X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=libs%2Fcanvas%2Frectangle.cc;h=64cdd3af8acedb78c52ee04cb744d03152bf2071;hb=c8c6bca6587450ff64303dbc994a4cd28d6ce7aa;hp=d5808b9bb0e26cce35d934ed2a109c6cb5ee6884;hpb=b9185d2c07c77eccf3679ac99f6b69f8fdd79c48;p=ardour.git diff --git a/libs/canvas/rectangle.cc b/libs/canvas/rectangle.cc index d5808b9bb0..64cdd3af8a 100644 --- a/libs/canvas/rectangle.cc +++ b/libs/canvas/rectangle.cc @@ -30,38 +30,56 @@ using namespace std; using namespace ArdourCanvas; -Rectangle::Rectangle (Group* parent) +Rectangle::Rectangle (Canvas* c) + : Item (c) + , _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM)) +{ +} + +Rectangle::Rectangle (Canvas* c, Rect const & rect) + : Item (c) + , _rect (rect) + , _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM)) +{ +} + +Rectangle::Rectangle (Item* parent) : Item (parent) - , Outline (parent) - , Fill (parent) , _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM)) { } -Rectangle::Rectangle (Group* parent, Rect const & rect) +Rectangle::Rectangle (Item* parent, Rect const & rect) : Item (parent) - , Outline (parent) - , Fill (parent) , _rect (rect) , _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM)) { - +} + +Rect +Rectangle::get_self_for_render () const +{ + /* In general, a Rectangle will have a _position of (0,0) within its + parent, and its extent is actually defined by _rect. But in the + unusual case that _position is set to something other than (0,0), + we should take that into account when rendering. + */ + + return item_to_window (_rect.translate (_position), false); } void -Rectangle::render (Rect const & area, Cairo::RefPtr context) const +Rectangle::render_self (Rect const & area, Cairo::RefPtr context, Rect self) const { - Rect self = item_to_window (_rect); boost::optional r = self.intersection (area); if (!r) { - std::cerr << whatami() << '/' << name << " not covered by render area! ... " << self << " vs. " << area << std::endl; return; } Rect draw = r.get (); - if (_fill) { + if (_fill && !_transparent) { if (_stops.empty()) { setup_fill_context (context); } else { @@ -70,73 +88,100 @@ Rectangle::render (Rect const & area, Cairo::RefPtr context) con context->rectangle (draw.x0, draw.y0, draw.width(), draw.height()); context->fill (); - } - + } + if (_outline) { setup_outline_context (context); - + + /* the goal here is that if the border is 1 pixel + * thick, it will precisely align with the corner + * coordinates of the rectangle. So if the rectangle + * has a left edge at 0 and a right edge at 10, then + * the left edge must span 0..1, the right edge + * must span 10..11 because the first and final pixels + * to be colored are actually "at" 0.5 and 10.5 (midway + * between the integer coordinates). + * + * See the Cairo FAQ on single pixel lines for more + * detail. + */ + + if (fmod (_outline_width, 2.0) != 0.0) { + const double shift = _outline_width * 0.5; + self = self.translate (Duple (shift, shift)); + } + if (_outline_what == What (LEFT|RIGHT|BOTTOM|TOP)) { - - /* outline must be on pixels (hence 0.5 offset) and - must be WITHIN coordinates of rect, not outside it - (hence the -2.0 size adjustment, since we use 1 - pixel on each side for the outline) - */ - context->rectangle (self.x0 + 0.5, self.y0 + 0.5, self.width() - 1.0, self.height() - 1.0); + context->rectangle (self.x0, self.y0, self.width(), self.height()); } else { - // context->set_line_cap (Cairo::LINE_CAP_SQUARE); - - /* see the cairo FAQ on single pixel lines to see why we do - * this expansion of the perimeter. - */ - if (_outline_what & LEFT) { - /* vertical line: move x-coordinate by 0.5 pixels */ - context->move_to (self.x0 + 0.5, self.y0); - context->line_to (self.x0 + 0.5, self.y1); + context->move_to (self.x0, self.y0); + context->line_to (self.x0, self.y1); + } + + if (_outline_what & TOP) { + context->move_to (self.x0, self.y0); + context->line_to (self.x1, self.y0); } - + if (_outline_what & BOTTOM) { - /* horizontal line: move y-coordinate by 0.5 pixels */ - context->move_to (self.x0, self.y1 - 0.5); - context->line_to (self.x1, self.y1 - 0.5); + context->move_to (self.x0, self.y1); + context->line_to (self.x1, self.y1); } - + if (_outline_what & RIGHT) { - /* vertical line: move x-coordinate by 0.5 pixels */ - context->move_to (self.x1 - 0.5, self.y0); - context->line_to (self.x1 - 0.5, self.y1); - } - - if (_outline_what & TOP) { - /* horizontal line: move y-coordinate by 0.5 pixels */ - context->move_to (self.x0, self.y0 + 0.5); - context->line_to (self.x1, self.y0 + 0.5); + context->move_to (self.x1, self.y0); + context->line_to (self.x1, self.y1); } } - + context->stroke (); } } +void +Rectangle::render (Rect const & area, Cairo::RefPtr context) const +{ + render_self (area, context, get_self_for_render ()); +} + void Rectangle::compute_bounding_box () const { if (!_rect.empty()) { Rect r = _rect.fix (); - /* our outlines are always inside our coordinates, but we have - * to ensure that our bounding box fully *contains* the - * rectangle - * - * XXX: or something like that, waffle. - * - */ - _bounding_box = _rect.fix (); + /* if the outline is 1 pixel, then the actual + bounding box is 0.5 pixels outside the stated + corners of the rectangle. + + if the outline is 2 pixels, then the actual + bounding box is 1.0 pixels outside the stated + corners of the rectangle (so that the middle + of the 2 pixel wide border passes through + the corners, alternatively described as 1 row + of pixels outside of the corners, and 1 row + inside). + + if the outline is 3 pixels, then the actual + bounding box is 1.5 outside the stated corners + of the rectangle (so that the middle row of + pixels of the border passes through the corners). + + if the outline is 4 pixels, then the actual bounding + box is 2.0 pixels outside the stated corners + of the rectangle, so that the border consists + of 2 pixels outside the corners and 2 pixels inside. + + hence ... the bounding box is width * 0.5 larger + than the rectangle itself. + */ + + _bounding_box = r.expand (1.0 + _outline_width * 0.5); } _bounding_box_dirty = false; @@ -148,82 +193,99 @@ Rectangle::set (Rect const & r) /* We don't update the bounding box here; it's just as cheap to do it when asked. */ - - begin_change (); - - _rect = r; - - _bounding_box_dirty = true; - end_change (); - - DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: rectangle change (set)\n"); + + if (r != _rect) { + + begin_change (); + + _rect = r; + + _bounding_box_dirty = true; + end_change (); + } } void Rectangle::set_x0 (Coord x0) { - begin_change (); + if (x0 != _rect.x0) { + begin_change (); - _rect.x0 = x0; + _rect.x0 = x0; - _bounding_box_dirty = true; - end_change (); - - DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: rectangle change (x0)\n"); + _bounding_box_dirty = true; + end_change (); + } } void Rectangle::set_y0 (Coord y0) { - begin_change (); - - _rect.y0 = y0; + if (y0 != _rect.y0) { + begin_change (); - _bounding_box_dirty = true; - end_change(); + _rect.y0 = y0; - DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: rectangle change (y0)\n"); + _bounding_box_dirty = true; + end_change(); + } } void Rectangle::set_x1 (Coord x1) { - begin_change (); - - _rect.x1 = x1; + if (x1 != _rect.x1) { + begin_change (); - _bounding_box_dirty = true; - end_change (); + _rect.x1 = x1; - DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: rectangle change (x1)\n"); + _bounding_box_dirty = true; + end_change (); + } } void Rectangle::set_y1 (Coord y1) { - begin_change (); + if (y1 != _rect.y1) { + begin_change (); - _rect.y1 = y1; + _rect.y1 = y1; - _bounding_box_dirty = true; - end_change (); - - DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: rectangle change (y1)\n"); + _bounding_box_dirty = true; + end_change (); + } } void Rectangle::set_outline_what (What what) { - begin_change (); - - _outline_what = what; - - end_change (); + if (what != _outline_what) { + begin_visual_change (); + _outline_what = what; + end_visual_change (); + } } -void -Rectangle::set_outline_what (int what) +double +Rectangle::vertical_fraction (double y) const { - set_outline_what ((What) what); -} + /* y is in canvas coordinates */ + + Duple i (canvas_to_item (Duple (0, y))); + boost::optional r = bounding_box(); + if (!r) { + return 0; /* not really correct, but what else can we do? */ + } + + Rect bbox (r.get()); + if (i.y < bbox.y0 || i.y >= bbox.y1) { + return 0; + } + + /* convert to fit Cairo origin model (origin at upper left) + */ + + return 1.0 - ((i.y - bbox.y0) / bbox.height()); +}