Merge master.
[libdcp.git] / src / sound_asset.h
index a19d67268241fccddd40d7a12f5e5a44e1bcb0b7..1e3553a0f48338af33fcf1fd08bbdf0a79c63f91 100644 (file)
 
 #include "mxf_asset.h"
 #include "types.h"
+#include "metadata.h"
 
 namespace libdcp
 {
 
-class SoundFrame;      
+class SoundFrame;
+class SoundAsset;
+
+class SoundAssetWriter
+{
+public:
+       ~SoundAssetWriter ();
+
+       void write (float const * const *, int);
+       void finalize ();
+
+private:
+       friend class SoundAsset;
+
+       SoundAssetWriter (SoundAsset *, MXFMetadata const &);
+
+       /* no copy construction */
+       SoundAssetWriter (SoundAssetWriter const &);
+       SoundAssetWriter& operator= (SoundAssetWriter const &);
+       
+       void write_current_frame ();
+
+       /* do this with an opaque pointer so we don't have to include
+          ASDCP headers
+       */
+          
+       struct ASDCPState;
+       boost::shared_ptr<ASDCPState> _state;
+
+       SoundAsset* _asset;
+       bool _finalized;
+       int _frames_written;
+       int _frame_buffer_offset;
+       MXFMetadata _metadata;
+};
 
 /** @brief An asset made up of WAV files */
 class SoundAsset : public MXFAsset
@@ -43,15 +78,17 @@ public:
         *  @param mxf_name Name of MXF file to create.
         *  @param progress Signal to inform of progress.
         *  @param fps Frames per second.
-        *  @param length Length in frames.
+        *  @param intrinsic_duration Length of the whole asset in frames.
+        *  Note that this is different to entry_point in that the asset will contain no data before start_frame.
         */
        SoundAsset (
                std::vector<std::string> const & files,
                std::string directory,
                std::string mxf_name,
-               sigc::signal1<void, float>* progress,
+               boost::signals2::signal<void (float)>* progress,
                int fps,
-               int length
+               int intrinsic_duration,
+               MXFMetadata const & metadata = MXFMetadata ()
                );
 
        /** Construct a SoundAsset, generating the MXF from some WAV files.
@@ -61,33 +98,41 @@ public:
         *  @param mxf_name Name of MXF file to create.
         *  @param progress Signal to inform of progress.
         *  @param fps Frames per second.
-        *  @param length Length in frames.
+        *  @param intrinsic_duration Length of the whole asset in frames.
         *  @param channels Number of audio channels.
         */
        SoundAsset (
-               sigc::slot<std::string, Channel> get_path,
+               boost::function<std::string (Channel)> get_path,
                std::string directory,
                std::string mxf_name,
-               sigc::signal1<void, float>* progress,
+               boost::signals2::signal<void (float)>* progress,
                int fps,
-               int length,
-               int channels
+               int intrinsic_duration,
+               int channels,
+               MXFMetadata const & metadata = MXFMetadata ()
+               );
+
+       SoundAsset (
+               std::string directory,
+               std::string mxf_name
                );
 
        SoundAsset (
                std::string directory,
                std::string mxf_name,
                int fps,
-               int entry_point,
-               int length
+               int channels,
+               int sampling_rate
                );
+
+       boost::shared_ptr<SoundAssetWriter> start_write (MXFMetadata const & metadata = MXFMetadata ());
        
-       /** Write details of this asset to a CPL stream.
-        *  @param s Stream.
+       /** Write details of this asset to a CPL XML node.
+        *  @param node Node.
         */
-       void write_to_cpl (std::ostream& s) const;
+       void write_to_cpl (xmlpp::Node* node) const;
 
-       bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, std::list<std::string>& notes) const;
+       bool equals (boost::shared_ptr<const Asset> other, EqualityOptions opt, boost::function<void (NoteType, std::string)> note) const;
 
        boost::shared_ptr<const SoundFrame> get_frame (int n) const;
        
@@ -100,7 +145,7 @@ public:
        }
 
 private:
-       void construct (sigc::slot<std::string, Channel> get_path);
+       void construct (boost::function<std::string (Channel)> get_path, MXFMetadata const &);
        std::string path_from_channel (Channel channel, std::vector<std::string> const & files);
 
        /** Number of channels in the asset */