X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=gtk2_ardour%2Fardour_window.cc;h=628999124fb7d62bc164f72dffccc01cb01fb3dc;hb=b04f89be519b6c3257cbe5707992b514771bce63;hp=808fcd9fd700ce2f6417afc1c1c90e1a4fa36aca;hpb=57613dc0cc0d47b5eabeae45d369b8c221ea67f6;p=ardour.git diff --git a/gtk2_ardour/ardour_window.cc b/gtk2_ardour/ardour_window.cc index 808fcd9fd7..628999124f 100644 --- a/gtk2_ardour/ardour_window.cc +++ b/gtk2_ardour/ardour_window.cc @@ -24,6 +24,7 @@ #include "ardour_window.h" #include "ardour_ui.h" +#include "ui_config.h" #include "keyboard.h" #include "utils.h" @@ -38,14 +39,15 @@ ArdourWindow::ArdourWindow (string title) { set_title (title); init (); - set_position (Gtk::WIN_POS_CENTER); + set_position (Gtk::WIN_POS_MOUSE); } -ArdourWindow::ArdourWindow (Gtk::Window& parent, string /*title*/) +ArdourWindow::ArdourWindow (Gtk::Window& parent, string title) : Window () , VisibilityTracker (*((Gtk::Window*)this)) { init (); + set_title (title); set_transient_for (parent); set_position (Gtk::WIN_POS_CENTER_ON_PARENT); } @@ -58,14 +60,15 @@ ArdourWindow::~ArdourWindow () bool ArdourWindow::on_key_press_event (GdkEventKey* ev) { - if (get_modal()) { - return Gtk::Window::on_key_press_event (ev); - } + bool handled = Gtk::Window::on_key_press_event (ev); - if (!relay_key_press (ev, this)) { - return Gtk::Window::on_key_press_event (ev); + if (!handled) { + if (!get_modal()) { + handled = relay_key_press (ev, this); + } } - return true; + + return handled; } bool @@ -103,28 +106,40 @@ ArdourWindow::init () set_border_width (10); add_events (Gdk::FOCUS_CHANGE_MASK); - /* ArdourWindows are not dialogs (they have no "OK" or "Close" button) but + /* ArdourWindows are not dialogs (they have no "OK" or "Close" button) but they should be considered part of the same "window level" as a dialog. This - works on X11 and Quartz, in that: - - (a) utility & dialog windows are considered to be part of the same level + works on X11 in that: + + (a) there are no window "levels" (b) they will float above normal windows without any particular effort (c) present()-ing them will make a utility float over a dialog or vice versa. + + Some X11 Window managers (e.g. KDE) get this wrong, and so we allow the user + to select what type of window hint is used. + + GTK+ on OS X uses different levels for DIALOG and UTILITY, and Cocoa has a bug/design + issue that it will not transfer keyboard focus across levels when hiding a window. + So on OS X, we use DIALOG for all ArdourWindows to ensure that keyboard focus + will return to the main window(s) when this window is hidden. */ - if (ARDOUR_UI::config()->get_all_floating_windows_are_dialogs()) { +#ifdef __APPLE__ + set_type_hint (Gdk::WINDOW_TYPE_HINT_DIALOG); +#else + if (UIConfiguration::instance().get_all_floating_windows_are_dialogs()) { set_type_hint (Gdk::WINDOW_TYPE_HINT_DIALOG); } else { set_type_hint (Gdk::WINDOW_TYPE_HINT_UTILITY); } +#endif Gtk::Window* parent = WM::Manager::instance().transient_parent(); if (parent) { set_transient_for (*parent); } - + ARDOUR_UI::CloseAllDialogs.connect (sigc::mem_fun (*this, &ArdourWindow::hide)); proxy = new WM::ProxyTemporary (get_title(), this);