*/
-#include <libxml++/nodes/element.h>
#include "reel.h"
#include "util.h"
#include "picture_mxf.h"
#include "mono_picture_mxf.h"
#include "stereo_picture_mxf.h"
#include "sound_mxf.h"
-#include "subtitle_asset.h"
+#include "subtitle_content.h"
+#include "reel_mono_picture_asset.h"
+#include "reel_stereo_picture_asset.h"
+#include "reel_sound_asset.h"
+#include "reel_subtitle_asset.h"
#include "kdm.h"
+#include <libxml++/nodes/element.h>
using std::string;
using std::list;
using boost::dynamic_pointer_cast;
using namespace dcp;
+Reel::Reel (shared_ptr<const cxml::Node> node)
+ : Object (node->string_child ("Id"))
+{
+ shared_ptr<cxml::Node> asset_list = node->node_child ("AssetList");
+
+ shared_ptr<cxml::Node> main_picture = asset_list->optional_node_child ("MainPicture");
+ if (main_picture) {
+ _main_picture.reset (new ReelMonoPictureAsset (main_picture));
+ }
+
+ shared_ptr<cxml::Node> main_stereoscopic_picture = asset_list->optional_node_child ("MainStereoscopicPicture");
+ if (main_stereoscopic_picture) {
+ _main_picture.reset (new ReelStereoPictureAsset (main_stereoscopic_picture));
+ }
+
+ shared_ptr<cxml::Node> main_sound = asset_list->optional_node_child ("MainSound");
+ if (main_sound) {
+ _main_sound.reset (new ReelSoundAsset (main_sound));
+ }
+
+ shared_ptr<cxml::Node> main_subtitle = asset_list->optional_node_child ("MainSubtitle");
+ if (main_subtitle) {
+ _main_subtitle.reset (new ReelSubtitleAsset (main_subtitle));
+ }
+
+ node->ignore_child ("AnnotationText");
+ node->done ();
+}
+
void
-Reel::write_to_cpl (xmlpp::Element* node) const
+Reel::write_to_cpl (xmlpp::Element* node, Standard standard) const
{
xmlpp::Element* reel = node->add_child ("Reel");
reel->add_child("Id")->add_child_text ("urn:uuid:" + make_uuid());
if (_main_picture && dynamic_pointer_cast<MonoPictureMXF> (_main_picture)) {
/* Mono pictures come before other stuff... */
- _main_picture->write_to_cpl (asset_list);
+ _main_picture->write_to_cpl (asset_list, standard);
}
if (_main_sound) {
- _main_sound->write_to_cpl (asset_list);
+ _main_sound->write_to_cpl (asset_list, standard);
}
if (_main_subtitle) {
- _main_subtitle->write_to_cpl (asset_list);
+ _main_subtitle->write_to_cpl (asset_list, standard);
}
if (_main_picture && dynamic_pointer_cast<StereoPictureMXF> (_main_picture)) {
/* ... but stereo pictures must come after */
- _main_picture->write_to_cpl (asset_list);
+ _main_picture->write_to_cpl (asset_list, standard);
}
}
for (list<KDMKey>::iterator i = keys.begin(); i != keys.end(); ++i) {
if (i->key_id() == _main_picture->key_id()) {
- _main_picture->set_key (i->key ());
+ _main_picture->mxf()->set_key (i->key ());
}
if (i->key_id() == _main_sound->key_id()) {
- _main_sound->set_key (i->key ());
+ _main_sound->mxf()->set_key (i->key ());
}
}
}
void
Reel::set_mxf_keys (Key key)
{
- _main_picture->set_key (key);
+ _main_picture->mxf()->set_key (key);
if (_main_sound) {
- _main_sound->set_key (key);
+ _main_sound->mxf()->set_key (key);
}
/* XXX: subtitle asset? */
}
+
+void
+Reel::add (shared_ptr<ReelAsset> asset)
+{
+ shared_ptr<ReelPictureAsset> p = dynamic_pointer_cast<ReelPictureAsset> (asset);
+ shared_ptr<ReelSoundAsset> so = dynamic_pointer_cast<ReelSoundAsset> (asset);
+ shared_ptr<ReelSubtitleAsset> su = dynamic_pointer_cast<ReelSubtitleAsset> (asset);
+ if (p) {
+ _main_picture = p;
+ } else if (so) {
+ _main_sound = so;
+ } else if (su) {
+ _main_subtitle = su;
+ }
+}