explicit AssetMap(boost::filesystem::path path);
- boost::optional<boost::filesystem::path> path() const {
- return _path;
+ boost::optional<boost::filesystem::path> file() const {
+ return _file;
}
std::map<std::string, boost::filesystem::path> asset_ids_and_paths() const;
private:
std::vector<Asset> _assets;
- mutable boost::optional<boost::filesystem::path> _path;
+ mutable boost::optional<boost::filesystem::path> _file;
};