Add accessors.
[libdcp.git] / src / sound_asset_writer.cc
index f24605bbf48217956b2b99519f40465474fba7ad..8df4d911a0334377bbe01f7b71e71581cba0f648 100644 (file)
@@ -1,20 +1,34 @@
 /*
     Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
 
-    This program is free software; you can redistribute it and/or modify
+    This file is part of libdcp.
+
+    libdcp is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
     (at your option) any later version.
 
-    This program is distributed in the hope that it will be useful,
+    libdcp is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
     You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
+    along with libdcp.  If not, see <http://www.gnu.org/licenses/>.
+
+    In addition, as a special exception, the copyright holders give
+    permission to link the code of portions of this program with the
+    OpenSSL library under certain conditions as described in each
+    individual source file, and distribute linked combinations
+    including the two.
+
+    You must obey the GNU General Public License in all respects
+    for all of the code used other than OpenSSL.  If you modify
+    file(s) with this exception, you may extend this exception to your
+    version of the file(s), but you are not obligated to do so.  If you
+    do not wish to do so, delete this exception statement from your
+    version.  If you delete this exception statement from all source
+    files in the program, then also delete it here.
 */
 
 #include "sound_asset_writer.h"
 #include "exceptions.h"
 #include "dcp_assert.h"
 #include "compose.hpp"
-#include "AS_DCP.h"
+#include "crypto_context.h"
+#include <asdcp/AS_DCP.h>
+#include <iostream>
 
+using std::min;
+using std::max;
+using std::cout;
 using namespace dcp;
 
 struct SoundAssetWriter::ASDCPState
@@ -31,60 +50,84 @@ struct SoundAssetWriter::ASDCPState
        ASDCP::PCM::MXFWriter mxf_writer;
        ASDCP::PCM::FrameBuffer frame_buffer;
        ASDCP::WriterInfo writer_info;
-       ASDCP::PCM::AudioDescriptor audio_desc;
+       ASDCP::PCM::AudioDescriptor desc;
 };
 
-SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard)
+SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file)
        : AssetWriter (asset, file)
        , _state (new SoundAssetWriter::ASDCPState)
-       , _sound_asset (asset)
+       , _asset (asset)
        , _frame_buffer_offset (0)
 {
        /* Derived from ASDCP::Wav::SimpleWaveHeader::FillADesc */
-       _state->audio_desc.EditRate = ASDCP::Rational (_sound_asset->edit_rate().numerator, _sound_asset->edit_rate().denominator);
-       _state->audio_desc.AudioSamplingRate = ASDCP::Rational (_sound_asset->sampling_rate(), 1);
-       _state->audio_desc.Locked = 0;
-       _state->audio_desc.ChannelCount = _sound_asset->channels ();
-       _state->audio_desc.QuantizationBits = 24;
-       _state->audio_desc.BlockAlign = 3 * _sound_asset->channels();
-       _state->audio_desc.AvgBps = _sound_asset->sampling_rate() * _state->audio_desc.BlockAlign;
-       _state->audio_desc.LinkedTrackID = 0;
-       _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
-
-       _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
-       _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
+       _state->desc.EditRate = ASDCP::Rational (_asset->edit_rate().numerator, _asset->edit_rate().denominator);
+       _state->desc.AudioSamplingRate = ASDCP::Rational (_asset->sampling_rate(), 1);
+       _state->desc.Locked = 0;
+       _state->desc.ChannelCount = _asset->channels ();
+       _state->desc.QuantizationBits = 24;
+       _state->desc.BlockAlign = 3 * _asset->channels();
+       _state->desc.AvgBps = _asset->sampling_rate() * _state->desc.BlockAlign;
+       _state->desc.LinkedTrackID = 0;
+       if (asset->standard() == INTEROP) {
+               _state->desc.ChannelFormat = ASDCP::PCM::CF_NONE;
+       } else {
+               /* Just use WTF ("wild track format") for SMPTE for now; searches suggest that this
+                  uses the same assignment as Interop.
+               */
+               _state->desc.ChannelFormat = ASDCP::PCM::CF_CFG_4;
+       }
+
+       /* I'm fairly sure this is not necessary, as ContainerDuration is written
+          in ASDCP's WriteMXFFooter, but it stops a valgrind warning.
+       */
+       _state->desc.ContainerDuration = 0;
+
+       _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->desc));
+       _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->desc));
        memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
 
-       _sound_asset->fill_writer_info (&_state->writer_info, _sound_asset->id(), standard);
+       _asset->fill_writer_info (&_state->writer_info, _asset->id());
 }
 
 void
 SoundAssetWriter::write (float const * const * data, int frames)
 {
        DCP_ASSERT (!_finalized);
+       DCP_ASSERT (frames > 0);
+
+       static float const clip = 1.0f - (1.0f / pow (2, 23));
 
        if (!_started) {
-               Kumu::Result_t r = _state->mxf_writer.OpenWrite (_file.string().c_str(), _state->writer_info, _state->audio_desc);
+               Kumu::Result_t r = _state->mxf_writer.OpenWrite (_file.string().c_str(), _state->writer_info, _state->desc);
                if (ASDCP_FAILURE (r)) {
                        boost::throw_exception (FileError ("could not open audio MXF for writing", _file.string(), r));
                }
 
-               _sound_asset->set_file (_file);
+               _asset->set_file (_file);
                _started = true;
        }
 
+       int const ch = _asset->channels ();
+
        for (int i = 0; i < frames; ++i) {
 
                byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset;
 
                /* Write one sample per channel */
-               for (int j = 0; j < _sound_asset->channels(); ++j) {
-                       int32_t const s = data[j][i] * (1 << 23);
+               for (int j = 0; j < ch; ++j) {
+                       /* Convert sample to 24-bit int, clipping if necessary. */
+                       float x = data[j][i];
+                       if (x > clip) {
+                               x = clip;
+                       } else if (x < -clip) {
+                               x = -clip;
+                       }
+                       int32_t const s = x * (1 << 23);
                        *out++ = (s & 0xff);
                        *out++ = (s & 0xff00) >> 8;
                        *out++ = (s & 0xff0000) >> 16;
                }
-               _frame_buffer_offset += 3 * _sound_asset->channels();
+               _frame_buffer_offset += 3 * ch;
 
                DCP_ASSERT (_frame_buffer_offset <= int (_state->frame_buffer.Capacity()));
 
@@ -100,7 +143,7 @@ SoundAssetWriter::write (float const * const * data, int frames)
 void
 SoundAssetWriter::write_current_frame ()
 {
-       ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context, 0);
+       ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _crypto_context->context(), _crypto_context->hmac());
        if (ASDCP_FAILURE (r)) {
                boost::throw_exception (MiscError (String::compose ("could not write audio MXF frame (%1)", int (r))));
        }
@@ -108,17 +151,20 @@ SoundAssetWriter::write_current_frame ()
        ++_frames_written;
 }
 
-void
+bool
 SoundAssetWriter::finalize ()
 {
        if (_frame_buffer_offset > 0) {
                write_current_frame ();
        }
 
-       if (_started && ASDCP_FAILURE (_state->mxf_writer.Finalize())) {
-               boost::throw_exception (MiscError ("could not finalise audio MXF"));
+       if (_started) {
+               ASDCP::Result_t const r = _state->mxf_writer.Finalize();
+               if (ASDCP_FAILURE(r)) {
+                       boost::throw_exception (MiscError (String::compose ("could not finalise audio MXF (%1)", int(r))));
+               }
        }
 
-       _sound_asset->_intrinsic_duration = _frames_written;
-       AssetWriter::finalize ();
+       _asset->_intrinsic_duration = _frames_written;
+       return AssetWriter::finalize ();
 }