X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=gtk2_ardour%2Fglobal_port_matrix.cc;h=9a6db259dcb44f9f4ddfdcb95630ad3d13bea143;hb=cef341631b55526e4b2bad940064491922c07701;hp=cdba7f5c27d6a74c4a8dab157d09c395096aec7a;hpb=fbfa0acebe01e85629c415bec849ca36324c56b1;p=ardour.git diff --git a/gtk2_ardour/global_port_matrix.cc b/gtk2_ardour/global_port_matrix.cc index cdba7f5c27..9a6db259dc 100644 --- a/gtk2_ardour/global_port_matrix.cc +++ b/gtk2_ardour/global_port_matrix.cc @@ -19,6 +19,7 @@ #include #include + #include "global_port_matrix.h" #include "utils.h" @@ -27,10 +28,11 @@ #include "ardour/audioengine.h" #include "ardour/port.h" -#include "i18n.h" +#include "pbd/i18n.h" using namespace std; using namespace ARDOUR; +using namespace ARDOUR_UI_UTILS; GlobalPortMatrix::GlobalPortMatrix (Gtk::Window* p, Session* s, DataType t) : PortMatrix (p, s, t) @@ -47,7 +49,7 @@ GlobalPortMatrix::setup_ports (int dim) } _ports[dim].suspend_signals (); - _ports[dim].gather (_session, type(), dim == IN, false, show_only_bundles ()); + _ports[dim].gather (_session, type(), dim == FLOW_IN, false, show_only_bundles ()); _ports[dim].resume_signals (); } @@ -58,8 +60,8 @@ GlobalPortMatrix::set_state (BundleChannel c[2], bool s) return; } - Bundle::PortList const & in_ports = c[IN].bundle->channel_ports (c[IN].channel); - Bundle::PortList const & out_ports = c[OUT].bundle->channel_ports (c[OUT].channel); + Bundle::PortList const & in_ports = c[FLOW_IN].bundle->channel_ports (c[FLOW_IN].channel); + Bundle::PortList const & out_ports = c[FLOW_OUT].bundle->channel_ports (c[FLOW_OUT].channel); for (Bundle::PortList::const_iterator i = in_ports.begin(); i != in_ports.end(); ++i) { for (Bundle::PortList::const_iterator j = out_ports.begin(); j != out_ports.end(); ++j) { @@ -102,8 +104,8 @@ GlobalPortMatrix::get_state (BundleChannel c[2]) const return PortMatrixNode::NOT_ASSOCIATED; } - Bundle::PortList const & in_ports = c[IN].bundle->channel_ports (c[IN].channel); - Bundle::PortList const & out_ports = c[OUT].bundle->channel_ports (c[OUT].channel); + Bundle::PortList const & in_ports = c[FLOW_IN].bundle->channel_ports (c[FLOW_IN].channel); + Bundle::PortList const & out_ports = c[FLOW_OUT].bundle->channel_ports (c[FLOW_OUT].channel); if (in_ports.empty() || out_ports.empty()) { /* we're looking at a bundle with no parts associated with this channel, so nothing to connect */ @@ -118,15 +120,17 @@ GlobalPortMatrix::get_state (BundleChannel c[2]) const if (!p && !q) { /* two non-Ardour ports; things are slightly more involved */ - /* XXX: is this the easiest way to do this? */ - /* XXX: isn't this very inefficient? */ + + /* get a port handle for one of them .. */ PortEngine::PortHandle ph = AudioEngine::instance()->port_engine().get_port_by_name (*i); if (!ph) { return PortMatrixNode::NOT_ASSOCIATED; } - if (AudioEngine::instance()->port_engine().connected (ph)) { + /* see if it is connected to the other one ... */ + + if (AudioEngine::instance()->port_engine().connected_to (ph, *j, false)) { return PortMatrixNode::ASSOCIATED; }