X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2Fwx%2Ffilm_viewer.h;h=f6ab1a567efed8e56be5c685aac38f61c88adc7b;hb=4eec47bf8397bb02dcb6d2cf57168195defbe288;hp=207004f29715b6a5958b478df586f24fb5124719;hpb=1eeba876ce09cedfa4c779bf3554372c01dc34c5;p=dcpomatic.git diff --git a/src/wx/film_viewer.h b/src/wx/film_viewer.h index 207004f29..f6ab1a567 100644 --- a/src/wx/film_viewer.h +++ b/src/wx/film_viewer.h @@ -28,7 +28,7 @@ class wxToggleButton; class FFmpegPlayer; class Image; class RGBPlusAlphaImage; -class PlayerImage; +class PlayerVideo; /** @class FilmViewer * @brief A wx widget to view a preview of a Film. @@ -36,10 +36,14 @@ class PlayerImage; class FilmViewer : public wxPanel { public: - FilmViewer (boost::shared_ptr, wxWindow *); + FilmViewer (wxWindow *); void set_film (boost::shared_ptr); + DCPTime position () const { + return _position; + } + private: void paint_panel (); void panel_sized (wxSizeEvent &); @@ -52,14 +56,19 @@ private: void back_clicked (); void forward_clicked (); void player_changed (bool); - void set_position_text (); + void update_position_label (); + void update_position_slider (); void get (DCPTime, bool); + void refresh_panel (); + void setup_sensitivity (); + void film_changed (Film::Property); boost::shared_ptr _film; boost::shared_ptr _player; wxSizer* _v_sizer; wxPanel* _panel; + wxCheckBox* _outline_content; wxSlider* _slider; wxButton* _back_button; wxButton* _forward_button; @@ -70,9 +79,19 @@ private: boost::shared_ptr _frame; DCPTime _position; + Position _inter_position; + dcp::Size _inter_size; /** Size of our output (including padding if we have any) */ dcp::Size _out_size; /** Size of the panel that we have available */ dcp::Size _panel_size; + /** true if the last call to ::get() was specified to be accurate; + * this is used so that when re-fetching the current frame we + * can get the same one that we got last time. + */ + bool _last_get_accurate; + + boost::signals2::scoped_connection _film_connection; + boost::signals2::scoped_connection _player_connection; };