X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Faudio_decoder.cc;h=2944357bac7fe0f279bb8da163915c1e730f65e9;hb=aeb835a18c8df347e0ed68fb24631b320abeb611;hp=a73ad4d7c4c2e510b129937fa47b7eba9bdf7595;hpb=da19eaac0dd80afed3dd282d61ea3298196a5090;p=dcpomatic.git diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc index a73ad4d7c..2944357ba 100644 --- a/src/lib/audio_decoder.cc +++ b/src/lib/audio_decoder.cc @@ -1,5 +1,5 @@ /* - Copyright (C) 2012 Carl Hetherington + Copyright (C) 2012-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -19,38 +19,85 @@ #include "audio_decoder.h" #include "audio_buffers.h" -#include "exceptions.h" -#include "log.h" -#include "resampler.h" +#include "audio_decoder_stream.h" +#include "audio_content.h" +#include +#include #include "i18n.h" -using std::stringstream; -using std::list; -using std::pair; using std::cout; -using boost::optional; +using std::map; using boost::shared_ptr; -AudioDecoder::AudioDecoder (shared_ptr film, shared_ptr content) - : Decoder (film) - , _audio_content (content) +AudioDecoder::AudioDecoder (shared_ptr content, bool fast) + : _audio_content (content) + , _ignore_audio (false) + , _fast (fast) { + BOOST_FOREACH (AudioStreamPtr i, content->audio_streams ()) { + _streams[i] = shared_ptr (new AudioDecoderStream (_audio_content, i, this)); + } +} + +ContentAudio +AudioDecoder::get_audio (AudioStreamPtr stream, Frame frame, Frame length, bool accurate) +{ + return _streams[stream]->get (frame, length, accurate); +} + +void +AudioDecoder::audio (AudioStreamPtr stream, shared_ptr data, ContentTime time) +{ + if (_ignore_audio) { + return; + } + + if (_streams.find (stream) == _streams.end ()) { + + /* This method can be called with an unknown stream during the following sequence: + - Add KDM to some DCP content. + - Content gets re-examined. + - SingleStreamAudioContent::take_from_audio_examiner creates a new stream. + - Some content property change signal is delivered so Player::Changed is emitted. + - Film viewer to re-gets the frame. + - Player calls DCPDecoder pass which calls this method on the new stream. + At this point the AudioDecoder does not know about the new stream. + + Then + - Some other property change signal is delivered which marks the player's pieces invalid. + - Film viewer re-gets again. + - Everything is OK. + + In this situation it is fine for us to silently drop the audio. + */ + + return; + } + + _streams[stream]->audio (data, time); } void -AudioDecoder::audio (shared_ptr data, ContentTime time) +AudioDecoder::flush () { - Audio (data, time); + for (map >::const_iterator i = _streams.begin(); i != _streams.end(); ++i) { + i->second->flush (); + } } -/** This is a bit odd, but necessary when we have (e.g.) FFmpegDecoders with no audio. - * The player needs to know that there is no audio otherwise it will keep trying to - * pass() the decoder to get it to emit audio. - */ -bool -AudioDecoder::has_audio () const +void +AudioDecoder::seek (ContentTime t, bool accurate) +{ + for (map >::const_iterator i = _streams.begin(); i != _streams.end(); ++i) { + i->second->seek (t, accurate); + } +} + +/** Set this player never to produce any audio data */ +void +AudioDecoder::set_ignore_audio () { - return _audio_content->audio_channels () > 0; + _ignore_audio = true; }