} else {
- _async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, string_compose (_("%1 in"), _surface->name()), true);
- _async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, string_compose (_("%1 out"), _surface->name()), true);
+ string in_name;
+ string out_name;
+
+ if (_surface->mcp().device_info().extenders() > 0) {
+ if (_surface->number() == _surface->mcp().device_info().master_position()) {
+ in_name = X_("mackie control in");
+ out_name = X_("mackie control out");
+ } else {
+ in_name = string_compose (X_("mackie control in ext %1"), (_surface->number() + 1));
+ out_name = string_compose (X_("mackie control out ext %1"), _surface->number() + 1);
+ }
+ } else {
+ in_name = X_("mackie control in");
+ out_name = X_("mackie control out");
+ }
+
+ _async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, in_name, true);
+ _async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, out_name, true);
if (_async_in == 0 || _async_out == 0) {
throw failed_constructor();
if (dynamic_cast<MIDI::IPMIDIPort*>(_input_port)) {
return 0;
}
- // the rest should not be run if the device-name changes outside of a session load.
- if ( _surface->mcp().session_load()) {
- XMLNode* child;
+ XMLNode* child;
- if ((child = node.child (X_("Input"))) != 0) {
- XMLNode* portnode = child->child (Port::state_node_name.c_str());
- if (portnode) {
- _async_in->set_state (*portnode, version);
- }
+ if ((child = node.child (X_("Input"))) != 0) {
+ XMLNode* portnode = child->child (Port::state_node_name.c_str());
+ if (portnode) {
+ _async_in->set_state (*portnode, version);
}
+ }
- if ((child = node.child (X_("Output"))) != 0) {
- XMLNode* portnode = child->child (Port::state_node_name.c_str());
- if (portnode) {
- _async_out->set_state (*portnode, version);
- }
+ if ((child = node.child (X_("Output"))) != 0) {
+ XMLNode* portnode = child->child (Port::state_node_name.c_str());
+ if (portnode) {
+ _async_out->set_state (*portnode, version);
}
}
return 0;
}
+void
+SurfacePort::reconnect ()
+{
+ _async_out->reconnect ();
+ _async_in->reconnect ();
+}
+
std::string
SurfacePort::input_name () const
{
os << " }";
return os;
}
-