It builds again.
[libdcp.git] / src / reel.cc
index 9f514d8888a4a9aa80dccdae01e3f9a7a9926064..27fc0329ab9601721d05bd96ce56738d32782244 100644 (file)
 
 */
 
-#include <libxml++/nodes/element.h>
 #include "reel.h"
 #include "util.h"
 #include "picture_mxf.h"
 #include "mono_picture_mxf.h"
 #include "stereo_picture_mxf.h"
 #include "sound_mxf.h"
-#include "subtitle_asset.h"
+#include "subtitle_content.h"
+#include "reel_mono_picture_asset.h"
+#include "reel_stereo_picture_asset.h"
+#include "reel_sound_asset.h"
+#include "reel_subtitle_asset.h"
 #include "kdm.h"
+#include <libxml++/nodes/element.h>
 
 using std::string;
 using std::list;
@@ -34,8 +38,37 @@ using boost::shared_ptr;
 using boost::dynamic_pointer_cast;
 using namespace dcp;
 
+Reel::Reel (shared_ptr<const cxml::Node> node)
+       : Object (node->string_child ("Id"))
+{
+       shared_ptr<cxml::Node> asset_list = node->node_child ("AssetList");
+
+       shared_ptr<cxml::Node> main_picture = asset_list->optional_node_child ("MainPicture");
+       if (main_picture) {
+               _main_picture.reset (new ReelMonoPictureAsset (main_picture));
+       }
+       
+       shared_ptr<cxml::Node> main_stereoscopic_picture = asset_list->optional_node_child ("MainStereoscopicPicture");
+       if (main_stereoscopic_picture) {
+               _main_picture.reset (new ReelStereoPictureAsset (main_stereoscopic_picture));
+       }
+       
+       shared_ptr<cxml::Node> main_sound = asset_list->optional_node_child ("MainSound");
+       if (main_sound) {
+               _main_sound.reset (new ReelSoundAsset (main_sound));
+       }
+       
+       shared_ptr<cxml::Node> main_subtitle = asset_list->optional_node_child ("MainSubtitle");
+       if (main_subtitle) {
+               _main_subtitle.reset (new ReelSubtitleAsset (main_subtitle));
+       }
+
+       node->ignore_child ("AnnotationText");
+       node->done ();
+}
+
 void
-Reel::write_to_cpl (xmlpp::Element* node) const
+Reel::write_to_cpl (xmlpp::Element* node, Standard standard) const
 {
        xmlpp::Element* reel = node->add_child ("Reel");
        reel->add_child("Id")->add_child_text ("urn:uuid:" + make_uuid());
@@ -43,20 +76,20 @@ Reel::write_to_cpl (xmlpp::Element* node) const
        
        if (_main_picture && dynamic_pointer_cast<MonoPictureMXF> (_main_picture)) {
                /* Mono pictures come before other stuff... */
-               _main_picture->write_to_cpl (asset_list);
+               _main_picture->write_to_cpl (asset_list, standard);
        }
 
        if (_main_sound) {
-               _main_sound->write_to_cpl (asset_list);
+               _main_sound->write_to_cpl (asset_list, standard);
        }
 
        if (_main_subtitle) {
-               _main_subtitle->write_to_cpl (asset_list);
+               _main_subtitle->write_to_cpl (asset_list, standard);
        }
 
        if (_main_picture && dynamic_pointer_cast<StereoPictureMXF> (_main_picture)) {
                /* ... but stereo pictures must come after */
-               _main_picture->write_to_cpl (asset_list);
+               _main_picture->write_to_cpl (asset_list, standard);
        }
 }
        
@@ -106,10 +139,10 @@ Reel::add_kdm (KDM const & kdm)
        
        for (list<KDMKey>::iterator i = keys.begin(); i != keys.end(); ++i) {
                if (i->key_id() == _main_picture->key_id()) {
-                       _main_picture->set_key (i->key ());
+                       _main_picture->mxf()->set_key (i->key ());
                }
                if (i->key_id() == _main_sound->key_id()) {
-                       _main_sound->set_key (i->key ());
+                       _main_sound->mxf()->set_key (i->key ());
                }
        }
 }
@@ -117,10 +150,25 @@ Reel::add_kdm (KDM const & kdm)
 void
 Reel::set_mxf_keys (Key key)
 {
-       _main_picture->set_key (key);
+       _main_picture->mxf()->set_key (key);
        if (_main_sound) {
-               _main_sound->set_key (key);
+               _main_sound->mxf()->set_key (key);
        }
 
        /* XXX: subtitle asset? */
 }
+
+void
+Reel::add (shared_ptr<ReelAsset> asset)
+{
+       shared_ptr<ReelPictureAsset> p = dynamic_pointer_cast<ReelPictureAsset> (asset);
+       shared_ptr<ReelSoundAsset> so = dynamic_pointer_cast<ReelSoundAsset> (asset);
+       shared_ptr<ReelSubtitleAsset> su = dynamic_pointer_cast<ReelSubtitleAsset> (asset);
+       if (p) {
+               _main_picture = p;
+       } else if (so) {
+               _main_sound = so;
+       } else if (su) {
+               _main_subtitle = su;
+       }
+}