INSTALL_DIR=$(dirname $BIN_DIR)
LIB_DIR=$INSTALL_DIR/lib
ETC_DIR=$INSTALL_DIR/etc
-USER_ARDOUR_DIR=$HOME/.config/ardour3
-
-if [ ! -d $USER_ARDOUR_DIR ] ; then
- mkdir -p $USER_ARDOUR_DIR || exit 1
-fi
-
-PATH="${BIN_DIR}:${PATH}"
-export PATH
# this triggers code in main() that will reset runtime environment variables
# to point to directories inside the ardour package
export ARDOUR_BUNDLED=true
+# NSM needs a path to this script
+export ARDOUR_SELF="$0"
+
+
# this is edited by the build script to include relevant environment variables
%ENV%
# Set this so that the executable will find all the right libraries inside the bundle
export LD_LIBRARY_PATH=$INSTALL_DIR/lib${LD_LIBRARY_PATH:+:$LD_LIBRARY_PATH}
-# create install-location-dependent config files for Pango and GDK image loaders
-# We have to do this every time because its possible that BIN_DIR has changed
-
-sed "s?@ROOTDIR@/modules?$LIB_DIR/modules?" < $ETC_DIR/pango.modules.in > $USER_ARDOUR_DIR/pango.modules
-sed "s?@ROOTDIR@/loaders?$LIB_DIR/loaders?" < $ETC_DIR/gdk-pixbuf.loaders.in > $USER_ARDOUR_DIR/gdk-pixbuf.loaders
-
if [ "T" = "$DEBUG" ]; then
export ARDOUR_INSIDE_GDB=1
- exec gdb $INSTALL_DIR/bin/ardour-3.0
+ exec gdb $INSTALL_DIR/bin/ardour-%VER%
else
- exec $INSTALL_DIR/bin/ardour-3.0 $ARGS
+ exec $INSTALL_DIR/bin/ardour-%VER% $ARGS
fi