#define INFINITY HUGE_VAL
#endif
+#ifndef NAN
+#define NAN _NANCODE
+#endif
+
// File access modes copied from unistd.h
#define F_OK 0
#define R_OK 4
#endif /* _MODE_T_ */
// int64 abs()
+#if (defined(_MSC_VER) && (_MSC_VER < 1500))
#ifdef __cplusplus // Normal 'C' doesn't permit over-ridden functions !!
-inline uint64_t abs(int64_t val)
+inline int64_t abs(int64_t val) throw()
{
if (val < 0)
return val * (-1);
return val;
}
#endif
+#endif
// fmin() and fmax()
#define fmin(a, b) min((double)a, (double)b)
extern bool operator == (const Type& lhs, const Type& rhs);
#endif
-// round().... Unlike Linux, Windows doesn't seem to support the
-// concept of a system-wide (or programmable) rounding direction.
-// Fortunately, 'round to nearest' seems to be the default action
-// under Linux, so let's copy that until we find out otherwise.
-#define rint(value) round(value)
#if !defined(LIBPBD_API) || defined(PBD_IS_IN_WIN_STATIC_LIB)
+// Emulate some C99 math functions which MSVC itself didn't
+// implement until later in life.
+#if defined(_MSC_VER) && (_MSC_VER < 1800)
+extern double expm1(double x);
+extern double log1p(double x);
extern double round(double x);
+extern float roundf(float x);
+#endif
+#if defined(_MSC_VER) && (_MSC_VER < 1900)
+extern double log2 (double x);
+extern double trunc(double x);
+#endif
#endif
#endif /* __ardour_msvc_extensions_h__ */