#include "object.h"
#include "util.h"
#include "ref.h"
-#include <boost/shared_ptr.hpp>
+#include <memory>
namespace cxml {
class Node;
{
public:
ReelAsset (std::string id, Fraction edit_rate, int64_t intrinsic_duration, int64_t entry_point);
- explicit ReelAsset (boost::shared_ptr<const cxml::Node>);
+ explicit ReelAsset (std::shared_ptr<const cxml::Node>);
virtual xmlpp::Node* write_to_cpl (xmlpp::Node* node, Standard standard) const = 0;
_annotation_text = at;
}
- bool asset_equals (boost::shared_ptr<const ReelAsset>, EqualityOptions, NoteHandler) const;
+ bool asset_equals (std::shared_ptr<const ReelAsset>, EqualityOptions, NoteHandler) const;
protected:
/** @return Any namespace that should be used on the asset's node in the CPL */
virtual std::pair<std::string, std::string> cpl_node_namespace (Standard) const;
- xmlpp::Node* write_to_cpl_base (xmlpp::Node* node, Standard standard, boost::optional<std::string> hash) const;
+ xmlpp::Node* write_to_cpl_asset (xmlpp::Node* node, Standard standard, boost::optional<std::string> hash) const;
int64_t _intrinsic_duration; ///< The <IntrinsicDuration> from the reel's entry for this asset
boost::optional<int64_t> _duration; ///< The <Duration> from the reel's entry for this asset, if present