X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=libs%2Ffluidsynth%2Fwscript;h=849c31f301f1b942f8bb9f8240c847b0035e61ed;hb=c26636b0ec3be23a0784727b23da5586df10144d;hp=a36c8da7bf2f14d5f30848e87a3ab36b2bf2dec6;hpb=30afda553675a91bfffd94ee95038d6ba0c89bf8;p=ardour.git diff --git a/libs/fluidsynth/wscript b/libs/fluidsynth/wscript index a36c8da7bf..849c31f301 100644 --- a/libs/fluidsynth/wscript +++ b/libs/fluidsynth/wscript @@ -35,7 +35,7 @@ def build(bld): bld (export_includes = ['fluidsynth'], name = 'libfluidsynth_includes' ) - bld.stlib (source = [ + obj = bld.stlib (source = [ 'src/fluid_midi.c', 'src/fluid_adsr_env.c', 'src/fluid_chorus.c', @@ -69,5 +69,13 @@ def build(bld): defines = [ 'HAVE_CONFIG_H', 'DEFAULT_SOUNDFONT=""' ] ) + # wine-gcc hacks: + # defining __MINGW32__ for wine-gcc is a workaround for fluidsynth's include + # strategy (which is made for mingw or windows) without it + # winsock2.h will complain about undeclared "u_short" + # we also need to explicitly define _WIN32 + if bld.is_defined('WINDOWS_VST_SUPPORT') and not bld.env['build_target'] == 'mingw': + obj.defines += [ '_WIN32', '__MINGW32__' ] + def shutdown(): autowaf.shutdown()