X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=libs%2Fardour%2Fardour%2Fport.h;h=619b8ba0f2dfb729fb2e8242467c4d0454fbca63;hb=94e0a15325278ec26dbeba4990a0e883db859338;hp=37101950d5158dbcd0963d2983a6673fd01efe6b;hpb=8cc2f19926b4dbd2c1e48351b07fe63b844a9271;p=ardour.git diff --git a/libs/ardour/ardour/port.h b/libs/ardour/ardour/port.h index 37101950d5..619b8ba0f2 100644 --- a/libs/ardour/ardour/port.h +++ b/libs/ardour/ardour/port.h @@ -25,11 +25,12 @@ #include #include #include -#include #include #include "pbd/signals.h" #include "ardour/data_type.h" +#include "ardour/port_engine.h" +#include "ardour/libardour_visibility.h" #include "ardour/types.h" namespace ARDOUR { @@ -37,14 +38,9 @@ namespace ARDOUR { class AudioEngine; class Buffer; -class Port : public boost::noncopyable +class LIBARDOUR_API Port : public boost::noncopyable { public: - enum Flags { - IsInput = JackPortIsInput, - IsOutput = JackPortIsOutput, - }; - virtual ~Port (); static void set_connecting_blocked( bool yn ) { @@ -59,10 +55,14 @@ public: return _name; } + /** @return Port human readable name */ + std::string pretty_name (bool fallback_to_name = false) const; + bool set_pretty_name (const std::string&); + int set_name (std::string const &); /** @return flags */ - Flags flags () const { + PortFlags flags () const { return _flags; } @@ -90,24 +90,24 @@ public: virtual int connect (Port *); int disconnect (Port *); - void ensure_jack_monitors_input (bool); - bool jack_monitoring_input () const; + void request_input_monitoring (bool); + void ensure_input_monitoring (bool); + bool monitoring_input () const; int reestablish (); int reconnect (); - void request_jack_monitors_input (bool); bool last_monitor() const { return _last_monitor; } void set_last_monitor (bool yn) { _last_monitor = yn; } - jack_port_t* jack_port() const { return _jack_port; } + PortEngine::PortHandle port_handle() { return _port_handle; } - void get_connected_latency_range (jack_latency_range_t& range, bool playback) const; + void get_connected_latency_range (LatencyRange& range, bool playback) const; - void set_private_latency_range (jack_latency_range_t& range, bool playback); - const jack_latency_range_t& private_latency_range (bool playback) const; + void set_private_latency_range (LatencyRange& range, bool playback); + const LatencyRange& private_latency_range (bool playback) const; - void set_public_latency_range (jack_latency_range_t& range, bool playback) const; - jack_latency_range_t public_latency_range (bool playback) const; + void set_public_latency_range (LatencyRange& range, bool playback) const; + LatencyRange public_latency_range (bool playback) const; virtual void reset (); @@ -122,10 +122,10 @@ public: bool physically_connected () const; - static void set_engine (AudioEngine *); - PBD::Signal1 MonitorInputChanged; static PBD::Signal2,boost::shared_ptr > PostDisconnect; + static PBD::Signal0 PortDrop; + static PBD::Signal0 PortSignalDrop; static void set_cycle_framecnt (pframes_t n) { _cycle_nframes = n; @@ -140,11 +140,16 @@ public: virtual void increment_port_buffer_offset (pframes_t n); + virtual XMLNode& get_state (void) const; + virtual int set_state (const XMLNode&, int version); + + static std::string state_node_name; + protected: - Port (std::string const &, DataType, Flags); + Port (std::string const &, DataType, PortFlags); - jack_port_t* _jack_port; ///< JACK port + PortEngine::PortHandle _port_handle; static bool _connecting_blocked; static pframes_t _global_port_buffer_offset; /* access only from process() tree */ @@ -152,21 +157,24 @@ protected: framecnt_t _port_buffer_offset; /* access only from process() tree */ - jack_latency_range_t _private_playback_latency; - jack_latency_range_t _private_capture_latency; - - static AudioEngine* _engine; ///< the AudioEngine + LatencyRange _private_playback_latency; + LatencyRange _private_capture_latency; private: std::string _name; ///< port short name - Flags _flags; ///< flags + PortFlags _flags; ///< flags bool _last_monitor; /** ports that we are connected to, kept so that we can - reconnect to JACK when required + reconnect to the backend when required */ std::set _connections; + void port_connected_or_disconnected (boost::weak_ptr, boost::weak_ptr, bool); + void signal_drop (); + void drop (); + PBD::ScopedConnection drop_connection; + PBD::ScopedConnection engine_connection; }; }