*/
+#include <libxml++/nodes/element.h>
#include "reel.h"
#include "util.h"
#include "picture_asset.h"
using namespace libdcp;
void
-Reel::write_to_cpl (ostream& s) const
+Reel::write_to_cpl (xmlpp::Node* parent) const
{
- s << " <Reel>\n"
- << " <Id>urn:uuid:" << make_uuid() << "</Id>\n"
- << " <AssetList>\n";
-
+ xmlpp::Element* reel = parent->add_child("Reel");
+ reel->add_child("Id")->add_child_text("urn:uuid:" + make_uuid());
+ xmlpp::Element* asset_list = reel->add_child("AssetList");
+
if (_main_picture) {
- _main_picture->write_to_cpl (s);
+ _main_picture->write_to_cpl (asset_list);
}
if (_main_sound) {
- _main_sound->write_to_cpl (s);
+ _main_sound->write_to_cpl (asset_list);
}
if (_main_subtitle) {
- _main_subtitle->write_to_cpl (s);
+ _main_subtitle->write_to_cpl (asset_list);
}
}