class ListStore;
}
+#include "ardour/mode.h"
+
#include "push2.h"
-#include "mode.h"
namespace ArdourSurface {
void update_port_combos ();
PBD::ScopedConnection connection_change_connection;
void connection_handler ();
+ PBD::ScopedConnection port_reg_connection;
struct MidiPortColumns : public Gtk::TreeModel::ColumnRecord {
MidiPortColumns() {
Glib::RefPtr<Gtk::TreeStore> available_action_model;
std::map<std::string,std::string> action_map; // map from action names to paths
- void build_available_action_menu ();
- bool find_action_in_model (const Gtk::TreeModel::iterator& iter, std::string const & action_path, Gtk::TreeModel::iterator* found);
-
struct PressureModeColumns : public Gtk::TreeModel::ColumnRecord {
PressureModeColumns() {
add (mode);