X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=gtk2_ardour%2Fglobal_port_matrix.cc;h=9a6db259dcb44f9f4ddfdcb95630ad3d13bea143;hb=cf52d6e4b40111eb04b244ec054055a4ec15dbe0;hp=e1bdfb199e8872c14a473a6b7461618d2d2817e9;hpb=a6e0b60ae1df3676ba45eeb302108eecfe7a7797;p=ardour.git diff --git a/gtk2_ardour/global_port_matrix.cc b/gtk2_ardour/global_port_matrix.cc index e1bdfb199e..9a6db259dc 100644 --- a/gtk2_ardour/global_port_matrix.cc +++ b/gtk2_ardour/global_port_matrix.cc @@ -19,6 +19,7 @@ #include #include + #include "global_port_matrix.h" #include "utils.h" @@ -27,10 +28,11 @@ #include "ardour/audioengine.h" #include "ardour/port.h" -#include "i18n.h" +#include "pbd/i18n.h" using namespace std; using namespace ARDOUR; +using namespace ARDOUR_UI_UTILS; GlobalPortMatrix::GlobalPortMatrix (Gtk::Window* p, Session* s, DataType t) : PortMatrix (p, s, t) @@ -82,9 +84,9 @@ GlobalPortMatrix::set_state (BundleChannel c[2], bool s) } else { /* two non-Ardour ports */ if (s) { - jack_connect (_session->engine().jack (), j->c_str(), i->c_str()); + AudioEngine::instance()->connect (*j, *i); } else { - jack_disconnect (_session->engine().jack (), j->c_str(), i->c_str()); + AudioEngine::instance()->disconnect (*j, *i); } } } @@ -113,33 +115,25 @@ GlobalPortMatrix::get_state (BundleChannel c[2]) const for (Bundle::PortList::const_iterator i = in_ports.begin(); i != in_ports.end(); ++i) { for (Bundle::PortList::const_iterator j = out_ports.begin(); j != out_ports.end(); ++j) { - boost::shared_ptr p = _session->engine().get_port_by_name (*i); - boost::shared_ptr q = _session->engine().get_port_by_name (*j); + boost::shared_ptr p = AudioEngine::instance()->get_port_by_name (*i); + boost::shared_ptr q = AudioEngine::instance()->get_port_by_name (*j); if (!p && !q) { /* two non-Ardour ports; things are slightly more involved */ - /* XXX: is this the easiest way to do this? */ - /* XXX: isn't this very inefficient? */ - jack_client_t* jack = _session->engine().jack (); - jack_port_t* jp = jack_port_by_name (jack, i->c_str()); - if (jp == 0) { + /* get a port handle for one of them .. */ + + PortEngine::PortHandle ph = AudioEngine::instance()->port_engine().get_port_by_name (*i); + if (!ph) { return PortMatrixNode::NOT_ASSOCIATED; } - char const ** c = jack_port_get_all_connections (jack, jp); - - char const ** p = c; + /* see if it is connected to the other one ... */ - while (p && *p != 0) { - if (strcmp (*p, j->c_str()) == 0) { - free (c); - return PortMatrixNode::ASSOCIATED; - } - ++p; + if (AudioEngine::instance()->port_engine().connected_to (ph, *j, false)) { + return PortMatrixNode::ASSOCIATED; } - free (c); return PortMatrixNode::NOT_ASSOCIATED; }