X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=libs%2Fsurfaces%2Fpush2%2Fpush2.cc;h=68c99dd6f7d5605fcfb46cdebf4b1ab648486195;hb=1aab360b7d944350dea1f5ef81394229adb07c1e;hp=4920a18e5e154f2fc74765a7363235ccd62fb8b9;hpb=96db13e1bad16b149d80ccbb11245d5cfa927f8c;p=ardour.git diff --git a/libs/surfaces/push2/push2.cc b/libs/surfaces/push2/push2.cc index 4920a18e5e..68c99dd6f7 100644 --- a/libs/surfaces/push2/push2.cc +++ b/libs/surfaces/push2/push2.cc @@ -1,35 +1,65 @@ /* - Copyright (C) 2016 Paul Davis + Copyright (C) 2016 Paul Davis - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -#include -#include -#include +#include #include "pbd/compose.h" +#include "pbd/convert.h" #include "pbd/debug.h" #include "pbd/failed_constructor.h" +#include "pbd/file_utils.h" +#include "pbd/search_path.h" +#include "pbd/enumwriter.h" +#include "midi++/parser.h" +#include "timecode/time.h" +#include "timecode/bbt_time.h" + +#include "ardour/amp.h" #include "ardour/async_midi_port.h" #include "ardour/audioengine.h" #include "ardour/debug.h" #include "ardour/midiport_manager.h" +#include "ardour/midi_track.h" +#include "ardour/midi_port.h" #include "ardour/session.h" +#include "ardour/tempo.h" + +#include "gtkmm2ext/gui_thread.h" +#include "gtkmm2ext/rgb_macros.h" + +#include "canvas/colors.h" + +#include "canvas.h" +#include "gui.h" +#include "layout.h" +#include "menu.h" +#include "mix.h" #include "push2.h" +#include "scale.h" +#include "splash.h" +#include "track_mix.h" + +#include "pbd/i18n.h" + +#ifdef PLATFORM_WINDOWS +#define random() rand() +#endif using namespace ARDOUR; using namespace std; @@ -37,30 +67,102 @@ using namespace PBD; using namespace Glib; using namespace ArdourSurface; -#include "i18n.h" - #include "pbd/abstract_ui.cc" // instantiate template -const int Push2::cols = 960; -const int Push2::rows = 160; -const int Push2::pixels_per_row = 1024; - #define ABLETON 0x2982 #define PUSH2 0x1967 -Push2::Push2 (Session& s) - : ControlProtocol (s, string (X_("Ableton Push2"))) +Push2::Push2 (ARDOUR::Session& s) + : ControlProtocol (s, string (X_("Ableton Push 2"))) , AbstractUI (name()) , handle (0) - , device_buffer (0) - , frame_buffer (Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, cols, rows)) + , _modifier_state (None) + , splash_start (0) + , _current_layout (0) + , _previous_layout (0) + , connection_state (ConnectionState (0)) + , gui (0) + , _mode (MusicalMode::IonianMajor) + , _scale_root (0) + , _root_octave (3) + , _in_key (true) + , octave_shift (0) + , percussion (false) + , _pressure_mode (AfterTouch) + , selection_color (LED::Green) + , contrast_color (LED::Green) + , in_range_select (false) { - build_led_map (); + + build_maps (); + build_color_map (); + fill_color_table (); + + /* master cannot be removed, so no need to connect to going-away signal */ + master = session->master_out (); + + if (open ()) { + throw failed_constructor (); + } + + ControlProtocol::StripableSelectionChanged.connect (selection_connection, MISSING_INVALIDATOR, boost::bind (&Push2::stripable_selection_change, this, _1), this); + + /* catch current selection, if any */ + { + StripableNotificationListPtr sp (new StripableNotificationList (ControlProtocol::last_selected())); + stripable_selection_change (sp); + } + + /* catch arrival and departure of Push2 itself */ + ARDOUR::AudioEngine::instance()->PortRegisteredOrUnregistered.connect (port_reg_connection, MISSING_INVALIDATOR, boost::bind (&Push2::port_registration_handler, this), this); + + /* Catch port connections and disconnections */ + ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&Push2::connection_handler, this, _1, _2, _3, _4, _5), this); + + /* ports might already be there */ + port_registration_handler (); } Push2::~Push2 () { - close (); + stop (); + + delete track_mix_layout; + delete mix_layout; + delete scale_layout; +} + +void +Push2::port_registration_handler () +{ + if (!_async_in && !_async_out) { + /* ports not registered yet */ + return; + } + + if (_async_in->connected() && _async_out->connected()) { + /* don't waste cycles here */ + return; + } + + string input_port_name = X_("Ableton Push 2 MIDI 1 in"); + string output_port_name = X_("Ableton Push 2 MIDI 1 out"); + vector in; + vector out; + + AudioEngine::instance()->get_ports (string_compose (".*%1", input_port_name), DataType::MIDI, PortFlags (IsPhysical|IsOutput), in); + AudioEngine::instance()->get_ports (string_compose (".*%1", output_port_name), DataType::MIDI, PortFlags (IsPhysical|IsInput), out); + + if (!in.empty() && !out.empty()) { + cerr << "Push2: both ports found\n"; + cerr << "\tconnecting to " << in.front() << " + " << out.front() << endl; + if (!_async_in->connected()) { + AudioEngine::instance()->connect (_async_in->name(), in.front()); + } + if (!_async_out->connected()) { + AudioEngine::instance()->connect (_async_out->name(), out.front()); + } + } } int @@ -68,6 +170,11 @@ Push2::open () { int err; + if (handle) { + /* already open */ + return 0; + } + if ((handle = libusb_open_device_with_vid_pid (NULL, ABLETON, PUSH2)) == 0) { return -1; } @@ -76,80 +183,184 @@ Push2::open () return -1; } - device_frame_buffer[0] = new uint16_t[rows*pixels_per_row]; - device_frame_buffer[1] = new uint16_t[rows*pixels_per_row]; - - memset (device_frame_buffer[0], 0, sizeof (uint16_t) * rows * pixels_per_row); - memset (device_frame_buffer[1], 0, sizeof (uint16_t) * rows * pixels_per_row); - - frame_header[0] = 0xef; - frame_header[1] = 0xcd; - frame_header[2] = 0xab; - frame_header[3] = 0x89; - memset (&frame_header[4], 0, 12); + try { + _canvas = new Push2Canvas (*this, 960, 160); + mix_layout = new MixLayout (*this, *session, "globalmix"); + scale_layout = new ScaleLayout (*this, *session, "scale"); + track_mix_layout = new TrackMixLayout (*this, *session, "trackmix"); + splash_layout = new SplashLayout (*this, *session, "splash"); + } catch (...) { + error << _("Cannot construct Canvas for display") << endmsg; + libusb_release_interface (handle, 0x00); + libusb_close (handle); + handle = 0; + return -1; + } /* setup ports */ - _async_in[0] = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("push2 in1"), true); - _async_out[0] = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("push2 out1"), true); + _async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("Push 2 in"), true); + _async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("Push 2 out"), true); - if (_async_in[0] == 0 || _async_out[0] == 0) { + if (_async_in == 0 || _async_out == 0) { return -1; } - _input_port[0] = boost::dynamic_pointer_cast(_async_in[0]).get(); - _output_port[0] = boost::dynamic_pointer_cast(_async_out[0]).get(); + /* We do not add our ports to the input/output bundles because we don't + * want users wiring them by hand. They could use JACK tools if they + * really insist on that. + */ - _async_in[1] = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("push2 in2"), true); - _async_out[1] = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("push2 out2"), true); + _input_port = boost::dynamic_pointer_cast(_async_in).get(); + _output_port = boost::dynamic_pointer_cast(_async_out).get(); - if (_async_in[1] == 0 || _async_out[1] == 0) { - return -1; - } + /* Create a shadow port where, depending on the state of the surface, + * we will make pad note on/off events appear. The surface code will + * automatically this port to the first selected MIDI track. + */ - _input_port[1] = boost::dynamic_pointer_cast(_async_in[1]).get(); - _output_port[1] = boost::dynamic_pointer_cast(_async_out[1]).get(); + boost::dynamic_pointer_cast(_async_in)->add_shadow_port (string_compose (_("%1 Pads"), X_("Push 2")), boost::bind (&Push2::pad_filter, this, _1, _2)); + boost::shared_ptr shadow_port = boost::dynamic_pointer_cast(_async_in)->shadow_port(); - AsyncMIDIPort* asp; + if (shadow_port) { + + _output_bundle.reset (new ARDOUR::Bundle (_("Push 2 Pads"), false)); - asp = dynamic_cast (_input_port[0]); - asp->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &Push2::midi_input_handler), _input_port[0])); - asp->xthread().attach (main_loop()->get_context()); + _output_bundle->add_channel ( + shadow_port->name(), + ARDOUR::DataType::MIDI, + session->engine().make_port_name_non_relative (shadow_port->name()) + ); + } + + session->BundleAddedOrRemoved (); - asp = dynamic_cast (_input_port[1]); - asp->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &Push2::midi_input_handler), _input_port[1])); - asp->xthread().attach (main_loop()->get_context()); + connect_to_parser (); return 0; } +list > +Push2::bundles () +{ + list > b; + + if (_output_bundle) { + b.push_back (_output_bundle); + } + + return b; +} + int Push2::close () { - AudioEngine::instance()->unregister_port (_async_in[0]); - AudioEngine::instance()->unregister_port (_async_out[0]); - AudioEngine::instance()->unregister_port (_async_in[1]); - AudioEngine::instance()->unregister_port (_async_out[1]); + init_buttons (false); + strip_buttons_off (); - _async_in[0].reset ((ARDOUR::Port*) 0); - _async_out[0].reset ((ARDOUR::Port*) 0); - _async_in[1].reset ((ARDOUR::Port*) 0); - _async_out[1].reset ((ARDOUR::Port*) 0); + /* wait for button data to be flushed */ + AsyncMIDIPort* asp; + asp = dynamic_cast (_output_port); + asp->drain (10000, 500000); + + AudioEngine::instance()->unregister_port (_async_in); + AudioEngine::instance()->unregister_port (_async_out); + + _async_in.reset ((ARDOUR::Port*) 0); + _async_out.reset ((ARDOUR::Port*) 0); + _input_port = 0; + _output_port = 0; + + periodic_connection.disconnect (); + session_connections.drop_connections (); - vblank_connection.disconnect (); + if (_current_layout) { + _canvas->root()->remove (_current_layout); + _current_layout = 0; + } + + delete mix_layout; + mix_layout = 0; + delete scale_layout; + scale_layout = 0; + delete splash_layout; + splash_layout = 0; if (handle) { libusb_release_interface (handle, 0x00); libusb_close (handle); + handle = 0; + } + + return 0; +} + +void +Push2::strip_buttons_off () +{ + ButtonID strip_buttons[] = { Upper1, Upper2, Upper3, Upper4, Upper5, Upper6, Upper7, Upper8, + Lower1, Lower2, Lower3, Lower4, Lower5, Lower6, Lower7, Lower8, }; + + for (size_t n = 0; n < sizeof (strip_buttons) / sizeof (strip_buttons[0]); ++n) { + Button* b = id_button_map[strip_buttons[n]]; + + b->set_color (LED::Black); + b->set_state (LED::OneShot24th); + write (b->state_msg()); } +} - delete [] device_frame_buffer[0]; - device_frame_buffer[0] = 0; - delete [] device_frame_buffer[1]; - device_frame_buffer[1] = 0; +void +Push2::init_buttons (bool startup) +{ + /* This is a list of buttons that we want lit because they do something + in ardour related (loosely, sometimes) to their illuminated label. + */ - return 0; + ButtonID buttons[] = { Mute, Solo, Master, Up, Right, Left, Down, Note, Session, Mix, AddTrack, Delete, Undo, + Metronome, Shift, Select, Play, RecordEnable, Automate, Repeat, Note, Session, + Quantize, Duplicate, Browse, PageRight, PageLeft, OctaveUp, OctaveDown, Layout, Scale + }; + + for (size_t n = 0; n < sizeof (buttons) / sizeof (buttons[0]); ++n) { + Button* b = id_button_map[buttons[n]]; + + if (startup) { + b->set_color (LED::White); + } else { + b->set_color (LED::Black); + } + b->set_state (LED::OneShot24th); + write (b->state_msg()); + } + + if (startup) { + + /* all other buttons are off (black) */ + + ButtonID off_buttons[] = { TapTempo, Setup, User, Stop, Convert, New, FixedLength, + Fwd32ndT, Fwd32nd, Fwd16thT, Fwd16th, Fwd8thT, Fwd8th, Fwd4trT, Fwd4tr, + Accent, Note, Session, }; + + for (size_t n = 0; n < sizeof (off_buttons) / sizeof (off_buttons[0]); ++n) { + Button* b = id_button_map[off_buttons[n]]; + + b->set_color (LED::Black); + b->set_state (LED::OneShot24th); + write (b->state_msg()); + } + } + + if (!startup) { + for (NNPadMap::iterator pi = nn_pad_map.begin(); pi != nn_pad_map.end(); ++pi) { + Pad* pad = pi->second; + + pad->set_color (LED::Black); + pad->set_state (LED::OneShot24th); + write (pad->state_msg()); + } + } } bool @@ -182,7 +393,6 @@ Push2::request_factory (uint32_t num_requests) void Push2::do_request (Push2Request * req) { - DEBUG_TRACE (DEBUG::Push2, string_compose ("doing request type %1\n", req->type)); if (req->type == CallSlot) { call_slot (MISSING_INVALIDATOR, req->the_slot); @@ -201,79 +411,35 @@ Push2::stop () return 0; } -/** render host-side frame buffer (a Cairo ImageSurface) to the current - * device-side frame buffer. The device frame buffer will be pushed to the - * device on the next call to vblank() - */ -int -Push2::render () +void +Push2::splash () { - /* ensure that all drawing has been done before we fetch pixel data */ - - frame_buffer->flush (); - - const int stride = 3840; /* bytes per row for Cairo::FORMAT_ARGB32 */ - const uint8_t* data = frame_buffer->get_data (); - - /* fill frame buffer (320kB) */ - - Glib::Threads::Mutex::Lock lm (fb_lock); - - uint16_t* fb = (uint16_t*) device_frame_buffer[device_buffer]; - - for (int row = 0; row < rows; ++row) { - - const uint8_t* dp = data + row * stride; - - for (int col = 0; col < cols; ++col) { - - /* fetch r, g, b (range 0..255). Ignore alpha */ - - const int r = (*((const uint32_t*)dp) >> 16) & 0xff; - const int g = (*((const uint32_t*)dp) >> 8) & 0xff; - const int b = *((const uint32_t*)dp) & 0xff; - - /* convert to 5 bits, 6 bits, 5 bits, respectively */ - /* generate 16 bit BGB565 value */ - - *fb++ = (r >> 3) | ((g & 0xfc) << 3) | ((b & 0xf8) << 8); - - dp += 4; - } - - /* skip 128 bytes to next line. This is filler, used to avoid line borders occuring in the middle of 512 - byte USB buffers - */ - - fb += 64; /* 128 bytes = 64 int16_t */ - } - - /* swap buffers (under lock protection) */ - // device_buffer = (device_buffer ? 0 : 1); - - return 0; + set_current_layout (splash_layout); + splash_start = get_microseconds (); } bool Push2::vblank () { - int transferred = 0; - const int timeout_msecs = 1000; - int err; - - if ((err = libusb_bulk_transfer (handle, 0x01, frame_header, sizeof (frame_header), &transferred, timeout_msecs))) { - return false; - } + if (splash_start) { - { - Glib::Threads::Mutex::Lock lm (fb_lock); + /* display splash for 2 seconds */ - if ((err = libusb_bulk_transfer (handle, 0x01, (uint8_t*) device_frame_buffer[device_buffer] , 2 * rows * pixels_per_row, &transferred, timeout_msecs))) { - return false; + if (get_microseconds() - splash_start > 2000000) { + splash_start = 0; + DEBUG_TRACE (DEBUG::Push2, "splash interval ended, switch to mix layout\n"); + set_current_layout (mix_layout); } } + if (_current_layout) { + _current_layout->update_meters (); + _current_layout->update_clocks (); + } + + _canvas->vblank(); + return true; } @@ -298,37 +464,15 @@ Push2::set_active (bool yn) return -1; } - // connect_session_signals (); - - /* say hello */ - - Cairo::RefPtr context = Cairo::Context::create (frame_buffer); - if (!context) { - cerr << "Cannot create context\n"; - return -1; - } - Glib::RefPtr layout = Pango::Layout::create (context); - if (!layout) { - cerr << "Cannot create layout\n"; - return -1; - } + /* Connect input port to event loop */ - layout->set_text ("hello, Ardour"); - Pango::FontDescription fd ("Sans Bold 12"); - layout->set_font_description (fd); + AsyncMIDIPort* asp; - context->set_source_rgb (0.0, 1.0, 1.0); - context->rectangle (0, 0, 960, 160); - context->fill (); - context->set_source_rgb (0.0, 0.0, 0.0); - context->rectangle (50, 50, 860, 60); - context->fill (); - context->move_to (60, 60); - context->set_source_rgb ((random()%255) / 255.0, (random()%255) / 255.0, (random()%255) / 255.0); - layout->update_from_cairo_context (context); - layout->show_in_cairo_context (context); + asp = dynamic_cast (_input_port); + asp->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &Push2::midi_input_handler), _input_port)); + asp->xthread().attach (main_loop()->get_context()); - render (); + connect_session_signals (); /* set up periodic task used to push a frame buffer to the * device (25fps). The device can handle 60fps, but we don't @@ -339,6 +483,16 @@ Push2::set_active (bool yn) vblank_connection = vblank_timeout->connect (sigc::mem_fun (*this, &Push2::vblank)); vblank_timeout->attach (main_loop()->get_context()); + + Glib::RefPtr periodic_timeout = Glib::TimeoutSource::create (1000); // milliseconds + periodic_connection = periodic_timeout->connect (sigc::mem_fun (*this, &Push2::periodic)); + periodic_timeout->attach (main_loop()->get_context()); + + init_buttons (true); + init_touch_strip (); + set_pad_scale (_scale_root, _root_octave, _mode, _in_key); + splash (); + } else { stop (); @@ -353,10 +507,24 @@ Push2::set_active (bool yn) } void -Push2::write (int port, const MidiByteArray& data) +Push2::init_touch_strip () +{ + MidiByteArray msg (9, 0xf0, 0x00, 0x21, 0x1d, 0x01, 0x01, 0x17, 0x00, 0xf7); + /* flags are the final byte (ignore end-of-sysex */ + + /* show bar, not point + autoreturn to center + bar starts at center + */ + msg[7] = (1<<4) | (1<<5) | (1<<6); + write (msg); +} + +void +Push2::write (const MidiByteArray& data) { /* immediate delivery */ - _output_port[port]->write (&data[0], data.size(), 0); + _output_port->write (&data[0], data.size(), 0); } bool @@ -369,17 +537,1186 @@ Push2::midi_input_handler (IOCondition ioc, MIDI::Port* port) if (ioc & IO_IN) { - DEBUG_TRACE (DEBUG::Push2, string_compose ("something happend on %1\n", port->name())); + // DEBUG_TRACE (DEBUG::Push2, string_compose ("something happend on %1\n", port->name())); AsyncMIDIPort* asp = dynamic_cast(port); if (asp) { asp->clear (); } - DEBUG_TRACE (DEBUG::Push2, string_compose ("data available on %1\n", port->name())); + //DEBUG_TRACE (DEBUG::Push2, string_compose ("data available on %1\n", port->name())); framepos_t now = AudioEngine::instance()->sample_time(); - // port->parse (now); + port->parse (now); } return true; } + +bool +Push2::periodic () +{ + return true; +} + +void +Push2::connect_to_parser () +{ + DEBUG_TRACE (DEBUG::Push2, string_compose ("Connecting to signals on port %2\n", _input_port->name())); + + MIDI::Parser* p = _input_port->parser(); + + /* Incoming sysex */ + p->sysex.connect_same_thread (*this, boost::bind (&Push2::handle_midi_sysex, this, _1, _2, _3)); + /* V-Pot messages are Controller */ + p->controller.connect_same_thread (*this, boost::bind (&Push2::handle_midi_controller_message, this, _1, _2)); + /* Button messages are NoteOn */ + p->note_on.connect_same_thread (*this, boost::bind (&Push2::handle_midi_note_on_message, this, _1, _2)); + /* Button messages are NoteOn but libmidi++ sends note-on w/velocity = 0 as note-off so catch them too */ + p->note_off.connect_same_thread (*this, boost::bind (&Push2::handle_midi_note_on_message, this, _1, _2)); + /* Fader messages are Pitchbend */ + p->channel_pitchbend[0].connect_same_thread (*this, boost::bind (&Push2::handle_midi_pitchbend_message, this, _1, _2)); +} + +void +Push2::handle_midi_sysex (MIDI::Parser&, MIDI::byte* raw_bytes, size_t sz) +{ + DEBUG_TRACE (DEBUG::Push2, string_compose ("Sysex, %1 bytes\n", sz)); + + if (sz < 8) { + return; + } + + MidiByteArray msg (sz, raw_bytes); + MidiByteArray push2_sysex_header (6, 0xF0, 0x00, 0x21, 0x1D, 0x01, 0x01); + + if (!push2_sysex_header.compare_n (msg, 6)) { + return; + } + + switch (msg[6]) { + case 0x1f: /* pressure mode */ + if (msg[7] == 0x0) { + _pressure_mode = AfterTouch; + PressureModeChange (AfterTouch); + cerr << "Pressure mode is after\n"; + } else { + _pressure_mode = PolyPressure; + PressureModeChange (PolyPressure); + cerr << "Pressure mode is poly\n"; + } + break; + } +} + +void +Push2::handle_midi_controller_message (MIDI::Parser&, MIDI::EventTwoBytes* ev) +{ + DEBUG_TRACE (DEBUG::Push2, string_compose ("CC %1 (value %2)\n", (int) ev->controller_number, (int) ev->value)); + + CCButtonMap::iterator b = cc_button_map.find (ev->controller_number); + + if (ev->value) { + /* any press cancels any pending long press timeouts */ + for (set::iterator x = buttons_down.begin(); x != buttons_down.end(); ++x) { + Button* bb = id_button_map[*x]; + bb->timeout_connection.disconnect (); + } + } + + if (b != cc_button_map.end()) { + + Button* button = b->second; + + if (ev->value) { + buttons_down.insert (button->id); + start_press_timeout (*button, button->id); + } else { + buttons_down.erase (button->id); + button->timeout_connection.disconnect (); + } + + + set::iterator c = consumed.find (button->id); + + if (c == consumed.end()) { + if (ev->value == 0) { + (this->*button->release_method)(); + } else { + (this->*button->press_method)(); + } + } else { + DEBUG_TRACE (DEBUG::Push2, "button was consumed, ignored\n"); + consumed.erase (c); + } + + } else { + + /* encoder/vpot */ + + int delta = ev->value; + + if (delta > 63) { + delta = -(128 - delta); + } + + switch (ev->controller_number) { + case 71: + _current_layout->strip_vpot (0, delta); + break; + case 72: + _current_layout->strip_vpot (1, delta); + break; + case 73: + _current_layout->strip_vpot (2, delta); + break; + case 74: + _current_layout->strip_vpot (3, delta); + break; + case 75: + _current_layout->strip_vpot (4, delta); + break; + case 76: + _current_layout->strip_vpot (5, delta); + break; + case 77: + _current_layout->strip_vpot (6, delta); + break; + case 78: + _current_layout->strip_vpot (7, delta); + break; + + /* left side pair */ + case 14: + other_vpot (8, delta); + break; + case 15: + other_vpot (1, delta); + break; + + /* right side */ + case 79: + other_vpot (2, delta); + break; + } + } +} + +void +Push2::handle_midi_note_on_message (MIDI::Parser& parser, MIDI::EventTwoBytes* ev) +{ + // DEBUG_TRACE (DEBUG::Push2, string_compose ("Note On %1 (velocity %2)\n", (int) ev->note_number, (int) ev->velocity)); + + if (ev->velocity == 0) { + handle_midi_note_off_message (parser, ev); + return; + } + + switch (ev->note_number) { + case 0: + _current_layout->strip_vpot_touch (0, ev->velocity > 64); + break; + case 1: + _current_layout->strip_vpot_touch (1, ev->velocity > 64); + break; + case 2: + _current_layout->strip_vpot_touch (2, ev->velocity > 64); + break; + case 3: + _current_layout->strip_vpot_touch (3, ev->velocity > 64); + break; + case 4: + _current_layout->strip_vpot_touch (4, ev->velocity > 64); + break; + case 5: + _current_layout->strip_vpot_touch (5, ev->velocity > 64); + break; + case 6: + _current_layout->strip_vpot_touch (6, ev->velocity > 64); + break; + case 7: + _current_layout->strip_vpot_touch (7, ev->velocity > 64); + break; + + /* left side */ + case 10: + other_vpot_touch (0, ev->velocity > 64); + break; + case 9: + other_vpot_touch (1, ev->velocity > 64); + break; + + /* right side */ + case 8: + other_vpot_touch (3, ev->velocity > 64); + break; + + /* touch strip */ + case 12: + if (ev->velocity < 64) { + transport_stop (); + } + break; + } + + if (ev->note_number < 11) { + return; + } + + /* Pad illuminations */ + + NNPadMap::const_iterator pm = nn_pad_map.find (ev->note_number); + + if (pm == nn_pad_map.end()) { + return; + } + + const Pad * const pad_pressed = pm->second; + + pair pads_with_note = fn_pad_map.equal_range (pad_pressed->filtered); + + if (pads_with_note.first == fn_pad_map.end()) { + return; + } + + for (FNPadMap::iterator pi = pads_with_note.first; pi != pads_with_note.second; ++pi) { + Pad* pad = pi->second; + + pad->set_color (contrast_color); + pad->set_state (LED::OneShot24th); + write (pad->state_msg()); + } +} + +void +Push2::handle_midi_note_off_message (MIDI::Parser&, MIDI::EventTwoBytes* ev) +{ + // DEBUG_TRACE (DEBUG::Push2, string_compose ("Note Off %1 (velocity %2)\n", (int) ev->note_number, (int) ev->velocity)); + + if (ev->note_number < 11) { + /* theoretically related to encoder touch start/end, but + * actually they send note on with two different velocity + * values (127 & 64). + */ + return; + } + + /* Pad illuminations */ + + NNPadMap::const_iterator pm = nn_pad_map.find (ev->note_number); + + if (pm == nn_pad_map.end()) { + return; + } + + const Pad * const pad_pressed = pm->second; + + pair pads_with_note = fn_pad_map.equal_range (pad_pressed->filtered); + + if (pads_with_note.first == fn_pad_map.end()) { + return; + } + + for (FNPadMap::iterator pi = pads_with_note.first; pi != pads_with_note.second; ++pi) { + Pad* pad = pi->second; + + if (pad->do_when_pressed == Pad::FlashOn) { + pad->set_color (LED::Black); + pad->set_state (LED::OneShot24th); + write (pad->state_msg()); + } else if (pad->do_when_pressed == Pad::FlashOff) { + pad->set_color (pad->perma_color); + pad->set_state (LED::OneShot24th); + write (pad->state_msg()); + } + } +} + +void +Push2::handle_midi_pitchbend_message (MIDI::Parser&, MIDI::pitchbend_t pb) +{ +} + +void +Push2::thread_init () +{ + struct sched_param rtparam; + + pthread_set_name (event_loop_name().c_str()); + + PBD::notify_event_loops_about_thread_creation (pthread_self(), event_loop_name(), 2048); + ARDOUR::SessionEvent::create_per_thread_pool (event_loop_name(), 128); + + memset (&rtparam, 0, sizeof (rtparam)); + rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */ + + if (pthread_setschedparam (pthread_self(), SCHED_FIFO, &rtparam) != 0) { + // do we care? not particularly. + } +} + +void +Push2::connect_session_signals() +{ + // receive routes added + //session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_routes_added, this, _1), this); + // receive VCAs added + //session->vca_manager().VCAAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_vca_added, this, _1), this); + + // receive record state toggled + session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_record_state_changed, this), this); + // receive transport state changed + session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_transport_state_changed, this), this); + session->TransportLooped.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_loop_state_changed, this), this); + // receive punch-in and punch-out + Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_parameter_changed, this, _1), this); + session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_parameter_changed, this, _1), this); + // receive rude solo changed + session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_solo_active_changed, this, _1), this); +} + +void +Push2::notify_record_state_changed () +{ + IDButtonMap::iterator b = id_button_map.find (RecordEnable); + + if (b == id_button_map.end()) { + return; + } + + switch (session->record_status ()) { + case Session::Disabled: + b->second->set_color (LED::White); + b->second->set_state (LED::NoTransition); + break; + case Session::Enabled: + b->second->set_color (LED::Red); + b->second->set_state (LED::Blinking4th); + break; + case Session::Recording: + b->second->set_color (LED::Red); + b->second->set_state (LED::OneShot24th); + break; + } + + write (b->second->state_msg()); +} + +void +Push2::notify_transport_state_changed () +{ + Button* b = id_button_map[Play]; + + if (session->transport_rolling()) { + b->set_state (LED::OneShot24th); + b->set_color (LED::Green); + } else { + + /* disable any blink on FixedLength from pending edit range op */ + Button* fl = id_button_map[FixedLength]; + + fl->set_color (LED::Black); + fl->set_state (LED::NoTransition); + write (fl->state_msg()); + + b->set_color (LED::White); + b->set_state (LED::NoTransition); + } + + write (b->state_msg()); +} + +void +Push2::notify_loop_state_changed () +{ +} + +void +Push2::notify_parameter_changed (std::string param) +{ + IDButtonMap::iterator b; + + if (param == "clicking") { + if ((b = id_button_map.find (Metronome)) == id_button_map.end()) { + return; + } + if (Config->get_clicking()) { + b->second->set_state (LED::Blinking4th); + b->second->set_color (LED::White); + } else { + b->second->set_color (LED::White); + b->second->set_state (LED::NoTransition); + } + write (b->second->state_msg ()); + } +} + +void +Push2::notify_solo_active_changed (bool yn) +{ + IDButtonMap::iterator b = id_button_map.find (Solo); + + if (b == id_button_map.end()) { + return; + } + + if (yn) { + b->second->set_state (LED::Blinking4th); + b->second->set_color (LED::Red); + } else { + b->second->set_state (LED::NoTransition); + b->second->set_color (LED::White); + } + + write (b->second->state_msg()); +} + +XMLNode& +Push2::get_state() +{ + XMLNode& node (ControlProtocol::get_state()); + XMLNode* child; + + child = new XMLNode (X_("Input")); + child->add_child_nocopy (_async_in->get_state()); + node.add_child_nocopy (*child); + child = new XMLNode (X_("Output")); + child->add_child_nocopy (_async_out->get_state()); + node.add_child_nocopy (*child); + + node.add_property (X_("root"), to_string (_scale_root, std::dec)); + node.add_property (X_("root_octave"), to_string (_root_octave, std::dec)); + node.add_property (X_("in_key"), _in_key ? X_("yes") : X_("no")); + node.add_property (X_("mode"), enum_2_string (_mode)); + + return node; +} + +int +Push2::set_state (const XMLNode & node, int version) +{ + DEBUG_TRACE (DEBUG::Push2, string_compose ("Push2::set_state: active %1\n", active())); + + int retval = 0; + + if (ControlProtocol::set_state (node, version)) { + return -1; + } + + XMLNode* child; + + if ((child = node.child (X_("Input"))) != 0) { + XMLNode* portnode = child->child (Port::state_node_name.c_str()); + if (portnode) { + _async_in->set_state (*portnode, version); + } + } + + if ((child = node.child (X_("Output"))) != 0) { + XMLNode* portnode = child->child (Port::state_node_name.c_str()); + if (portnode) { + _async_out->set_state (*portnode, version); + } + } + + XMLProperty const* prop; + + if ((prop = node.property (X_("root"))) != 0) { + _scale_root = atoi (prop->value()); + } + + if ((prop = node.property (X_("root_octave"))) != 0) { + _root_octave = atoi (prop->value()); + } + + if ((prop = node.property (X_("in_key"))) != 0) { + _in_key = string_is_affirmative (prop->value()); + } + + if ((prop = node.property (X_("mode"))) != 0) { + _mode = (MusicalMode::Type) string_2_enum (prop->value(), _mode); + } + + return retval; +} + +void +Push2::other_vpot (int n, int delta) +{ + boost::shared_ptr click_gain; + switch (n) { + case 0: + /* tempo control */ + break; + case 1: + /* metronome gain control */ + click_gain = session->click_gain(); + if (click_gain) { + boost::shared_ptr ac = click_gain->gain_control(); + if (ac) { + ac->set_value (ac->interface_to_internal ( + min (ac->upper(), max (ac->lower(), ac->internal_to_interface (ac->get_value()) + (delta/256.0)))), + PBD::Controllable::UseGroup); + } + } + break; + case 2: + /* master gain control */ + if (master) { + boost::shared_ptr ac = master->gain_control(); + if (ac) { + ac->set_value (ac->interface_to_internal ( + min (ac->upper(), max (ac->lower(), ac->internal_to_interface (ac->get_value()) + (delta/256.0)))), + PBD::Controllable::UseGroup); + } + } + break; + } +} + +void +Push2::other_vpot_touch (int n, bool touching) +{ + switch (n) { + case 0: + break; + case 1: + break; + case 2: + if (master) { + boost::shared_ptr ac = master->gain_control(); + if (ac) { + if (touching) { + ac->start_touch (session->audible_frame()); + } else { + ac->stop_touch (true, session->audible_frame()); + } + } + } + } +} + +void +Push2::start_shift () +{ + cerr << "start shift\n"; + _modifier_state = ModifierState (_modifier_state | ModShift); + Button* b = id_button_map[Shift]; + b->set_color (LED::White); + b->set_state (LED::Blinking16th); + write (b->state_msg()); +} + +void +Push2::end_shift () +{ + if (_modifier_state & ModShift) { + cerr << "end shift\n"; + _modifier_state = ModifierState (_modifier_state & ~(ModShift)); + Button* b = id_button_map[Shift]; + b->timeout_connection.disconnect (); + b->set_color (LED::White); + b->set_state (LED::OneShot24th); + write (b->state_msg()); + } +} + +bool +Push2::pad_filter (MidiBuffer& in, MidiBuffer& out) const +{ + /* This filter is called asynchronously from a realtime process + context. It must use atomics to check state, and must not block. + */ + + bool matched = false; + + for (MidiBuffer::iterator ev = in.begin(); ev != in.end(); ++ev) { + if ((*ev).is_note_on() || (*ev).is_note_off()) { + + /* encoder touch start/touch end use note + * 0-10. touchstrip uses note 12 + */ + + if ((*ev).note() > 10 && (*ev).note() != 12) { + + const int n = (*ev).note (); + NNPadMap::const_iterator nni = nn_pad_map.find (n); + + if (nni != nn_pad_map.end()) { + Pad const * pad = nni->second; + /* shift for output to the shadow port */ + if (pad->filtered >= 0) { + (*ev).set_note (pad->filtered + (octave_shift*12)); + out.push_back (*ev); + /* shift back so that the pads light correctly */ + (*ev).set_note (n); + } else { + /* no mapping, don't send event */ + } + } else { + out.push_back (*ev); + } + + matched = true; + } + } else if ((*ev).is_pitch_bender() || (*ev).is_poly_pressure() || (*ev).is_channel_pressure()) { + out.push_back (*ev); + } + } + + return matched; +} + +bool +Push2::connection_handler (boost::weak_ptr, std::string name1, boost::weak_ptr, std::string name2, bool yn) +{ + DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler start\n"); + if (!_input_port || !_output_port) { + return false; + } + + string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr(_async_in)->name()); + string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr(_async_out)->name()); + + if (ni == name1 || ni == name2) { + if (yn) { + connection_state |= InputConnected; + } else { + connection_state &= ~InputConnected; + } + } else if (no == name1 || no == name2) { + if (yn) { + connection_state |= OutputConnected; + } else { + connection_state &= ~OutputConnected; + } + } else { + DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2)); + /* not our ports */ + return false; + } + + if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) { + + /* XXX this is a horrible hack. Without a short sleep here, + something prevents the device wakeup messages from being + sent and/or the responses from being received. + */ + + g_usleep (100000); + DEBUG_TRACE (DEBUG::FaderPort, "device now connected for both input and output\n"); + connected (); + + } else { + DEBUG_TRACE (DEBUG::FaderPort, "Device disconnected (input or output or both) or not yet fully connected\n"); + } + + ConnectionChange (); /* emit signal for our GUI */ + + DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler end\n"); + + return true; /* connection status changed */ +} + +void +Push2::connected () +{ + request_pressure_mode (); +} + +boost::shared_ptr +Push2::output_port() +{ + return _async_out; +} + +boost::shared_ptr +Push2::input_port() +{ + return _async_in; +} + +int +Push2::pad_note (int row, int col) const +{ + NNPadMap::const_iterator nni = nn_pad_map.find (36+(row*8)+col); + + if (nni != nn_pad_map.end()) { + return nni->second->filtered; + } + + return 0; +} + +void +Push2::update_selection_color () +{ + boost::shared_ptr current_midi_track = current_pad_target.lock(); + + if (!current_midi_track) { + return; + } + + selection_color = get_color_index (current_midi_track->presentation_info().color()); + contrast_color = get_color_index (ArdourCanvas::HSV (current_midi_track->presentation_info().color()).opposite().color()); + + reset_pad_colors (); +} + +void +Push2::reset_pad_colors () +{ + set_pad_scale (_scale_root, _root_octave, _mode, _in_key); +} + +void +Push2::set_pad_scale (int root, int octave, MusicalMode::Type mode, bool inkey) +{ + MusicalMode m (mode); + vector::iterator interval; + int note; + const int original_root = root; + + interval = m.steps.begin(); + root += (octave*12); + note = root; + + const int root_start = root; + + set mode_map; /* contains only notes in mode, O(logN) lookup */ + vector mode_vector; /* sorted in note order */ + + mode_map.insert (note); + mode_vector.push_back (note); + + /* build a map of all notes in the mode, from the root to 127 */ + + while (note < 128) { + + if (interval == m.steps.end()) { + + /* last distance was the end of the scale, + so wrap, adding the next note at one + octave above the last root. + */ + + interval = m.steps.begin(); + root += 12; + mode_map.insert (root); + mode_vector.push_back (root); + + } else { + note = (int) floor (root + (2.0 * (*interval))); + interval++; + mode_map.insert (note); + mode_vector.push_back (note); + } + } + + fn_pad_map.clear (); + + if (inkey) { + + vector::iterator notei; + int row_offset = 0; + + for (int row = 0; row < 8; ++row) { + + /* Ableton's grid layout wraps the available notes in the scale + * by offsetting 3 notes per row (from the bottom) + */ + + notei = mode_vector.begin(); + notei += row_offset; + row_offset += 3; + + for (int col = 0; col < 8; ++col) { + int index = 36 + (row*8) + col; + Pad* pad = nn_pad_map[index]; + int notenum; + if (notei != mode_vector.end()) { + + notenum = *notei; + pad->filtered = notenum; + + fn_pad_map.insert (make_pair (notenum, pad)); + + if ((notenum % 12) == original_root) { + pad->set_color (selection_color); + pad->perma_color = selection_color; + } else { + pad->set_color (LED::White); + pad->perma_color = LED::White; + } + + pad->do_when_pressed = Pad::FlashOff; + notei++; + + } else { + + pad->set_color (LED::Black); + pad->do_when_pressed = Pad::Nothing; + pad->filtered = -1; + } + + pad->set_state (LED::OneShot24th); + write (pad->state_msg()); + } + } + + } else { + + /* chromatic: all notes available, but highlight those in the scale */ + + for (note = 36; note < 100; ++note) { + + Pad* pad = nn_pad_map[note]; + + /* Chromatic: all pads play, half-tone steps. Light + * those in the scale, and highlight root notes + */ + + pad->filtered = root_start + (note - 36); + + fn_pad_map.insert (make_pair (pad->filtered, pad)); + + if (mode_map.find (note) != mode_map.end()) { + + if ((note % 12) == original_root) { + pad->set_color (selection_color); + pad->perma_color = selection_color; + } else { + pad->set_color (LED::White); + pad->perma_color = LED::White; + } + + pad->do_when_pressed = Pad::FlashOff; + + } else { + + /* note is not in mode, turn it off */ + + pad->do_when_pressed = Pad::FlashOn; + pad->set_color (LED::Black); + + } + + pad->set_state (LED::OneShot24th); + write (pad->state_msg()); + } + } + + /* store state */ + + bool changed = false; + + if (_scale_root != original_root) { + _scale_root = original_root; + changed = true; + } + if (_root_octave != octave) { + _root_octave = octave; + changed = true; + } + if (_in_key != inkey) { + _in_key = inkey; + changed = true; + } + if (_mode != mode) { + _mode = mode; + changed = true; + } + + if (changed) { + ScaleChange (); /* EMIT SIGNAL */ + } +} + +void +Push2::set_percussive_mode (bool yn) +{ + if (!yn) { + cerr << "back to scale\n"; + set_pad_scale (_scale_root, _root_octave, _mode, _in_key); + percussion = false; + return; + } + + int drum_note = 36; + + fn_pad_map.clear (); + + for (int row = 0; row < 8; ++row) { + + for (int col = 0; col < 4; ++col) { + + int index = 36 + (row*8) + col; + Pad* pad = nn_pad_map[index]; + + pad->filtered = drum_note; + drum_note++; + } + } + + for (int row = 0; row < 8; ++row) { + + for (int col = 4; col < 8; ++col) { + + int index = 36 + (row*8) + col; + Pad* pad = nn_pad_map[index]; + + pad->filtered = drum_note; + drum_note++; + } + } + + percussion = true; +} + +Push2Layout* +Push2::current_layout () const +{ + Glib::Threads::Mutex::Lock lm (layout_lock); + return _current_layout; +} + +void +Push2::stripable_selection_change (StripableNotificationListPtr selected) +{ + boost::shared_ptr pad_port = boost::dynamic_pointer_cast(_async_in)->shadow_port(); + boost::shared_ptr current_midi_track = current_pad_target.lock(); + boost::shared_ptr new_pad_target; + + /* See if there's a MIDI track selected */ + + for (StripableNotificationList::iterator si = selected->begin(); si != selected->end(); ++si) { + + new_pad_target = boost::dynamic_pointer_cast ((*si).lock()); + + if (new_pad_target) { + break; + } + } + + if (current_midi_track == new_pad_target) { + /* nothing to do */ + return; + } + + if (!new_pad_target) { + /* leave existing connection alone */ + return; + } + + /* disconnect from pad port, if appropriate */ + + if (current_midi_track && pad_port) { + + /* XXX this could possibly leave dangling MIDI notes. + * + * A general libardour fix is required. It isn't obvious + * how note resolution can be done unless disconnecting + * becomes "slow" (i.e. deferred for as long as it takes + * to resolve notes). + */ + current_midi_track->input()->disconnect (current_midi_track->input()->nth(0), pad_port->name(), this); + } + + /* now connect the pad port to this (newly) selected midi + * track, if indeed there is one. + */ + + if (new_pad_target && pad_port) { + new_pad_target->input()->connect (new_pad_target->input()->nth (0), pad_port->name(), this); + current_pad_target = new_pad_target; + selection_color = get_color_index (new_pad_target->presentation_info().color()); + contrast_color = get_color_index (ArdourCanvas::HSV (new_pad_target->presentation_info().color()).opposite().color()); + } else { + current_pad_target.reset (); + selection_color = LED::Green; + contrast_color = LED::Green; + } + + reset_pad_colors (); +} + +Push2::Button* +Push2::button_by_id (ButtonID bid) +{ + return id_button_map[bid]; +} + +uint8_t +Push2::get_color_index (ArdourCanvas::Color rgba) +{ + ColorMap::iterator i = color_map.find (rgba); + + if (i != color_map.end()) { + return i->second; + } + + double dr, dg, db, da; + int r, g, b; + ArdourCanvas::color_to_rgba (rgba, dr, dg, db, da); + int w = 126; /* not sure where/when we should get this value */ + + + r = (int) floor (255.0 * dr); + g = (int) floor (255.0 * dg); + b = (int) floor (255.0 * db); + + /* get a free index */ + + uint8_t index; + + if (color_map_free_list.empty()) { + /* random replacement of any entry above zero and below 122 (where the + * Ableton standard colors live) + */ + index = 1 + (random() % 121); + } else { + index = color_map_free_list.top(); + color_map_free_list.pop(); + } + + MidiByteArray palette_msg (17, + 0xf0, + 0x00 , 0x21, 0x1d, 0x01, 0x01, 0x03, /* reset palette header */ + 0x00, /* index = 7 */ + 0x00, 0x00, /* r = 8 & 9 */ + 0x00, 0x00, /* g = 10 & 11 */ + 0x00, 0x00, /* b = 12 & 13 */ + 0x00, 0x00, /* w (a?) = 14 & 15*/ + 0xf7); + palette_msg[7] = index; + palette_msg[8] = r & 0x7f; + palette_msg[9] = (r & 0x80) >> 7; + palette_msg[10] = g & 0x7f; + palette_msg[11] = (g & 0x80) >> 7; + palette_msg[12] = b & 0x7f; + palette_msg[13] = (b & 0x80) >> 7; + palette_msg[14] = w & 0x7f; + palette_msg[15] = w & 0x80; + + write (palette_msg); + + MidiByteArray update_pallette_msg (8, 0xf0, 0x00, 0x21, 0x1d, 0x01, 0x01, 0x05, 0xF7); + write (update_pallette_msg); + + color_map[rgba] = index; + + return index; +} + +void +Push2::build_color_map () +{ + /* These are "standard" colors that Ableton docs suggest will always be + there. Put them in our color map so that when we look up these + colors, we will use the Ableton indices for them. + */ + + color_map.insert (make_pair (RGB_TO_UINT (0,0,0), 0)); + color_map.insert (make_pair (RGB_TO_UINT (204,204,204), 122)); + color_map.insert (make_pair (RGB_TO_UINT (64,64,64), 123)); + color_map.insert (make_pair (RGB_TO_UINT (20,20,20), 124)); + color_map.insert (make_pair (RGB_TO_UINT (0,0,255), 125)); + color_map.insert (make_pair (RGB_TO_UINT (0,255,0), 126)); + color_map.insert (make_pair (RGB_TO_UINT (255,0,0), 127)); + + for (uint8_t n = 1; n < 122; ++n) { + color_map_free_list.push (n); + } +} + +void +Push2::fill_color_table () +{ + colors.insert (make_pair (DarkBackground, ArdourCanvas::rgba_to_color (0, 0, 0, 1))); + colors.insert (make_pair (LightBackground, ArdourCanvas::rgba_to_color (0.98, 0.98, 0.98, 1))); + + colors.insert (make_pair (ParameterName, ArdourCanvas::rgba_to_color (0.98, 0.98, 0.98, 1))); + + colors.insert (make_pair (KnobArcBackground, ArdourCanvas::rgba_to_color (0.3, 0.3, 0.3, 1.0))); + colors.insert (make_pair (KnobArcStart, ArdourCanvas::rgba_to_color (1.0, 0.0, 0.0, 1.0))); + colors.insert (make_pair (KnobArcEnd, ArdourCanvas::rgba_to_color (0.0, 1.0, 0.0, 1.0))); + + colors.insert (make_pair (KnobLineShadow, ArdourCanvas::rgba_to_color (0, 0, 0, 0.3))); + colors.insert (make_pair (KnobLine, ArdourCanvas::rgba_to_color (1, 1, 1, 1))); + + colors.insert (make_pair (KnobForeground, ArdourCanvas::rgba_to_color (0.2, 0.2, 0.2, 1))); + colors.insert (make_pair (KnobBackground, ArdourCanvas::rgba_to_color (0.2, 0.2, 0.2, 1))); + colors.insert (make_pair (KnobShadow, ArdourCanvas::rgba_to_color (0, 0, 0, 0.1))); + colors.insert (make_pair (KnobBorder, ArdourCanvas::rgba_to_color (0, 0, 0, 1))); + +} + +ArdourCanvas::Color +Push2::get_color (ColorName name) +{ + Colors::iterator c = colors.find (name); + if (c != colors.end()) { + return c->second; + } + + return random(); +} + +void +Push2::set_current_layout (Push2Layout* layout) +{ + if (layout && layout == _current_layout) { + _current_layout->show (); + } else { + + if (_current_layout) { + _current_layout->hide (); + _canvas->root()->remove (_current_layout); + _previous_layout = _current_layout; + } + + _current_layout = layout; + + if (_current_layout) { + _canvas->root()->add (_current_layout); + _current_layout->show (); + } + + + _canvas->request_redraw (); + } +} + +void +Push2::use_previous_layout () +{ + if (_previous_layout) { + set_current_layout (_previous_layout); + } +} + +void +Push2::request_pressure_mode () +{ + MidiByteArray msg (8, 0xF0, 0x00, 0x21, 0x1D, 0x01, 0x01, 0x1F, 0xF7); + write (msg); +} + +void +Push2::set_pressure_mode (PressureMode pm) +{ + MidiByteArray msg (9, 0xF0, 0x00, 0x21, 0x1D, 0x01, 0x01, 0x1E, 0x0, 0xF7); + + switch (pm) { + case AfterTouch: + /* nothing to do, message is correct */ + break; + case PolyPressure: + msg[7] = 0x1; + break; + default: + return; + } + + write (msg); + cerr << "Sent PM message " << msg << endl; +}