Import('env install_prefix final_prefix config_prefix subst_dict libraries')
-ardour_vst = env.Copy()
+ardour_vst = env.Clone()
sources = Split ("""
winmain.c
libraries['libgnomecanvasmm'],
libraries['sysmidi'],
libraries['sndfile'],
- libraries['flac'],
libraries['lrdf'],
libraries['glibmm2'],
libraries['pangomm'],
if ardour_vst['VST']:
ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod ('vst/ardevst', 0755)))
- ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod (wine_executable, 0755)))
+ ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod ("vst/" + str(wine_executable[0]), 0755)))
Default([wine_generated_executable, wine_executable])
# the wine script - into the bin dir
env.Alias('install', env.Install(os.path.join(install_prefix, 'bin'), wine_executable))
# the win32 executable - into the lib dir since the wine script will look for it there
- env.Alias('install', env.Install(os.path.join(install_prefix, 'lib/ardour2'), 'ardour_vst.exe.so'))
+ env.Alias('install', env.Install(os.path.join(install_prefix, env['LIBDIR'], 'ardour3'), 'ardour_vst.exe.so'))
env.Alias ('tarball', env.Distribute (env['DISTTREE'],
[ 'SConscript',