X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=libs%2Fardour%2Fsession_process.cc;h=8a677105bd81509398a54829e2ad21c54a0be2f8;hb=a473d630eb165272992e90f8d854b1d66ec0be63;hp=d6890b31ae3f34346b9ba8d2d58a6ffe72d34247;hpb=022c45361e77d5848f4a10abbe6a2cd3577db42c;p=ardour.git diff --git a/libs/ardour/session_process.cc b/libs/ardour/session_process.cc index d6890b31ae..8a677105bd 100644 --- a/libs/ardour/session_process.cc +++ b/libs/ardour/session_process.cc @@ -1,5 +1,5 @@ /* - Copyright (C) 1999-2002 Paul Davis + Copyright (C) 1999-2002 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -22,21 +22,25 @@ #include #include -#include +#include "pbd/error.h" +#include "pbd/enumwriter.h" #include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include +#include "ardour/ardour.h" +#include "ardour/audioengine.h" +#include "ardour/auditioner.h" +#include "ardour/butler.h" +#include "ardour/debug.h" +#include "ardour/process_thread.h" +#include "ardour/session.h" +#include "ardour/slave.h" +#include "ardour/timestamps.h" +#include "ardour/graph.h" +#include "ardour/audio_port.h" + +#include "midi++/manager.h" +#include "midi++/mmc.h" #include "i18n.h" @@ -47,73 +51,80 @@ using namespace std; /** Called by the audio engine when there is work to be done with JACK. * @param nframes Number of frames to process. */ + void -Session::process (nframes_t nframes) +Session::process (pframes_t nframes) { MIDI::Manager::instance()->cycle_start(nframes); _silent = false; - if (synced_to_jack() && waiting_to_start) { - if ( _engine.transport_state() == AudioEngine::TransportRolling) { - actually_start_transport (); - } + if (processing_blocked()) { + _silent = true; + return; } if (non_realtime_work_pending()) { - if (!transport_work_requested ()) { + if (!_butler->transport_work_requested ()) { post_transport (); - } - } - + } + } + + _engine.main_thread()->get_buffers (); + (this->*process_function) (nframes); - - MIDI::Manager::instance()->cycle_end(); + + _engine.main_thread()->drop_buffers (); + + // the ticker is for sending time information like MidiClock + framepos_t transport_frames = transport_frame(); + Timecode::BBT_Time transport_bbt; + bbt_time(transport_frames, transport_bbt); + Timecode::Time transport_timecode; + timecode_time(transport_frames, transport_timecode); + tick (transport_frames, transport_bbt, transport_timecode); /* EMIT SIGNAL */ SendFeedback (); /* EMIT SIGNAL */ + + MIDI::Manager::instance()->cycle_end(); } -void -Session::prepare_diskstreams () +int +Session::fail_roll (pframes_t nframes) { - boost::shared_ptr dsl = diskstreams.reader(); - for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { - (*i)->prepare (); - } + return no_roll (nframes); } int -Session::no_roll (nframes_t nframes, nframes_t offset) +Session::no_roll (pframes_t nframes) { - nframes_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ?? + framepos_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ?? int ret = 0; bool declick = get_transport_declick_required(); boost::shared_ptr r = routes.reader (); if (_click_io) { - _click_io->silence (nframes, offset); + _click_io->silence (nframes); } - if (g_atomic_int_get (&processing_prohibited)) { + if (route_graph->threads_in_use() > 0) { + DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/no-roll\n"); + route_graph->routes_no_roll( nframes, _transport_frame, end_frame, non_realtime_work_pending(), actively_recording(), declick); + } else { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { - (*i)->silence (nframes, offset); - } - return 0; - } - for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { - - if ((*i)->is_hidden()) { - continue; - } - - (*i)->set_pending_declick (declick); - - if ((*i)->no_roll (nframes, _transport_frame, end_frame, offset, non_realtime_work_pending(), - actively_recording(), declick)) { - error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg; - ret = -1; - break; + if ((*i)->is_hidden()) { + continue; + } + + (*i)->set_pending_declick (declick); + + if ((*i)->no_roll (nframes, _transport_frame, end_frame, non_realtime_work_pending(), + actively_recording(), declick)) { + error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg; + ret = -1; + break; + } } } @@ -121,7 +132,7 @@ Session::no_roll (nframes_t nframes, nframes_t offset) } int -Session::process_routes (nframes_t nframes, nframes_t offset) +Session::process_routes (pframes_t nframes, bool& need_butler) { bool record_active; int declick = get_transport_declick_required(); @@ -135,41 +146,40 @@ Session::process_routes (nframes_t nframes, nframes_t offset) record_active = actively_recording(); // || (get_record_enabled() && get_punch_in()); - const nframes_t start_frame = _transport_frame; - const nframes_t end_frame = _transport_frame + (nframes_t)floor(nframes * _transport_speed); + const framepos_t start_frame = _transport_frame; + const framepos_t end_frame = _transport_frame + floor (nframes * _transport_speed); - for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { + /* XXX this is hack to force use of the graph even if we are only + using 1 thread. its needed because otherwise when we remove + tracks, the graph never gets updated. + */ + if (1 || route_graph->threads_in_use() > 0) { + DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/process-routes\n"); + route_graph->process_routes( nframes, start_frame, end_frame, declick, record_active, rec_monitors, need_butler); + } else { - int ret; + for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { - if ((*i)->is_hidden()) { - continue; - } + int ret; - (*i)->set_pending_declick (declick); + if ((*i)->is_hidden()) { + continue; + } - if ((ret = (*i)->roll (nframes, start_frame, end_frame, offset, declick, record_active, rec_monitors)) < 0) { + (*i)->set_pending_declick (declick); - /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(), - and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that - call path, so make sure we release any outstanding locks here before we return failure. - */ - - boost::shared_ptr dsl = diskstreams.reader(); - for (DiskstreamList::iterator ids = dsl->begin(); ids != dsl->end(); ++ids) { - (*ids)->recover (); + if ((ret = (*i)->roll (nframes, start_frame, end_frame, declick, record_active, rec_monitors, need_butler)) < 0) { + stop_transport (); + return -1; } - - stop_transport (); - return -1; - } + } } return 0; } int -Session::silent_process_routes (nframes_t nframes, nframes_t offset) +Session::silent_process_routes (pframes_t nframes, bool& need_butler) { bool record_active = actively_recording(); int declick = get_transport_declick_required(); @@ -180,80 +190,56 @@ Session::silent_process_routes (nframes_t nframes, nframes_t offset) /* force a declick out */ declick = -1; } - - const nframes_t start_frame = _transport_frame; - const nframes_t end_frame = _transport_frame + lrintf(nframes * _transport_speed); - for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { + const framepos_t start_frame = _transport_frame; + const framepos_t end_frame = _transport_frame + lrintf(nframes * _transport_speed); - int ret; - - if ((*i)->is_hidden()) { - continue; - } + /* XXX this is hack to force use of the graph even if we are only + using 1 thread. its needed because otherwise when we remove + tracks, the graph never gets updated. + */ + if (1 || route_graph->threads_in_use() > 0) { + route_graph->silent_process_routes( nframes, start_frame, end_frame, record_active, rec_monitors, need_butler); + } else { + for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { - if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, offset, record_active, rec_monitors)) < 0) { - - /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(), - and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that - call path, so make sure we release any outstanding locks here before we return failure. - */ + int ret; - boost::shared_ptr dsl = diskstreams.reader(); - for (DiskstreamList::iterator ids = dsl->begin(); ids != dsl->end(); ++ids) { - (*ids)->recover (); + if ((*i)->is_hidden()) { + continue; } - stop_transport (); - return -1; - } + if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, record_active, rec_monitors, need_butler)) < 0) { + stop_transport (); + return -1; + } + } } return 0; } void -Session::commit_diskstreams (nframes_t nframes, bool &needs_butler) +Session::get_track_statistics () { - int dret; float pworst = 1.0f; float cworst = 1.0f; - boost::shared_ptr dsl = diskstreams.reader(); - for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { + boost::shared_ptr rl = routes.reader(); + for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { + + boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); - if ((*i)->hidden()) { + if (!tr || tr->hidden()) { continue; } - - /* force all diskstreams not handled by a Route to call do their stuff. - Note: the diskstreams that were handled by a route will just return zero - from this call, because they know they were processed. So in fact, this - also runs commit() for every diskstream. - */ - - if ((dret = (*i)->process (_transport_frame, nframes, 0, actively_recording(), get_rec_monitors_input())) == 0) { - if ((*i)->commit (nframes)) { - needs_butler = true; - } - } else if (dret < 0) { - (*i)->recover(); - } - - pworst = min (pworst, (*i)->playback_buffer_load()); - cworst = min (cworst, (*i)->capture_buffer_load()); + pworst = min (pworst, tr->playback_buffer_load()); + cworst = min (cworst, tr->capture_buffer_load()); } - uint32_t pmin = g_atomic_int_get (&_playback_load); - uint32_t pminold = g_atomic_int_get (&_playback_load_min); - uint32_t cmin = g_atomic_int_get (&_capture_load); - uint32_t cminold = g_atomic_int_get (&_capture_load_min); - g_atomic_int_set (&_playback_load, (uint32_t) floor (pworst * 100.0f)); g_atomic_int_set (&_capture_load, (uint32_t) floor (cworst * 100.0f)); - g_atomic_int_set (&_playback_load_min, min (pmin, pminold)); - g_atomic_int_set (&_capture_load_min, min (cmin, cminold)); if (actively_recording()) { set_dirty(); @@ -262,20 +248,18 @@ Session::commit_diskstreams (nframes_t nframes, bool &needs_butler) /** Process callback used when the auditioner is not active */ void -Session::process_with_events (nframes_t nframes) +Session::process_with_events (pframes_t nframes) { - Event* ev; - nframes_t this_nframes; - nframes_t end_frame; - nframes_t offset; - bool session_needs_butler = false; - nframes_t stop_limit; - long frames_moved; - + SessionEvent* ev; + pframes_t this_nframes; + framepos_t end_frame; + bool session_needs_butler = false; + framecnt_t frames_moved; + /* make sure the auditioner is silent */ if (auditioner) { - auditioner->silence (nframes, 0); + auditioner->silence (nframes); } /* handle any pending events */ @@ -286,21 +270,51 @@ Session::process_with_events (nframes_t nframes) /* if we are not in the middle of a state change, and there are immediate events queued up, - process them. + process them. */ while (!non_realtime_work_pending() && !immediate_events.empty()) { - Event *ev = immediate_events.front (); + SessionEvent *ev = immediate_events.front (); immediate_events.pop_front (); process_event (ev); } - /* Events caused a transport change, send an MTC Full Frame (SMPTE) message. - * This is sent whether rolling or not, to give slaves an idea of ardour time - * on locates (and allow slow slaves to position and prepare for rolling) + /* Decide on what to do with quarter-frame MTC during this cycle */ + + bool const was_sending_qf_mtc = _send_qf_mtc; + double const tolerance = Config->get_mtc_qf_speed_tolerance() / 100.0; + + if (_transport_speed != 0) { + _send_qf_mtc = ( + Config->get_send_mtc () && + _transport_speed >= (1 - tolerance) && + _transport_speed <= (1 + tolerance) + ); + + if (_send_qf_mtc && !was_sending_qf_mtc) { + /* we will re-start quarter-frame MTC this cycle, so send a full update to set things up */ + _send_timecode_update = true; + } + + if (Config->get_send_mtc() && !_send_qf_mtc && _pframes_since_last_mtc > (frame_rate () / 4)) { + /* we're sending MTC, but we're not sending QF MTC at the moment, and it's been + a quarter of a second since we sent anything at all, so send a full MTC update + this cycle. + */ + _send_timecode_update = true; + } + + _pframes_since_last_mtc += nframes; + } + + /* Events caused a transport change (or we re-started sending + * MTC), so send an MTC Full Frame (Timecode) message. This + * is sent whether rolling or not, to give slaves an idea of + * ardour time on locates (and allow slow slaves to position + * and prepare for rolling) */ - if (_send_smpte_update) { - send_full_time_code(nframes); + if (_send_timecode_update) { + send_full_time_code (_transport_frame); } if (!process_can_proceed()) { @@ -313,85 +327,80 @@ Session::process_with_events (nframes_t nframes) return; } - end_frame = _transport_frame + (nframes_t)abs(floor(nframes * _transport_speed)); + if (_transport_speed == 1.0) { + frames_moved = (framecnt_t) nframes; + } else { + interpolation.set_target_speed (fabs(_target_transport_speed)); + interpolation.set_speed (fabs(_transport_speed)); + frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0); + } + + end_frame = _transport_frame + frames_moved; { - Event* this_event; + SessionEvent* this_event; Events::iterator the_next_one; - + if (!process_can_proceed()) { _silent = true; return; } - + if (!_exporting && _slave) { - if (!follow_slave (nframes, 0)) { + if (!follow_slave (nframes)) { return; } - } + } if (_transport_speed == 0) { - no_roll (nframes, 0); + no_roll (nframes); return; } - - if (!_exporting) { - send_midi_time_code_for_cycle (nframes); - } - - if (actively_recording()) { - stop_limit = max_frames; - } else { - if (Config->get_stop_at_session_end()) { - stop_limit = current_end_frame(); - } else { - stop_limit = max_frames; - } + if (!_exporting && !timecode_transmission_suspended()) { + send_midi_time_code_for_cycle (_transport_frame, end_frame, nframes); } + framepos_t stop_limit = compute_stop_limit (); + if (maybe_stop (stop_limit)) { - no_roll (nframes, 0); + no_roll (nframes); return; - } + } this_event = *next_event; the_next_one = next_event; ++the_next_one; - offset = 0; - /* yes folks, here it is, the actual loop where we really truly - process some audio */ + process some audio + */ + while (nframes) { this_nframes = nframes; /* real (jack) time relative */ - frames_moved = (long) floor (_transport_speed * nframes); /* transport relative */ + frames_moved = (framecnt_t) floor (_transport_speed * nframes); /* transport relative */ /* running an event, position transport precisely to its time */ if (this_event && this_event->action_frame <= end_frame && this_event->action_frame >= _transport_frame) { /* this isn't quite right for reverse play */ - frames_moved = (long) (this_event->action_frame - _transport_frame); - this_nframes = (nframes_t) abs( floor(frames_moved / _transport_speed) ); - } + frames_moved = (framecnt_t) (this_event->action_frame - _transport_frame); + this_nframes = abs (floor(frames_moved / _transport_speed)); + } if (this_nframes) { - - click (_transport_frame, nframes, offset); - - /* now process frames between now and the first event in this block */ - prepare_diskstreams (); - - if (process_routes (this_nframes, offset)) { - no_roll (nframes, 0); + + click (_transport_frame, this_nframes); + + if (process_routes (this_nframes, session_needs_butler)) { + fail_roll (nframes); return; } - - commit_diskstreams (this_nframes, session_needs_butler); + + get_track_statistics (); nframes -= this_nframes; - offset += this_nframes; - + if (frames_moved < 0) { decrement_transport_position (-frames_moved); } else { @@ -402,8 +411,10 @@ Session::process_with_events (nframes_t nframes) check_declick_out (); } + _engine.split_cycle (this_nframes); + /* now handle this event and all others scheduled for the same time */ - + while (this_event && this_event->action_frame == _transport_frame) { process_event (this_event); @@ -413,26 +424,26 @@ Session::process_with_events (nframes_t nframes) this_event = *the_next_one; ++the_next_one; } - } + } /* if an event left our state changing, do the right thing */ - if (non_realtime_work_pending()) { - no_roll (nframes, offset); + if (nframes && non_realtime_work_pending()) { + no_roll (nframes); break; } /* this is necessary to handle the case of seamless looping */ - end_frame = _transport_frame + (nframes_t) floor (nframes * _transport_speed); - + end_frame = _transport_frame + floor (nframes * _transport_speed); } set_next_event (); } /* implicit release of route lock */ - if (session_needs_butler) - summon_butler (); + if (session_needs_butler) { + _butler->summon (); + } } void @@ -441,7 +452,7 @@ Session::reset_slave_state () average_slave_delta = 1800; delta_accumulator_cnt = 0; have_first_delta_accumulator = false; - slave_state = Stopped; + _slave_state = Stopped; } bool @@ -449,7 +460,7 @@ Session::transport_locked () const { Slave* sl = _slave; - if (!locate_pending() && ((Config->get_slave_source() == None) || (sl && sl->ok() && sl->locked()))) { + if (!locate_pending() && (!config.get_external_sync() || (sl && sl->ok() && sl->locked()))) { return true; } @@ -457,23 +468,25 @@ Session::transport_locked () const } bool -Session::follow_slave (nframes_t nframes, nframes_t offset) +Session::follow_slave (pframes_t nframes) { - float slave_speed; - nframes_t slave_transport_frame; - nframes_t this_delta; + double slave_speed; + framepos_t slave_transport_frame; + framecnt_t this_delta; int dir; - bool starting; if (!_slave->ok()) { stop_transport (); - Config->set_slave_source (None); + config.set_external_sync (false); goto noroll; } - + _slave->speed_and_position (slave_speed, slave_transport_frame); + DEBUG_TRACE (DEBUG::Slave, string_compose ("Slave position %1 speed %2\n", slave_transport_frame, slave_speed)); + if (!_slave->locked()) { + DEBUG_TRACE (DEBUG::Slave, "slave not locked\n"); goto noroll; } @@ -485,78 +498,153 @@ Session::follow_slave (nframes_t nframes, nframes_t offset) dir = -1; } - if ((starting = _slave->starting())) { + if (_slave->starting()) { slave_speed = 0.0f; } -#if 0 - cerr << "delta = " << (int) (dir * this_delta) - << " speed = " << slave_speed - << " ts = " << _transport_speed - << " M@ "<< slave_transport_frame << " S@ " << _transport_frame - << " avgdelta = " << average_slave_delta - << endl; -#endif - - if (_slave->is_always_synced() || Config->get_timecode_source_is_synced()) { + if (_slave->is_always_synced() || config.get_timecode_source_is_synced()) { - /* if the TC source is synced, then we assume that its + /* if the TC source is synced, then we assume that its speed is binary: 0.0 or 1.0 */ if (slave_speed != 0.0f) { slave_speed = 1.0f; - } + } } else { - /* TC source is able to drift relative to us (slave) - so we need to keep track of the drift and adjust - our speed to remain locked. + /* if we are chasing and the average delta between us and the + master gets too big, we want to switch to silent + motion. so keep track of that here. */ - if (delta_accumulator_cnt >= delta_accumulator_size) { - have_first_delta_accumulator = true; - delta_accumulator_cnt = 0; + if (_slave_state == Running) { + calculate_moving_average_of_slave_delta(dir, this_delta); } + } - if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) { - delta_accumulator[delta_accumulator_cnt++] = dir*this_delta; - } - - if (have_first_delta_accumulator) { - average_slave_delta = 0; - for (int i = 0; i < delta_accumulator_size; ++i) { - average_slave_delta += delta_accumulator[i]; + track_slave_state (slave_speed, slave_transport_frame, this_delta); + + DEBUG_TRACE (DEBUG::Slave, string_compose ("slave state %1 @ %2 speed %3 cur delta %4 avg delta %5\n", + _slave_state, slave_transport_frame, slave_speed, this_delta, average_slave_delta)); + + + if (_slave_state == Running && !_slave->is_always_synced() && !config.get_timecode_source_is_synced()) { + + if (_transport_speed != 0.0f) { + + /* + note that average_dir is +1 or -1 + */ + + float delta; + + if (average_slave_delta == 0) { + delta = this_delta; + delta *= dir; + } else { + delta = average_slave_delta; + delta *= average_dir; + } + +#ifndef NDEBUG + if (slave_speed != 0.0) { + DEBUG_TRACE (DEBUG::Slave, string_compose ("delta = %1 speed = %2 ts = %3 M@%4 S@%5 avgdelta %6\n", + (int) (dir * this_delta), + slave_speed, + _transport_speed, + _transport_frame, + slave_transport_frame, + average_slave_delta)); } - average_slave_delta /= delta_accumulator_size; - if (average_slave_delta < 0) { - average_dir = -1; - average_slave_delta = -average_slave_delta; +#endif + + if (_slave->give_slave_full_control_over_transport_speed()) { + set_transport_speed (slave_speed, false, false); + //std::cout << "set speed = " << slave_speed << "\n"; } else { - average_dir = 1; + float adjusted_speed = slave_speed + (1.5 * (delta / float(_current_frame_rate))); + request_transport_speed (adjusted_speed); + DEBUG_TRACE (DEBUG::Slave, string_compose ("adjust using %1 towards %2 ratio %3 current %4 slave @ %5\n", + delta, adjusted_speed, adjusted_speed/slave_speed, _transport_speed, + slave_speed)); + } + +#if 1 + if ((framecnt_t) abs(average_slave_delta) > _slave->resolution()) { + cerr << "average slave delta greater than slave resolution (" << _slave->resolution() << "), going to silent motion\n"; + goto silent_motion; } - // cerr << "avgdelta = " << average_slave_delta*average_dir << endl; +#endif + } + } + + + if (_slave_state == Running && !non_realtime_work_pending()) { + /* speed is set, we're locked, and good to go */ + return true; + } + + silent_motion: + DEBUG_TRACE (DEBUG::Slave, "silent motion\n") + follow_slave_silently (nframes, slave_speed); + + noroll: + /* don't move at all */ + DEBUG_TRACE (DEBUG::Slave, "no roll\n") + no_roll (nframes); + return false; +} + +void +Session::calculate_moving_average_of_slave_delta (int dir, framecnt_t this_delta) +{ + if (delta_accumulator_cnt >= delta_accumulator_size) { + have_first_delta_accumulator = true; + delta_accumulator_cnt = 0; + } + + if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) { + delta_accumulator[delta_accumulator_cnt++] = (framecnt_t) dir * (framecnt_t) this_delta; + } + + if (have_first_delta_accumulator) { + average_slave_delta = 0L; + for (int i = 0; i < delta_accumulator_size; ++i) { + average_slave_delta += delta_accumulator[i]; + } + average_slave_delta /= (int32_t) delta_accumulator_size; + if (average_slave_delta < 0L) { + average_dir = -1; + average_slave_delta = abs(average_slave_delta); + } else { + average_dir = 1; } } +} +void +Session::track_slave_state (float slave_speed, framepos_t slave_transport_frame, framecnt_t this_delta) +{ if (slave_speed != 0.0f) { /* slave is running */ - switch (slave_state) { + switch (_slave_state) { case Stopped: if (_slave->requires_seekahead()) { - slave_wait_end = slave_transport_frame + _current_frame_rate; + slave_wait_end = slave_transport_frame + _slave->seekahead_distance (); + DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, but running, requires seekahead to %1\n", slave_wait_end)); + /* we can call locate() here because we are in process context */ locate (slave_wait_end, false, false); - slave_state = Waiting; - starting = true; + _slave_state = Waiting; } else { - slave_state = Running; + _slave_state = Running; - Location* al = _locations.auto_loop_location(); + Location* al = _locations->auto_loop_location(); if (al && play_loop && (slave_transport_frame < al->start() || slave_transport_frame > al->end())) { // cancel looping @@ -570,130 +658,83 @@ Session::follow_slave (nframes_t nframes, nframes_t offset) break; case Waiting: - break; - default: break; - } - if (slave_state == Waiting) { + if (_slave_state == Waiting) { + + DEBUG_TRACE (DEBUG::Slave, string_compose ("slave waiting at %1\n", slave_transport_frame)); - // cerr << "waiting at " << slave_transport_frame << endl; if (slave_transport_frame >= slave_wait_end) { - // cerr << "\tstart at " << _transport_frame << endl; - slave_state = Running; + DEBUG_TRACE (DEBUG::Slave, string_compose ("slave start at %1 vs %2\n", slave_transport_frame, _transport_frame)); + + _slave_state = Running; + + /* now perform a "micro-seek" within the disk buffers to realign ourselves + precisely with the master. + */ + bool ok = true; - nframes_t frame_delta = slave_transport_frame - _transport_frame; + framecnt_t frame_delta = slave_transport_frame - _transport_frame; - boost::shared_ptr dsl = diskstreams.reader(); - - for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { - if (!(*i)->can_internal_playback_seek (frame_delta)) { + boost::shared_ptr rl = routes.reader(); + for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { + boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); + if (tr && !tr->can_internal_playback_seek (frame_delta)) { ok = false; break; } } if (ok) { - for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { - (*i)->internal_playback_seek (frame_delta); + for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { + boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); + if (tr) { + tr->internal_playback_seek (frame_delta); + } } _transport_frame += frame_delta; - + } else { - // cerr << "cannot micro-seek\n"; + cerr << "cannot micro-seek\n"; /* XXX what? */ } - memset (delta_accumulator, 0, sizeof (nframes_t) * delta_accumulator_size); - average_slave_delta = 0; + memset (delta_accumulator, 0, sizeof (int32_t) * delta_accumulator_size); + average_slave_delta = 0L; this_delta = 0; } } - - if (slave_state == Running && _transport_speed == 0.0f) { - - // cerr << "slave starts transport\n"; - + + if (_slave_state == Running && _transport_speed == 0.0f) { + DEBUG_TRACE (DEBUG::Slave, "slave starts transport\n"); start_transport (); - } + } - } else { + } else { // slave_speed is 0 /* slave has stopped */ if (_transport_speed != 0.0f) { - - // cerr << "slave stops transport: " << slave_speed << " frame: " << slave_transport_frame - // << " tf = " << _transport_frame - // << endl; - - if (Config->get_slave_source() == JACK) { - last_stop_frame = _transport_frame; - } - - stop_transport(); + DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stops transport: %1 frame %2 tf %3\n", slave_speed, slave_transport_frame, _transport_frame)); + stop_transport (); } if (slave_transport_frame != _transport_frame) { - // cerr << "slave stopped, move to " << slave_transport_frame << endl; + DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, move to %1\n", slave_transport_frame)); force_locate (slave_transport_frame, false); } - slave_state = Stopped; + _slave_state = Stopped; } +} - if (slave_state == Running && !_slave->is_always_synced() && !Config->get_timecode_source_is_synced()) { - - - if (_transport_speed != 0.0f) { - - /* - note that average_dir is +1 or -1 - */ - - const float adjust_seconds = 1.0f; - float delta; - - //if (average_slave_delta == 0) { - delta = this_delta; - delta *= dir; -// } else { -// delta = average_slave_delta; -// delta *= average_dir; -// } - - float adjusted_speed = slave_speed + - (delta / (adjust_seconds * _current_frame_rate)); - - // cerr << "adjust using " << delta - // << " towards " << adjusted_speed - // << " ratio = " << adjusted_speed / slave_speed - // << " current = " << _transport_speed - // << " slave @ " << slave_speed - // << endl; - - request_transport_speed (adjusted_speed); - -#if 1 - if ((nframes_t) average_slave_delta > _slave->resolution()) { - // cerr << "not locked\n"; - goto silent_motion; - } -#endif - } - } - - if (!starting && !non_realtime_work_pending()) { - /* speed is set, we're locked, and good to go */ - return true; - } - - silent_motion: - +void +Session::follow_slave_silently (pframes_t nframes, float slave_speed) +{ if (slave_speed && _transport_speed) { /* something isn't right, but we should move with the master @@ -701,51 +742,33 @@ Session::follow_slave (nframes_t nframes, nframes_t offset) */ bool need_butler; - - prepare_diskstreams (); - silent_process_routes (nframes, offset); - commit_diskstreams (nframes, need_butler); + + silent_process_routes (nframes, need_butler); + + get_track_statistics (); if (need_butler) { - summon_butler (); + _butler->summon (); } - + int32_t frames_moved = (int32_t) floor (_transport_speed * nframes); - + if (frames_moved < 0) { decrement_transport_position (-frames_moved); } else { increment_transport_position (frames_moved); } - - nframes_t stop_limit; - - if (actively_recording()) { - stop_limit = max_frames; - } else { - if (Config->get_stop_at_session_end()) { - stop_limit = current_end_frame(); - } else { - stop_limit = max_frames; - } - } + framepos_t const stop_limit = compute_stop_limit (); maybe_stop (stop_limit); } - - noroll: - /* don't move at all */ - no_roll (nframes, 0); - return false; } void -Session::process_without_events (nframes_t nframes) +Session::process_without_events (pframes_t nframes) { bool session_needs_butler = false; - nframes_t stop_limit; - long frames_moved; - nframes_t offset = 0; + framecnt_t frames_moved; if (!process_can_proceed()) { _silent = true; @@ -753,51 +776,57 @@ Session::process_without_events (nframes_t nframes) } if (!_exporting && _slave) { - if (!follow_slave (nframes, 0)) { + if (!follow_slave (nframes)) { return; } - } + } if (_transport_speed == 0) { - no_roll (nframes, 0); + fail_roll (nframes); return; } - - if (!_exporting) { - send_midi_time_code_for_cycle (nframes); - } - if (actively_recording()) { - stop_limit = max_frames; + if (_transport_speed == 1.0) { + frames_moved = (framecnt_t) nframes; } else { - if (Config->get_stop_at_session_end()) { - stop_limit = current_end_frame(); - } else { - stop_limit = max_frames; - } + interpolation.set_target_speed (fabs(_target_transport_speed)); + interpolation.set_speed (fabs(_transport_speed)); + frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0); } - + + if (!_exporting && !timecode_transmission_suspended()) { + send_midi_time_code_for_cycle (_transport_frame, _transport_frame + frames_moved, nframes); + } + + framepos_t const stop_limit = compute_stop_limit (); + if (maybe_stop (stop_limit)) { - no_roll (nframes, 0); + fail_roll (nframes); return; - } + } - if (maybe_sync_start (nframes, offset)) { + if (maybe_sync_start (nframes)) { return; } - click (_transport_frame, nframes, offset); + click (_transport_frame, nframes); - prepare_diskstreams (); - - frames_moved = (long) floor (_transport_speed * nframes); - - if (process_routes (nframes, offset)) { - no_roll (nframes, offset); + if (process_routes (nframes, session_needs_butler)) { + fail_roll (nframes); return; } - commit_diskstreams (nframes, session_needs_butler); + get_track_statistics (); + + /* XXX: I'm not sure whether this is correct, but at least it + matches process_with_events, so that this new frames_moved + is -ve when transport speed is -ve. This means that the + transport position is updated correctly when we are in + reverse. It seems a bit wrong that we're not using the + interpolator to compute this. + */ + + frames_moved = (framecnt_t) floor (_transport_speed * nframes); if (frames_moved < 0) { decrement_transport_position (-frames_moved); @@ -808,30 +837,37 @@ Session::process_without_events (nframes_t nframes) maybe_stop (stop_limit); check_declick_out (); - if (session_needs_butler) - summon_butler (); + if (session_needs_butler) { + _butler->summon (); + } } /** Process callback used when the auditioner is active. * @param nframes number of frames to process. */ void -Session::process_audition (nframes_t nframes) +Session::process_audition (pframes_t nframes) { - Event* ev; + SessionEvent* ev; boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if (!(*i)->is_hidden()) { - (*i)->silence (nframes, 0); + (*i)->silence (nframes); } } /* run the auditioner, and if it says we need butler service, ask for it */ - + if (auditioner->play_audition (nframes) > 0) { - summon_butler (); - } + _butler->summon (); + } + + /* if using a monitor section, run it because otherwise we don't hear anything */ + + if (auditioner->needs_monitor()) { + _monitor_out->passthru (_transport_frame, _transport_frame + nframes, nframes, false); + } /* handle pending events */ @@ -841,25 +877,25 @@ Session::process_audition (nframes_t nframes) /* if we are not in the middle of a state change, and there are immediate events queued up, - process them. + process them. */ while (!non_realtime_work_pending() && !immediate_events.empty()) { - Event *ev = immediate_events.front (); + SessionEvent *ev = immediate_events.front (); immediate_events.pop_front (); process_event (ev); } - if (!auditioner->active()) { + if (!auditioner->auditioning()) { /* auditioner no longer active, so go back to the normal process callback */ process_function = &Session::process_with_events; } } bool -Session::maybe_sync_start (nframes_t& nframes, nframes_t& offset) +Session::maybe_sync_start (pframes_t & nframes) { - nframes_t sync_offset; + pframes_t sync_offset; if (!waiting_for_sync_offset) { return false; @@ -867,20 +903,255 @@ Session::maybe_sync_start (nframes_t& nframes, nframes_t& offset) if (_engine.get_sync_offset (sync_offset) && sync_offset < nframes) { - no_roll (sync_offset, 0); + /* generate silence up to the sync point, then + adjust nframes + offset to reflect whatever + is left to do. + */ + + no_roll (sync_offset); nframes -= sync_offset; - offset += sync_offset; + Port::increment_global_port_buffer_offset (sync_offset); waiting_for_sync_offset = false; - + if (nframes == 0) { - return true; // done + return true; // done, nothing left to process } - + } else { - no_roll (nframes, 0); - return true; // done + + /* sync offset point is not within this process() + cycle, so just generate silence. and don't bother + with any fancy stuff here, just the minimal silence. + */ + + _silent = true; + + if (Config->get_locate_while_waiting_for_sync()) { + if (micro_locate (nframes)) { + /* XXX ERROR !!! XXX */ + } + } + + return true; // done, nothing left to process } return false; } +void +Session::queue_event (SessionEvent* ev) +{ + if (_state_of_the_state & Deletion) { + return; + } else if (_state_of_the_state & Loading) { + merge_event (ev); + } else { + pending_events.write (&ev, 1); + } +} + +void +Session::set_next_event () +{ + if (events.empty()) { + next_event = events.end(); + return; + } + + if (next_event == events.end()) { + next_event = events.begin(); + } + + if ((*next_event)->action_frame > _transport_frame) { + next_event = events.begin(); + } + + for (; next_event != events.end(); ++next_event) { + if ((*next_event)->action_frame >= _transport_frame) { + break; + } + } +} + +void +Session::process_event (SessionEvent* ev) +{ + bool remove = true; + bool del = true; + + /* if we're in the middle of a state change (i.e. waiting + for the butler thread to complete the non-realtime + part of the change), we'll just have to queue this + event for a time when the change is complete. + */ + + if (non_realtime_work_pending()) { + + /* except locates, which we have the capability to handle */ + + if (ev->type != SessionEvent::Locate) { + immediate_events.insert (immediate_events.end(), ev); + _remove_event (ev); + return; + } + } + + DEBUG_TRACE (DEBUG::SessionEvents, string_compose ("Processing event: %1 @ %2\n", enum_2_string (ev->type), _transport_frame)); + + switch (ev->type) { + case SessionEvent::SetLoop: + set_play_loop (ev->yes_or_no); + break; + + case SessionEvent::AutoLoop: + if (play_loop) { + start_locate (ev->target_frame, true, false, Config->get_seamless_loop()); + } + remove = false; + del = false; + break; + + case SessionEvent::Locate: + if (ev->yes_or_no) { + // cerr << "forced locate to " << ev->target_frame << endl; + locate (ev->target_frame, false, true, false); + } else { + // cerr << "soft locate to " << ev->target_frame << endl; + start_locate (ev->target_frame, false, true, false); + } + _send_timecode_update = true; + break; + + case SessionEvent::LocateRoll: + if (ev->yes_or_no) { + // cerr << "forced locate to+roll " << ev->target_frame << endl; + locate (ev->target_frame, true, true, false); + } else { + // cerr << "soft locate to+roll " << ev->target_frame << endl; + start_locate (ev->target_frame, true, true, false); + } + _send_timecode_update = true; + break; + + case SessionEvent::LocateRollLocate: + // locate is handled by ::request_roll_at_and_return() + _requested_return_frame = ev->target_frame; + request_locate (ev->target2_frame, true); + break; + + + case SessionEvent::SetTransportSpeed: + set_transport_speed (ev->speed, ev->yes_or_no, ev->second_yes_or_no); + break; + + case SessionEvent::PunchIn: + // cerr << "PunchIN at " << transport_frame() << endl; + if (config.get_punch_in() && record_status() == Enabled) { + enable_record (); + } + remove = false; + del = false; + break; + + case SessionEvent::PunchOut: + // cerr << "PunchOUT at " << transport_frame() << endl; + if (config.get_punch_out()) { + step_back_from_record (); + } + remove = false; + del = false; + break; + + case SessionEvent::StopOnce: + if (!non_realtime_work_pending()) { + stop_transport (ev->yes_or_no); + _clear_event_type (SessionEvent::StopOnce); + } + remove = false; + del = false; + break; + + case SessionEvent::RangeStop: + if (!non_realtime_work_pending()) { + stop_transport (ev->yes_or_no); + } + remove = false; + del = false; + break; + + case SessionEvent::RangeLocate: + start_locate (ev->target_frame, true, true, false); + remove = false; + del = false; + break; + + case SessionEvent::Overwrite: + overwrite_some_buffers (static_cast(ev->ptr)); + break; + + case SessionEvent::SetTrackSpeed: + set_track_speed (static_cast (ev->ptr), ev->speed); + break; + + case SessionEvent::SetSyncSource: + use_sync_source (ev->slave); + break; + + case SessionEvent::Audition: + set_audition (ev->region); + // drop reference to region + ev->region.reset (); + break; + + case SessionEvent::InputConfigurationChange: + add_post_transport_work (PostTransportInputChange); + _butler->schedule_transport_work (); + break; + + case SessionEvent::SetPlayAudioRange: + set_play_range (ev->audio_range, (ev->speed == 1.0f)); + break; + + case SessionEvent::RealTimeOperation: + process_rtop (ev); + del = false; // other side of RT request needs to clean up + break; + + case SessionEvent::AdjustPlaybackBuffering: + schedule_playback_buffering_adjustment (); + break; + + case SessionEvent::AdjustCaptureBuffering: + schedule_capture_buffering_adjustment (); + break; + + case SessionEvent::SetTimecodeTransmission: + g_atomic_int_set (&_suspend_timecode_transmission, ev->yes_or_no ? 0 : 1); + break; + + default: + fatal << string_compose(_("Programming error: illegal event type in process_event (%1)"), ev->type) << endmsg; + /*NOTREACHED*/ + break; + }; + + if (remove) { + del = del && !_remove_event (ev); + } + + if (del) { + delete ev; + } +} + +framepos_t +Session::compute_stop_limit () const +{ + bool const punching = (config.get_punch_in () && _locations->auto_punch_location()); + + if (!actively_recording() && !punching && Config->get_stop_at_session_end()) { + return current_end_frame (); + } + + return max_framepos; +}