void
Reel::add_kdm (KDM const & kdm)
{
- list<KDMCipher> ciphers = kdm.ciphers ();
+ list<KDMKey> keys = kdm.keys ();
- for (list<KDMCipher>::iterator i = ciphers.begin(); i != ciphers.end(); ++i) {
+ for (list<KDMKey>::iterator i = keys.begin(); i != keys.end(); ++i) {
if (i->key_id() == _main_picture->key_id()) {
- _main_picture->set_kdm_cipher (*i);
+ _main_picture->set_key (i->key ());
}
if (i->key_id() == _main_sound->key_id()) {
- _main_sound->set_kdm_cipher (*i);
+ _main_sound->set_key (i->key ());
}
}
}