libraries['libgnomecanvas2'],
libraries['libgnomecanvasmm'],
libraries['sysmidi'],
- libraries['sndfile'],
+ libraries['sndfile-ardour'],
libraries['flac'],
libraries['lrdf'],
libraries['glibmm2'],
# make sure the scripts are executable
if ardour_vst['VST']:
- ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod ('ardevst', 0755)))
+ ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod ('vst/ardevst', 0755)))
ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod (wine_executable, 0755)))
Default([wine_generated_executable, wine_executable])
-# the wine script - into the bin dir
-env.Alias('install', env.Install(os.path.join(install_prefix, 'bin'), wine_executable))
-# the win32 executable - into the lib dir since the wine script will look for it there
-env.Alias('install', env.Install(os.path.join(install_prefix, 'lib/ardour2'), 'ardour_vst.exe.so'))
+ # the wine script - into the bin dir
+ env.Alias('install', env.Install(os.path.join(install_prefix, 'bin'), wine_executable))
+ # the win32 executable - into the lib dir since the wine script will look for it there
+ env.Alias('install', env.Install(os.path.join(install_prefix, env['LIBDIR'], 'ardour2'), 'ardour_vst.exe.so'))
env.Alias ('tarball', env.Distribute (env['DISTTREE'],
[ 'SConscript',