Fully indent PKL/CPL.
[libdcp.git] / src / sound_asset_writer.cc
index e084d0d530e56a0d64b9975ec8ef58a6d96d932f..8df4d911a0334377bbe01f7b71e71581cba0f648 100644 (file)
 #include "exceptions.h"
 #include "dcp_assert.h"
 #include "compose.hpp"
-#include "encryption_context.h"
+#include "crypto_context.h"
 #include <asdcp/AS_DCP.h>
+#include <iostream>
 
 using std::min;
 using std::max;
+using std::cout;
 using namespace dcp;
 
 struct SoundAssetWriter::ASDCPState
@@ -51,8 +53,8 @@ struct SoundAssetWriter::ASDCPState
        ASDCP::PCM::AudioDescriptor desc;
 };
 
-SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard)
-       : AssetWriter (asset, file, standard)
+SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file)
+       : AssetWriter (asset, file)
        , _state (new SoundAssetWriter::ASDCPState)
        , _asset (asset)
        , _frame_buffer_offset (0)
@@ -66,7 +68,7 @@ SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path f
        _state->desc.BlockAlign = 3 * _asset->channels();
        _state->desc.AvgBps = _asset->sampling_rate() * _state->desc.BlockAlign;
        _state->desc.LinkedTrackID = 0;
-       if (standard == INTEROP) {
+       if (asset->standard() == INTEROP) {
                _state->desc.ChannelFormat = ASDCP::PCM::CF_NONE;
        } else {
                /* Just use WTF ("wild track format") for SMPTE for now; searches suggest that this
@@ -75,17 +77,23 @@ SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path f
                _state->desc.ChannelFormat = ASDCP::PCM::CF_CFG_4;
        }
 
+       /* I'm fairly sure this is not necessary, as ContainerDuration is written
+          in ASDCP's WriteMXFFooter, but it stops a valgrind warning.
+       */
+       _state->desc.ContainerDuration = 0;
+
        _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->desc));
        _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->desc));
        memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
 
-       _asset->fill_writer_info (&_state->writer_info, _asset->id(), standard);
+       _asset->fill_writer_info (&_state->writer_info, _asset->id());
 }
 
 void
 SoundAssetWriter::write (float const * const * data, int frames)
 {
        DCP_ASSERT (!_finalized);
+       DCP_ASSERT (frames > 0);
 
        static float const clip = 1.0f - (1.0f / pow (2, 23));
 
@@ -135,7 +143,7 @@ SoundAssetWriter::write (float const * const * data, int frames)
 void
 SoundAssetWriter::write_current_frame ()
 {
-       ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context->encryption(), _encryption_context->hmac());
+       ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _crypto_context->context(), _crypto_context->hmac());
        if (ASDCP_FAILURE (r)) {
                boost::throw_exception (MiscError (String::compose ("could not write audio MXF frame (%1)", int (r))));
        }
@@ -150,8 +158,11 @@ SoundAssetWriter::finalize ()
                write_current_frame ();
        }
 
-       if (_started && ASDCP_FAILURE (_state->mxf_writer.Finalize())) {
-               boost::throw_exception (MiscError ("could not finalise audio MXF"));
+       if (_started) {
+               ASDCP::Result_t const r = _state->mxf_writer.Finalize();
+               if (ASDCP_FAILURE(r)) {
+                       boost::throw_exception (MiscError (String::compose ("could not finalise audio MXF (%1)", int(r))));
+               }
        }
 
        _asset->_intrinsic_duration = _frames_written;