Access sound asset sampling rate, channels; access sound asset from DCP; fix bad...
[libdcp.git] / src / sound_asset.cc
index 30083719f20b010eb03c2b981e4b1ac766ac7da9..a8b6372748c83069221fc95790bc5b8b36f6215e 100644 (file)
 
 */
 
+/** @file  src/sound_asset.cc
+ *  @brief An asset made up of WAV files
+ */
+
 #include <iostream>
 #include <stdexcept>
 #include <boost/filesystem.hpp>
-#include <AS_DCP.h>
+#include <boost/lexical_cast.hpp>
+#include "KM_fileio.h"
+#include "AS_DCP.h"
 #include "sound_asset.h"
 #include "util.h"
+#include "exceptions.h"
 
 using namespace std;
 using namespace boost;
 using namespace libdcp;
 
-SoundAsset::SoundAsset (list<string> const & files, string p, int fps, int len)
-       : Asset (p, fps, len)
+SoundAsset::SoundAsset (
+       vector<string> const & files, string directory, string mxf_name, sigc::signal1<void, float>* progress, int fps, int length
+       )
+       : Asset (directory, mxf_name, progress, fps, length)
+       , _channels (files.size ())
+{
+       construct (sigc::bind (sigc::mem_fun (*this, &SoundAsset::path_from_channel), files));
+}
+
+SoundAsset::SoundAsset (
+       sigc::slot<string, Channel> get_path, string directory, string mxf_name, sigc::signal1<void, float>* progress, int fps, int length, int channels
+       )
+       : Asset (directory, mxf_name, progress, fps, length)
+       , _channels (channels)
+{
+       construct (get_path);
+}
+
+SoundAsset::SoundAsset (string directory, string mxf_name, int fps, int length)
+       : Asset (directory, mxf_name, 0, fps, length)
+       , _channels (0)
+{
+
+}
+
+string
+SoundAsset::path_from_channel (Channel channel, vector<string> const & files)
+{
+       unsigned int const c = int (channel);
+       assert (c < files.size ());
+       return files[c];
+}
+
+void
+SoundAsset::construct (sigc::slot<string, Channel> get_path)
 {
        ASDCP::Rational asdcp_fps (_fps, 1);
        
-       ASDCP::PCM::WAVParser pcm_parser_channel[files.size()];
-       if (pcm_parser_channel[0].OpenRead (files.front().c_str(), asdcp_fps)) {
-               throw runtime_error ("could not open WAV file for reading");
+       ASDCP::PCM::WAVParser pcm_parser_channel[_channels];
+       if (pcm_parser_channel[0].OpenRead (get_path(LEFT).c_str(), asdcp_fps)) {
+               throw FileError ("could not open WAV file for reading", get_path(LEFT));
        }
        
        ASDCP::PCM::AudioDescriptor audio_desc;
@@ -43,24 +83,33 @@ SoundAsset::SoundAsset (list<string> const & files, string p, int fps, int len)
        audio_desc.ChannelCount = 0;
        audio_desc.BlockAlign = 0;
        audio_desc.EditRate = asdcp_fps;
-       audio_desc.AvgBps = audio_desc.AvgBps * files.size ();
+       audio_desc.AvgBps = audio_desc.AvgBps * _channels;
 
-       ASDCP::PCM::FrameBuffer frame_buffer_channel[files.size()];
-       ASDCP::PCM::AudioDescriptor audio_desc_channel[files.size()];
-       
-       int j = 0;
-       for (list<string>::const_iterator i = files.begin(); i != files.end(); ++i) {
+       Channel channels[] = {
+               LEFT,
+               RIGHT,
+               CENTRE,
+               LFE,
+               LS,
+               RS
+       };
+
+       ASDCP::PCM::FrameBuffer frame_buffer_channel[_channels];
+       ASDCP::PCM::AudioDescriptor audio_desc_channel[_channels];
+
+       for (int i = 0; i < _channels; ++i) {
+
+               string const path = get_path (channels[i]);
                
-               if (ASDCP_FAILURE (pcm_parser_channel[j].OpenRead (i->c_str(), asdcp_fps))) {
-                       throw runtime_error ("could not open WAV file for reading");
+               if (ASDCP_FAILURE (pcm_parser_channel[i].OpenRead (path.c_str(), asdcp_fps))) {
+                       throw FileError ("could not open WAV file for reading", path);
                }
 
-               pcm_parser_channel[j].FillAudioDescriptor (audio_desc_channel[j]);
-               frame_buffer_channel[j].Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc_channel[j]));
+               pcm_parser_channel[i].FillAudioDescriptor (audio_desc_channel[i]);
+               frame_buffer_channel[i].Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc_channel[i]));
 
-               audio_desc.ChannelCount += audio_desc_channel[j].ChannelCount;
-               audio_desc.BlockAlign += audio_desc_channel[j].BlockAlign;
-               ++j;
+               audio_desc.ChannelCount += audio_desc_channel[i].ChannelCount;
+               audio_desc.BlockAlign += audio_desc_channel[i].BlockAlign;
        }
 
        ASDCP::PCM::FrameBuffer frame_buffer;
@@ -71,8 +120,8 @@ SoundAsset::SoundAsset (list<string> const & files, string p, int fps, int len)
        fill_writer_info (&writer_info);
 
        ASDCP::PCM::MXFWriter mxf_writer;
-       if (ASDCP_FAILURE (mxf_writer.OpenWrite (_mxf_path.c_str(), writer_info, audio_desc))) {
-               throw runtime_error ("could not open audio MXF for writing");
+       if (ASDCP_FAILURE (mxf_writer.OpenWrite (mxf_path().string().c_str(), writer_info, audio_desc))) {
+               throw FileError ("could not open audio MXF for writing", mxf_path().string());
        }
 
        for (int i = 0; i < _length; ++i) {
@@ -82,19 +131,19 @@ SoundAsset::SoundAsset (list<string> const & files, string p, int fps, int len)
                byte_t sample_size = ASDCP::PCM::CalcSampleSize (audio_desc_channel[0]);
                int offset = 0;
 
-               for (list<string>::size_type j = 0; j < files.size(); ++j) {
+               for (int j = 0; j < _channels; ++j) {
                        memset (frame_buffer_channel[j].Data(), 0, frame_buffer_channel[j].Capacity());
                        if (ASDCP_FAILURE (pcm_parser_channel[j].ReadFrame (frame_buffer_channel[j]))) {
-                               throw runtime_error ("could not read audio frame");
+                               throw MiscError ("could not read audio frame");
                        }
                        
                        if (frame_buffer_channel[j].Size() != frame_buffer_channel[j].Capacity()) {
-                               throw runtime_error ("short audio frame");
+                               throw MiscError ("short audio frame");
                        }
                }
 
                while (data_s < data_e) {
-                       for (list<string>::size_type j = 0; j < files.size(); ++j) {
+                       for (int j = 0; j < _channels; ++j) {
                                byte_t* frame = frame_buffer_channel[j].Data() + offset;
                                memcpy (data_s, frame, sample_size);
                                data_s += sample_size;
@@ -103,29 +152,115 @@ SoundAsset::SoundAsset (list<string> const & files, string p, int fps, int len)
                }
 
                if (ASDCP_FAILURE (mxf_writer.WriteFrame (frame_buffer, 0, 0))) {
-                       throw runtime_error ("could not write audio MXF frame");
+                       throw MiscError ("could not write audio MXF frame");
                }
 
-               Progress (float (i) / _length);
+               (*_progress) (0.5 * float (i) / _length);
        }
 
        if (ASDCP_FAILURE (mxf_writer.Finalize())) {
-               throw runtime_error ("could not finalise audio MXF");
+               throw MiscError ("could not finalise audio MXF");
        }
-
-       _digest = make_digest (_mxf_path);
 }
 
 void
 SoundAsset::write_to_cpl (ostream& s) const
 {
        s << "        <MainSound>\n"
-         << "          <Id>" << _uuid << "</Id>\n"
-         << "          <AnnotationText>" << filesystem::path(_mxf_path).filename() << "</AnnotationText>\n"
-         << "          <EditRate>" << _fps << "</EditRate>\n"
+         << "          <Id>urn:uuid:" << _uuid << "</Id>\n"
+         << "          <AnnotationText>" << _mxf_name << "</AnnotationText>\n"
+         << "          <EditRate>" << _fps << " 1</EditRate>\n"
          << "          <IntrinsicDuration>" << _length << "</IntrinsicDuration>\n"
          << "          <EntryPoint>0</EntryPoint>\n"
          << "          <Duration>" << _length << "</Duration>\n"
          << "        </MainSound>\n";
 }
 
+list<string>
+SoundAsset::equals (shared_ptr<const Asset> other, EqualityOptions opt) const
+{
+       list<string> notes = Asset::equals (other, opt);
+                    
+       if (opt.flags & MXF_INSPECT) {
+               ASDCP::PCM::MXFReader reader_A;
+               if (ASDCP_FAILURE (reader_A.OpenRead (mxf_path().string().c_str()))) {
+                       cout << "failed " << mxf_path() << "\n";
+                       throw FileError ("could not open MXF file for reading", mxf_path().string());
+               }
+
+               ASDCP::PCM::MXFReader reader_B;
+               if (ASDCP_FAILURE (reader_B.OpenRead (other->mxf_path().string().c_str()))) {
+                       cout << "failed " << other->mxf_path() << "\n";
+                       throw FileError ("could not open MXF file for reading", mxf_path().string());
+               }
+
+               ASDCP::PCM::AudioDescriptor desc_A;
+               if (ASDCP_FAILURE (reader_A.FillAudioDescriptor (desc_A))) {
+                       throw DCPReadError ("could not read audio MXF information");
+               }
+               ASDCP::PCM::AudioDescriptor desc_B;
+               if (ASDCP_FAILURE (reader_B.FillAudioDescriptor (desc_B))) {
+                       throw DCPReadError ("could not read audio MXF information");
+               }
+
+               if (
+                       desc_A.EditRate != desc_B.EditRate ||
+                       desc_A.AudioSamplingRate != desc_B.AudioSamplingRate ||
+                       desc_A.Locked != desc_B.Locked ||
+                       desc_A.ChannelCount != desc_B.ChannelCount ||
+                       desc_A.QuantizationBits != desc_B.QuantizationBits ||
+                       desc_A.BlockAlign != desc_B.BlockAlign ||
+                       desc_A.AvgBps != desc_B.AvgBps ||
+                       desc_A.LinkedTrackID != desc_B.LinkedTrackID ||
+                       desc_A.ContainerDuration != desc_B.ContainerDuration
+//                     desc_A.ChannelFormat != desc_B.ChannelFormat ||
+                       ) {
+               
+                       notes.push_back ("audio MXF picture descriptors differ");
+               }
+
+               ASDCP::PCM::FrameBuffer buffer_A (1 * Kumu::Megabyte);
+               ASDCP::PCM::FrameBuffer buffer_B (1 * Kumu::Megabyte);
+
+               for (int i = 0; i < _length; ++i) {
+                       if (ASDCP_FAILURE (reader_A.ReadFrame (0, buffer_A))) {
+                               throw DCPReadError ("could not read audio frame");
+                       }
+
+                       if (ASDCP_FAILURE (reader_B.ReadFrame (0, buffer_B))) {
+                               throw DCPReadError ("could not read audio frame");
+                       }
+
+                       if (buffer_A.Size() != buffer_B.Size()) {
+                               notes.push_back ("sizes of audio data for frame " + lexical_cast<string>(i) + " differ");
+                               continue;
+                       }
+
+                       if (memcmp (buffer_A.RoData(), buffer_B.RoData(), buffer_A.Size()) != 0) {
+                               notes.push_back ("PCM data for frame " + lexical_cast<string>(i) + " differ");
+                               continue;
+                       }
+               }
+       }
+
+       return notes;
+}
+
+
+int
+SoundAsset::sampling_rate () const
+{
+       ASDCP::PCM::MXFReader reader;
+       if (ASDCP_FAILURE (reader.OpenRead (mxf_path().string().c_str()))) {
+               throw FileError ("could not open MXF file for reading", mxf_path().string());
+       }
+
+       
+       ASDCP::PCM::AudioDescriptor desc;
+       if (ASDCP_FAILURE (reader.FillAudioDescriptor (desc))) {
+               throw DCPReadError ("could not read audio MXF information");
+       }
+
+       return desc.AudioSamplingRate.Numerator / desc.AudioSamplingRate.Denominator;
+}
+