#include "reel_stereo_picture_asset.h"
#include "reel_sound_asset.h"
#include "reel_subtitle_asset.h"
-#include "kdm.h"
+#include "decrypted_kdm_key.h"
+#include "decrypted_kdm.h"
#include <libxml++/nodes/element.h>
using std::string;
}
void
-Reel::add (KDM const & kdm)
+Reel::add (DecryptedKDM const & kdm)
{
- list<KDMKey> keys = kdm.keys ();
+ list<DecryptedKDMKey> keys = kdm.keys ();
- for (list<KDMKey>::iterator i = keys.begin(); i != keys.end(); ++i) {
- if (i->key_id() == _main_picture->key_id()) {
+ for (list<DecryptedKDMKey>::iterator i = keys.begin(); i != keys.end(); ++i) {
+ if (i->id() == _main_picture->key_id()) {
_main_picture->mxf()->set_key (i->key ());
}
- if (i->key_id() == _main_sound->key_id()) {
+ if (i->id() == _main_sound->key_id()) {
_main_sound->mxf()->set_key (i->key ());
}
}