Add channel assignment support for SMPTE DCPs.
[libdcp.git] / src / sound_asset_writer.cc
index 02029f18935902c35d5d1cdbb97e25ae6404a292..f7513d9171a4dee55b1f62cb419adfbd4ca8313a 100644 (file)
@@ -1,20 +1,34 @@
 /*
     Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
 
-    This program is free software; you can redistribute it and/or modify
+    This file is part of libdcp.
+
+    libdcp is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
     (at your option) any later version.
 
-    This program is distributed in the hope that it will be useful,
+    libdcp is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
     You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
+    along with libdcp.  If not, see <http://www.gnu.org/licenses/>.
+
+    In addition, as a special exception, the copyright holders give
+    permission to link the code of portions of this program with the
+    OpenSSL library under certain conditions as described in each
+    individual source file, and distribute linked combinations
+    including the two.
+
+    You must obey the GNU General Public License in all respects
+    for all of the code used other than OpenSSL.  If you modify
+    file(s) with this exception, you may extend this exception to your
+    version of the file(s), but you are not obligated to do so.  If you
+    do not wish to do so, delete this exception statement from your
+    version.  If you delete this exception statement from all source
+    files in the program, then also delete it here.
 */
 
 #include "sound_asset_writer.h"
 #include "exceptions.h"
 #include "dcp_assert.h"
 #include "compose.hpp"
-#include "AS_DCP.h"
+#include "encryption_context.h"
+#include <asdcp/AS_DCP.h>
 
+using std::min;
+using std::max;
 using namespace dcp;
 
 struct SoundAssetWriter::ASDCPState
@@ -34,8 +51,8 @@ struct SoundAssetWriter::ASDCPState
        ASDCP::PCM::AudioDescriptor audio_desc;
 };
 
-SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard)
-       : AssetWriter (asset, file)
+SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard, ChannelAssignment assign)
+       : AssetWriter (asset, file, standard)
        , _state (new SoundAssetWriter::ASDCPState)
        , _sound_asset (asset)
        , _frame_buffer_offset (0)
@@ -49,7 +66,27 @@ SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path f
        _state->audio_desc.BlockAlign = 3 * _sound_asset->channels();
        _state->audio_desc.AvgBps = _sound_asset->sampling_rate() * _state->audio_desc.BlockAlign;
        _state->audio_desc.LinkedTrackID = 0;
-       _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
+       if (standard == INTEROP) {
+               _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
+       } else {
+               switch (assign) {
+               case CHANNEL_ASSIGNMENT_51:
+                       _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_CFG_1;
+                       break;
+               case CHANNEL_ASSIGNMENT_61:
+                       _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_CFG_2;
+                       break;
+               case CHANNEL_ASSIGNMENT_71:
+                       _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_CFG_3;
+                       break;
+               case CHANNEL_ASSIGNMENT_WTF:
+                       _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_CFG_4;
+                       break;
+               case CHANNEL_ASSIGNMENT_71_DS:
+                       _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_CFG_5;
+                       break;
+               }
+       }
 
        _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
        _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
@@ -63,6 +100,8 @@ SoundAssetWriter::write (float const * const * data, int frames)
 {
        DCP_ASSERT (!_finalized);
 
+       static float const clip = 1.0f - (1.0f / pow (2, 23));
+
        if (!_started) {
                Kumu::Result_t r = _state->mxf_writer.OpenWrite (_file.string().c_str(), _state->writer_info, _state->audio_desc);
                if (ASDCP_FAILURE (r)) {
@@ -73,18 +112,27 @@ SoundAssetWriter::write (float const * const * data, int frames)
                _started = true;
        }
 
+       int const ch = _sound_asset->channels ();
+
        for (int i = 0; i < frames; ++i) {
 
                byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset;
 
                /* Write one sample per channel */
-               for (int j = 0; j < _sound_asset->channels(); ++j) {
-                       int32_t const s = data[j][i] * (1 << 23);
+               for (int j = 0; j < ch; ++j) {
+                       /* Convert sample to 24-bit int, clipping if necessary. */
+                       float x = data[j][i];
+                       if (x > clip) {
+                               x = clip;
+                       } else if (x < -clip) {
+                               x = -clip;
+                       }
+                       int32_t const s = x * (1 << 23);
                        *out++ = (s & 0xff);
                        *out++ = (s & 0xff00) >> 8;
                        *out++ = (s & 0xff0000) >> 16;
                }
-               _frame_buffer_offset += 3 * _sound_asset->channels();
+               _frame_buffer_offset += 3 * ch;
 
                DCP_ASSERT (_frame_buffer_offset <= int (_state->frame_buffer.Capacity()));
 
@@ -100,7 +148,7 @@ SoundAssetWriter::write (float const * const * data, int frames)
 void
 SoundAssetWriter::write_current_frame ()
 {
-       ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context, 0);
+       ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context->encryption(), _encryption_context->hmac());
        if (ASDCP_FAILURE (r)) {
                boost::throw_exception (MiscError (String::compose ("could not write audio MXF frame (%1)", int (r))));
        }