using boost::lexical_cast;
using namespace libdcp;
-SoundAsset::SoundAsset (
- vector<string> const & files, string directory, string mxf_name, boost::signals2::signal<void (float)>* progress, int fps, int length, bool encrypted
- )
- : MXFAsset (directory, mxf_name, progress, fps, 0, length, encrypted)
- , _channels (files.size ())
+SoundAsset::SoundAsset (boost::filesystem::path directory, boost::filesystem::path mxf_name)
+ : MXFAsset (directory, mxf_name)
+ , _channels (0)
, _sampling_rate (0)
{
- construct (boost::bind (&SoundAsset::path_from_channel, this, _1, files));
+
}
-SoundAsset::SoundAsset (
- boost::function<string (Channel)> get_path,
- string directory,
- string mxf_name,
- boost::signals2::signal<void (float)>* progress,
- int fps, int length, int channels, bool encrypted
- )
- : MXFAsset (directory, mxf_name, progress, fps, 0, length, encrypted)
- , _channels (channels)
- , _sampling_rate (0)
+void
+SoundAsset::create (vector<boost::filesystem::path> const & files)
{
- construct (get_path);
+ create (boost::bind (&SoundAsset::path_from_channel, this, _1, files));
}
-SoundAsset::SoundAsset (string directory, string mxf_name, int fps, int entry_point, int length)
- : MXFAsset (directory, mxf_name, 0, fps, entry_point, length, false)
- , _channels (0)
+void
+SoundAsset::read ()
{
ASDCP::PCM::MXFReader reader;
if (ASDCP_FAILURE (reader.OpenRead (path().string().c_str()))) {
- throw MXFFileError ("could not open MXF file for reading", path().string());
+ boost::throw_exception (MXFFileError ("could not open MXF file for reading", path().string()));
}
-
ASDCP::PCM::AudioDescriptor desc;
if (ASDCP_FAILURE (reader.FillAudioDescriptor (desc))) {
- throw DCPReadError ("could not read audio MXF information");
+ boost::throw_exception (DCPReadError ("could not read audio MXF information"));
}
_sampling_rate = desc.AudioSamplingRate.Numerator / desc.AudioSamplingRate.Denominator;
_channels = desc.ChannelCount;
+ _edit_rate = desc.EditRate.Numerator;
+ assert (desc.EditRate.Denominator == 1);
+ _intrinsic_duration = desc.ContainerDuration;
}
-string
-SoundAsset::path_from_channel (Channel channel, vector<string> const & files)
+boost::filesystem::path
+SoundAsset::path_from_channel (Channel channel, vector<boost::filesystem::path> const & files)
{
unsigned int const c = int (channel);
assert (c < files.size ());
}
void
-SoundAsset::construct (boost::function<string (Channel)> get_path)
+SoundAsset::create (boost::function<boost::filesystem::path (Channel)> get_path)
{
- ASDCP::Rational asdcp_fps (_fps, 1);
-
+ ASDCP::Rational asdcp_edit_rate (_edit_rate, 1);
+
+ assert (_channels > 0);
ASDCP::PCM::WAVParser pcm_parser_channel[_channels];
- if (pcm_parser_channel[0].OpenRead (get_path(LEFT).c_str(), asdcp_fps)) {
- throw FileError ("could not open WAV file for reading", get_path(LEFT));
+ if (pcm_parser_channel[0].OpenRead (get_path(LEFT).string().c_str(), asdcp_edit_rate)) {
+ boost::throw_exception (FileError ("could not open WAV file for reading", get_path(LEFT)));
}
ASDCP::PCM::AudioDescriptor audio_desc;
pcm_parser_channel[0].FillAudioDescriptor (audio_desc);
audio_desc.ChannelCount = 0;
audio_desc.BlockAlign = 0;
- audio_desc.EditRate = asdcp_fps;
+ audio_desc.EditRate = asdcp_edit_rate;
audio_desc.AvgBps = audio_desc.AvgBps * _channels;
Channel channels[] = {
for (int i = 0; i < _channels; ++i) {
- string const path = get_path (channels[i]);
+ boost::filesystem::path const path = get_path (channels[i]);
- if (ASDCP_FAILURE (pcm_parser_channel[i].OpenRead (path.c_str(), asdcp_fps))) {
- throw FileError ("could not open WAV file for reading", path);
+ if (ASDCP_FAILURE (pcm_parser_channel[i].OpenRead (path.string().c_str(), asdcp_edit_rate))) {
+ boost::throw_exception (FileError ("could not open WAV file for reading", path));
}
pcm_parser_channel[i].FillAudioDescriptor (audio_desc_channel[i]);
frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (audio_desc));
ASDCP::WriterInfo writer_info;
- fill_writer_info (&writer_info);
+ MXFAsset::fill_writer_info (&writer_info, _uuid, _interop, _metadata);
ASDCP::PCM::MXFWriter mxf_writer;
if (ASDCP_FAILURE (mxf_writer.OpenWrite (path().string().c_str(), writer_info, audio_desc))) {
- throw FileError ("could not open audio MXF for writing", path().string());
+ boost::throw_exception (FileError ("could not open audio MXF for writing", path().string()));
}
-
- for (int i = 0; i < _length; ++i) {
+
+ for (int i = 0; i < _intrinsic_duration; ++i) {
for (int j = 0; j < _channels; ++j) {
memset (frame_buffer_channel[j].Data(), 0, frame_buffer_channel[j].Capacity());
if (ASDCP_FAILURE (pcm_parser_channel[j].ReadFrame (frame_buffer_channel[j]))) {
- throw MiscError ("could not read audio frame");
+ boost::throw_exception (MiscError ("could not read audio frame"));
}
}
}
if (ASDCP_FAILURE (mxf_writer.WriteFrame (frame_buffer, _encryption_context, 0))) {
- throw MiscError ("could not write audio MXF frame");
+ boost::throw_exception (MiscError ("could not write audio MXF frame"));
}
if (_progress) {
- (*_progress) (0.5 * float (i) / _length);
+ (*_progress) (0.5 * float (i) / _intrinsic_duration);
}
}
if (ASDCP_FAILURE (mxf_writer.Finalize())) {
- throw MiscError ("could not finalise audio MXF");
+ boost::throw_exception (MiscError ("could not finalise audio MXF"));
}
}
-void
-SoundAsset::write_to_cpl (xmlpp::Element* parent) const
+string
+SoundAsset::cpl_node_name () const
{
- xmlpp::Element* main_sound = parent->add_child("MainSound");
- main_sound->add_child("Id")->add_child_text("urn:uuid:" + _uuid);
- main_sound->add_child("AnnotationText")->add_child_text(_file_name);
- main_sound->add_child("EditRate")->add_child_text(boost::lexical_cast<string> (_fps) + " 1");
- main_sound->add_child("IntrinsicDuration")->add_child_text(boost::lexical_cast<string> (_length));
- main_sound->add_child("EntryPoint")->add_child_text("0");
- main_sound->add_child("Duration")->add_child_text(boost::lexical_cast<string> (_length));
- if (_encrypted) {
- main_sound->add_child("KeyId")->add_child_text("urn:uuid:" + _key_id);
- }
+ return "MainSound";
}
bool
-SoundAsset::equals (shared_ptr<const Asset> other, EqualityOptions opt, list<string>& notes) const
+SoundAsset::equals (shared_ptr<const Asset> other, EqualityOptions opt, boost::function<void (NoteType, string)> note) const
{
- if (!MXFAsset::equals (other, opt, notes)) {
+ if (!MXFAsset::equals (other, opt, note)) {
return false;
}
ASDCP::PCM::MXFReader reader_A;
if (ASDCP_FAILURE (reader_A.OpenRead (path().string().c_str()))) {
- throw MXFFileError ("could not open MXF file for reading", path().string());
+ boost::throw_exception (MXFFileError ("could not open MXF file for reading", path().string()));
}
ASDCP::PCM::MXFReader reader_B;
if (ASDCP_FAILURE (reader_B.OpenRead (other->path().string().c_str()))) {
- throw MXFFileError ("could not open MXF file for reading", path().string());
+ boost::throw_exception (MXFFileError ("could not open MXF file for reading", path().string()));
}
ASDCP::PCM::AudioDescriptor desc_A;
if (ASDCP_FAILURE (reader_A.FillAudioDescriptor (desc_A))) {
- throw DCPReadError ("could not read audio MXF information");
+ boost::throw_exception (DCPReadError ("could not read audio MXF information"));
}
ASDCP::PCM::AudioDescriptor desc_B;
if (ASDCP_FAILURE (reader_B.FillAudioDescriptor (desc_B))) {
- throw DCPReadError ("could not read audio MXF information");
+ boost::throw_exception (DCPReadError ("could not read audio MXF information"));
}
if (
// desc_A.ChannelFormat != desc_B.ChannelFormat ||
) {
- notes.push_back ("audio MXF picture descriptors differ");
+ note (ERROR, "audio MXF picture descriptors differ");
return false;
}
ASDCP::PCM::FrameBuffer buffer_A (1 * Kumu::Megabyte);
ASDCP::PCM::FrameBuffer buffer_B (1 * Kumu::Megabyte);
- for (int i = 0; i < _length; ++i) {
+ for (int i = 0; i < _intrinsic_duration; ++i) {
if (ASDCP_FAILURE (reader_A.ReadFrame (i, buffer_A))) {
- throw DCPReadError ("could not read audio frame");
+ boost::throw_exception (DCPReadError ("could not read audio frame"));
}
if (ASDCP_FAILURE (reader_B.ReadFrame (i, buffer_B))) {
- throw DCPReadError ("could not read audio frame");
+ boost::throw_exception (DCPReadError ("could not read audio frame"));
}
if (buffer_A.Size() != buffer_B.Size()) {
- notes.push_back ("sizes of audio data for frame " + lexical_cast<string>(i) + " differ");
+ note (ERROR, "sizes of audio data for frame " + lexical_cast<string>(i) + " differ");
return false;
}
for (uint32_t i = 0; i < buffer_A.Size(); ++i) {
int const d = abs (buffer_A.RoData()[i] - buffer_B.RoData()[i]);
if (d > opt.max_audio_sample_error) {
- notes.push_back ("PCM data difference of " + lexical_cast<string> (d));
+ note (ERROR, "PCM data difference of " + lexical_cast<string> (d));
return false;
}
}
shared_ptr<const SoundFrame>
SoundAsset::get_frame (int n) const
{
- return shared_ptr<const SoundFrame> (new SoundFrame (path().string(), n + _entry_point));
+ /* XXX: should add on entry point here? */
+ return shared_ptr<const SoundFrame> (new SoundFrame (path().string(), n, _decryption_context));
+}
+
+shared_ptr<SoundAssetWriter>
+SoundAsset::start_write ()
+{
+ /* XXX: can't we use a shared_ptr here? */
+ return shared_ptr<SoundAssetWriter> (new SoundAssetWriter (this));
+}
+
+struct SoundAssetWriter::ASDCPState
+{
+ ASDCP::PCM::MXFWriter mxf_writer;
+ ASDCP::PCM::FrameBuffer frame_buffer;
+ ASDCP::WriterInfo writer_info;
+ ASDCP::PCM::AudioDescriptor audio_desc;
+ ASDCP::AESEncContext* encryption_context;
+};
+
+SoundAssetWriter::SoundAssetWriter (SoundAsset* a)
+ : _state (new SoundAssetWriter::ASDCPState)
+ , _asset (a)
+ , _finalized (false)
+ , _frames_written (0)
+ , _frame_buffer_offset (0)
+{
+ _state->encryption_context = a->encryption_context ();
+
+ /* Derived from ASDCP::Wav::SimpleWaveHeader::FillADesc */
+ _state->audio_desc.EditRate = ASDCP::Rational (_asset->edit_rate(), 1);
+ _state->audio_desc.AudioSamplingRate = ASDCP::Rational (_asset->sampling_rate(), 1);
+ _state->audio_desc.Locked = 0;
+ _state->audio_desc.ChannelCount = _asset->channels ();
+ _state->audio_desc.QuantizationBits = 24;
+ _state->audio_desc.BlockAlign = 3 * _asset->channels();
+ _state->audio_desc.AvgBps = _asset->sampling_rate() * _state->audio_desc.BlockAlign;
+ _state->audio_desc.LinkedTrackID = 0;
+ _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
+
+ _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
+ _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
+ memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
+
+ _asset->fill_writer_info (&_state->writer_info, _asset->uuid (), _asset->interop(), _asset->metadata());
+
+ if (ASDCP_FAILURE (_state->mxf_writer.OpenWrite (_asset->path().string().c_str(), _state->writer_info, _state->audio_desc))) {
+ boost::throw_exception (FileError ("could not open audio MXF for writing", _asset->path().string()));
+ }
+}
+
+void
+SoundAssetWriter::write (float const * const * data, int frames)
+{
+ for (int i = 0; i < frames; ++i) {
+
+ byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset;
+
+ /* Write one sample per channel */
+ for (int j = 0; j < _asset->channels(); ++j) {
+ int32_t const s = data[j][i] * (1 << 23);
+ *out++ = (s & 0xff);
+ *out++ = (s & 0xff00) >> 8;
+ *out++ = (s & 0xff0000) >> 16;
+ }
+ _frame_buffer_offset += 3 * _asset->channels();
+
+ assert (_frame_buffer_offset <= int (_state->frame_buffer.Capacity()));
+
+ /* Finish the MXF frame if required */
+ if (_frame_buffer_offset == int (_state->frame_buffer.Capacity())) {
+ write_current_frame ();
+ _frame_buffer_offset = 0;
+ memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
+ }
+ }
+}
+
+void
+SoundAssetWriter::write_current_frame ()
+{
+ if (ASDCP_FAILURE (_state->mxf_writer.WriteFrame (_state->frame_buffer, _state->encryption_context, 0))) {
+ boost::throw_exception (MiscError ("could not write audio MXF frame"));
+ }
+
+ ++_frames_written;
+}
+
+void
+SoundAssetWriter::finalize ()
+{
+ if (_frame_buffer_offset > 0) {
+ write_current_frame ();
+ }
+
+ if (ASDCP_FAILURE (_state->mxf_writer.Finalize())) {
+ boost::throw_exception (MiscError ("could not finalise audio MXF"));
+ }
+
+ _finalized = true;
+ _asset->set_intrinsic_duration (_frames_written);
+ _asset->set_duration (_frames_written);
}
string