/*
Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
#define DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
+#include <boost/utility.hpp>
#include <string>
#include <vector>
-#include <boost/utility.hpp>
/** @class CinemaSoundProcessor
* @brief Class to describe a cimema's sound processor.
{
public:
CinemaSoundProcessor (std::string i, std::string n);
+ virtual ~CinemaSoundProcessor () {}
virtual float db_for_fader_change (float from, float to) const = 0;
std::string name () const {
return _name;
}
-
+
static std::vector<CinemaSoundProcessor const *> all ();
static void setup_cinema_sound_processors ();
static CinemaSoundProcessor const * from_id (std::string id);