#define LIBDCP_ASSET_H
#include <string>
+#include <list>
#include <boost/filesystem.hpp>
-#include <sigc++/sigc++.h>
#include "types.h"
namespace ASDCP {
class WriterInfo;
}
+namespace xmlpp {
+ class Element;
+}
+
namespace libdcp
{
public:
/** Construct an Asset.
* @param directory Directory where our XML or MXF file is.
- * @param file_name Name of our file within directory.
+ * @param file_name Name of our file within directory, or empty to make one up based on UUID.
*/
- Asset (std::string directory, std::string file_name);
+ Asset (std::string directory, std::string file_name = "");
- /** Write details of the asset to a CPL stream.
- * @param s Stream.
+ virtual ~Asset() {}
+
+ /** Write details of the asset to a CPL AssetList node.
+ * @param p Parent node.
*/
- virtual void write_to_cpl (std::ostream& s) const = 0;
+ virtual void write_to_cpl (xmlpp::Element* p) const = 0;
- /** Write details of the asset to a PKL stream.
- * @param s Stream.
+ /** Write details of the asset to a PKL AssetList node.
+ * @param p Parent node.
*/
- void write_to_pkl (std::ostream& s) const;
+ void write_to_pkl (xmlpp::Element* p) const;
/** Write details of the asset to a ASSETMAP stream.
* @param s Stream.
*/
void write_to_assetmap (std::ostream& s) const;
- virtual std::list<std::string> equals (boost::shared_ptr<const Asset> other, EqualityOptions opt) const = 0;
+ std::string uuid () const {
+ return _uuid;
+ }
+
+ virtual bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, std::list<std::string>& notes) const = 0;
protected:
friend class PictureAsset;