shared_ptr<const ReelPictureAsset> reel_asset,
function<void (string, optional<boost::filesystem::path>)> stage,
function<void (float)> progress,
+ VerificationOptions options,
vector<VerificationNote>& notes
)
{
auto asset = reel_asset->asset();
auto const file = *asset->file();
- stage ("Checking picture asset hash", file);
- auto const r = verify_asset (dcp, reel_asset, progress);
- switch (r) {
- case VerifyAssetResult::BAD:
- notes.push_back ({
- VerificationNote::Type::ERROR, VerificationNote::Code::INCORRECT_PICTURE_HASH, file
- });
- break;
- case VerifyAssetResult::CPL_PKL_DIFFER:
- notes.push_back ({
- VerificationNote::Type::ERROR, VerificationNote::Code::MISMATCHED_PICTURE_HASHES, file
- });
- break;
- default:
- break;
+
+ if (options.check_asset_hashes && (!options.maximum_asset_size_for_hash_check || boost::filesystem::file_size(file) < *options.maximum_asset_size_for_hash_check)) {
+ stage ("Checking picture asset hash", file);
+ auto const r = verify_asset (dcp, reel_asset, progress);
+ switch (r) {
+ case VerifyAssetResult::BAD:
+ notes.push_back ({
+ VerificationNote::Type::ERROR, VerificationNote::Code::INCORRECT_PICTURE_HASH, file
+ });
+ break;
+ case VerifyAssetResult::CPL_PKL_DIFFER:
+ notes.push_back ({
+ VerificationNote::Type::ERROR, VerificationNote::Code::MISMATCHED_PICTURE_HASHES, file
+ });
+ break;
+ default:
+ break;
+ }
}
+
stage ("Checking picture frame sizes", asset->file());
verify_picture_asset (reel_asset, file, notes, progress);
shared_ptr<const ReelSoundAsset> reel_asset,
function<void (string, optional<boost::filesystem::path>)> stage,
function<void (float)> progress,
+ VerificationOptions options,
vector<VerificationNote>& notes
)
{
auto asset = reel_asset->asset();
auto const file = *asset->file();
- stage("Checking sound asset hash", file);
- auto const r = verify_asset (dcp, reel_asset, progress);
- switch (r) {
- case VerifyAssetResult::BAD:
- notes.push_back({VerificationNote::Type::ERROR, VerificationNote::Code::INCORRECT_SOUND_HASH, file});
- break;
- case VerifyAssetResult::CPL_PKL_DIFFER:
- notes.push_back({VerificationNote::Type::ERROR, VerificationNote::Code::MISMATCHED_SOUND_HASHES, file});
- break;
- default:
- break;
+ if (options.check_asset_hashes && (!options.maximum_asset_size_for_hash_check || boost::filesystem::file_size(file) < *options.maximum_asset_size_for_hash_check)) {
+ stage("Checking sound asset hash", file);
+ auto const r = verify_asset (dcp, reel_asset, progress);
+ switch (r) {
+ case VerifyAssetResult::BAD:
+ notes.push_back({VerificationNote::Type::ERROR, VerificationNote::Code::INCORRECT_SOUND_HASH, file});
+ break;
+ case VerifyAssetResult::CPL_PKL_DIFFER:
+ notes.push_back({VerificationNote::Type::ERROR, VerificationNote::Code::MISMATCHED_SOUND_HASHES, file});
+ break;
+ default:
+ break;
+ }
}
stage ("Checking sound asset metadata", file);
function<void (string, optional<boost::filesystem::path>)> stage,
boost::filesystem::path xsd_dtd_directory,
function<void (float)> progress,
+ VerificationOptions options,
vector<VerificationNote>& notes,
State& state,
bool* have_main_subtitle,
}
/* Check asset */
if (reel->main_picture()->asset_ref().resolved()) {
- verify_main_picture_asset(dcp, reel->main_picture(), stage, progress, notes);
+ verify_main_picture_asset(dcp, reel->main_picture(), stage, progress, options, notes);
auto const asset_size = reel->main_picture()->asset()->size();
if (main_picture_active_area) {
if (main_picture_active_area->width > asset_size.width) {
}
if (reel->main_sound() && reel->main_sound()->asset_ref().resolved()) {
- verify_main_sound_asset(dcp, reel->main_sound(), stage, progress, notes);
+ verify_main_sound_asset(dcp, reel->main_sound(), stage, progress, options, notes);
}
if (reel->main_subtitle()) {
function<void (string, optional<boost::filesystem::path>)> stage,
boost::filesystem::path xsd_dtd_directory,
function<void (float)> progress,
+ VerificationOptions options,
vector<VerificationNote>& notes,
State& state
)
stage,
xsd_dtd_directory,
progress,
+ options,
notes,
state,
&have_main_subtitle,
vector<boost::filesystem::path> directories,
function<void (string, optional<boost::filesystem::path>)> stage,
function<void (float)> progress,
+ VerificationOptions options,
optional<boost::filesystem::path> xsd_dtd_directory
)
{
stage,
*xsd_dtd_directory,
progress,
+ options,
notes,
state
);