mode (EQ, first_selected_stripable ());
+ return none; /* led state handled by set_subview_mode() */
+
}
LedState
MackieControlProtocol::eq_release (Button &)
LedState
MackieControlProtocol::dyn_press (Button &)
{
- //set_view_mode (Dynamics);
- // same as send
- return off;
+ set_subview_mode (Dynamics, first_selected_stripable ());
+ return none; /* led state handled by set_subview_mode() */
}
+
LedState
MackieControlProtocol::dyn_release (Button &)
{
LedState
MackieControlProtocol::flip_press (Button &)
{
- if (_flip_mode != Normal) {
- set_flip_mode (Normal);
- } else {
- set_flip_mode (Mirror);
+ if (subview_mode() == MackieControlProtocol::Sends) {
+ if (_flip_mode != Normal) {
+ set_flip_mode (Normal);
+ } else {
+ set_flip_mode (Mirror);
+ }
+ return ((_flip_mode != Normal) ? on : off);
}
- return ((_flip_mode != Normal) ? on : off);
+
+ return none;
}
+
LedState
MackieControlProtocol::flip_release (Button &)
{
LedState
MackieControlProtocol::touch_press (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::touch_release (Button &)
{
- return off;
+ set_automation_state (ARDOUR::Touch);
+ return none;
}
LedState
MackieControlProtocol::cancel_press (Button &)
{
- return off;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Transport/ToggleExternalSync");
+ } else {
+ access_action ("Main/Escape");
+ }
+ return none;
}
LedState
MackieControlProtocol::cancel_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::user_a_press (Button &)
Mackie::LedState
MackieControlProtocol::read_press (Mackie::Button&)
{
- _metering_active = !_metering_active;
- notify_metering_state_changed ();
- return _metering_active;
+ return none;
}
+
Mackie::LedState
MackieControlProtocol::read_release (Mackie::Button&)
{
- return _metering_active;
+ set_automation_state (ARDOUR::Play);
+ return none;
}
Mackie::LedState
MackieControlProtocol::write_press (Mackie::Button&)
Mackie::LedState
MackieControlProtocol::write_release (Mackie::Button&)
{
+ set_automation_state (ARDOUR::Write);
return none;
}
+
Mackie::LedState
MackieControlProtocol::clearsolo_press (Mackie::Button&)
{
+ // clears all solos and listens (pfl/afl)
+
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Common/set-session-from-edit-range");
+ return none;
+ }
+
+ cancel_all_solo ();
return none;
}
+
Mackie::LedState
MackieControlProtocol::clearsolo_release (Mackie::Button&)
{
+ //return session->soloing();
return none;
}
+
Mackie::LedState
MackieControlProtocol::track_press (Mackie::Button&)
{
-
- return off;
+ set_subview_mode (TrackView, first_selected_stripable());
+ return none;
}
Mackie::LedState
MackieControlProtocol::track_release (Mackie::Button&)
Mackie::LedState
MackieControlProtocol::send_press (Mackie::Button&)
{
-// code moved here from "sends_press"
- //set_view_mode (Sends);
- // Led state for vpot assignment should be radio button-ish
- // Pressing any one should turn the rest off.
- // but this is not implemented yet so leave off
- //return on;
- return off;
+ set_subview_mode (Sends, first_selected_stripable());
+ return none; /* led state handled by set_subview_mode() */
}
Mackie::LedState
MackieControlProtocol::send_release (Mackie::Button&)
Mackie::LedState
MackieControlProtocol::miditracks_release (Mackie::Button&)
{
+ set_view_mode (MidiTracks);
return none;
}
Mackie::LedState
MackieControlProtocol::inputs_press (Mackie::Button&)
{
+#ifdef MIXBUS
+ set_view_mode (Mixer); //in Mixbus, this is the same as Global View (avoid dead buttons)
+#endif
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::audiotracks_release (Mackie::Button&)
{
+ set_view_mode (AudioTracks);
return none;
}
Mackie::LedState
-MackieControlProtocol::audioinstruments_press (Mackie::Button&)
+MackieControlProtocol::audioinstruments_press (Mackie::Button& b)
{
+#ifdef MIXBUS
+ set_view_mode (MidiTracks); //in Mixbus, we do the same thing as MIDI Tracks ( aviod dead buttons )
+#endif
return none;
}
+
Mackie::LedState
-MackieControlProtocol::audioinstruments_release (Mackie::Button&)
+MackieControlProtocol::audioinstruments_release (Mackie::Button& b)
{
return none;
+
}
Mackie::LedState
MackieControlProtocol::aux_press (Mackie::Button&)
Mackie::LedState
MackieControlProtocol::aux_release (Mackie::Button&)
{
+ set_view_mode (Auxes);
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::busses_release (Mackie::Button&)
{
+ set_view_mode (Busses);
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::outputs_release (Mackie::Button&)
{
+ set_view_mode (Hidden);
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::user_release (Mackie::Button&)
{
+ set_view_mode (Selected);
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::grp_release (Mackie::Button&)
{
+ /* There is no "Off" button for automation,
+ so we use Group for this purpose.
+ */
+ set_automation_state (Off);
return none;
}
Mackie::LedState
MackieControlProtocol::nudge_press (Mackie::Button&)
{
- return none;
+ _modifier_state |= MODIFIER_NUDGE;
+ nudge_modifier_consumed_by_button = false;
+ return on;
}
Mackie::LedState
MackieControlProtocol::nudge_release (Mackie::Button&)
{
- return none;
+ _modifier_state &= ~MODIFIER_NUDGE;
+
+ /* XXX these action names are stupid, because the action can affect
+ * regions, markers or the playhead depending on selection state.
+ */
+
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Region/nudge-backward");
+ } else {
+ access_action ("Region/nudge-forward");
+ }
+
+ return off;
}
Mackie::LedState
MackieControlProtocol::replace_press (Mackie::Button&)
{
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ toggle_punch_out();
+ return none;
+ } else {
+ access_action ("Common/finish-range-from-playhead");
+ }
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::click_press (Mackie::Button&)
{
- return none;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Common/set-punch-from-edit-range");
+ return off;
+ } else {
+ bool state = !Config->get_clicking();
+ Config->set_clicking (state);
+ return state;
+ }
}
Mackie::LedState
MackieControlProtocol::click_release (Mackie::Button&)
Mackie::LedState
MackieControlProtocol::view_press (Mackie::Button&)
{
+ set_view_mode (Mixer);
return none;
}
Mackie::LedState