X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fdecoder.h;h=0d35ebb3a01675c3b75e7961f2975154dc4d9724;hb=854f2e5bbb7ffb9758b823af87034033033f3cb8;hp=312cbbe8e06b8e791d06ea999cc2555a2422f4f3;hpb=4dfce74792c3ea55ecf2479568f76d7e54b826e0;p=dcpomatic.git diff --git a/src/lib/decoder.h b/src/lib/decoder.h index 312cbbe8e..df3ac4f39 100644 --- a/src/lib/decoder.h +++ b/src/lib/decoder.h @@ -1,5 +1,5 @@ /* - Copyright (C) 2012 Carl Hetherington + Copyright (C) 2012-2013 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,139 +21,34 @@ * @brief Parent class for decoders of content. */ -#ifndef DVDOMATIC_DECODER_H -#define DVDOMATIC_DECODER_H +#ifndef DCPOMATIC_DECODER_H +#define DCPOMATIC_DECODER_H -#include -#include -#include #include -#include -#include "util.h" -#include "stream.h" +#include +#include +#include "types.h" +#include "dcpomatic_time.h" -class Job; -class FilmState; -class Options; -class Image; -class Log; -class DelayLine; -class TimedSubtitle; -class Subtitle; +class Decoded; +class Film; /** @class Decoder. * @brief Parent class for decoders of content. - * - * These classes can be instructed run through their content - * (by calling ::go), and they emit signals when video or audio data is ready for something else - * to process. */ -class Decoder +class Decoder : public boost::noncopyable { public: - Decoder (boost::shared_ptr, boost::shared_ptr, Job *, Log *, bool, bool); - virtual ~Decoder (); + virtual ~Decoder () {} - /* Methods to query our input video */ - - /** @return length in video frames */ - virtual int length_in_frames () const = 0; - /** @return video frames per second, or 0 if unknown */ - virtual float frames_per_second () const = 0; - /** @return native size in pixels */ - virtual Size native_size () const = 0; - /** @return number of audio channels */ - virtual int audio_channels () const = 0; - /** @return audio sampling rate in Hz */ - virtual int audio_sample_rate () const = 0; - /** @return format of audio samples */ - virtual AVSampleFormat audio_sample_format () const = 0; - virtual int64_t audio_channel_layout () const = 0; - virtual bool has_subtitles () const = 0; - - void process_begin (); - bool pass (); - void process_end (); - void go (); - - /** @return the index of the last video frame to be processed */ - int last_video_frame () const { - return _video_frame; - } - - virtual std::vector audio_streams () const { - return std::vector (); - } - - virtual std::vector subtitle_streams () const { - return std::vector (); - } - - virtual void set_audio_stream (Stream s) {} - virtual void set_subtitle_stream (Stream s) {} - - /** Emitted when a video frame is ready. - * First parameter is the frame. - * Second parameter is its index within the content. - * Third parameter is either 0 or a subtitle that should be on this frame. - */ - sigc::signal, int, boost::shared_ptr > Video; - - /** Emitted when some audio data is ready. - * First parameter is the interleaved sample data, format is given in the FilmState. - * Second parameter is the size of the data. - */ - sigc::signal Audio; - -protected: - /** perform a single pass at our content */ - virtual bool do_pass () = 0; - virtual PixelFormat pixel_format () const = 0; - virtual int time_base_numerator () const = 0; - virtual int time_base_denominator () const = 0; - virtual int sample_aspect_ratio_numerator () const = 0; - virtual int sample_aspect_ratio_denominator () const = 0; - - void process_video (AVFrame *); - void process_audio (uint8_t *, int); - void process_subtitle (boost::shared_ptr); - - /** our FilmState */ - boost::shared_ptr _fs; - /** our options */ - boost::shared_ptr _opt; - /** associated Job, or 0 */ - Job* _job; - /** log that we can write to */ - Log* _log; - - /** true to do the bare minimum of work; just run through the content. Useful for acquiring - * accurate frame counts as quickly as possible. This generates no video or audio output. +protected: + /** Seek so that the next peek() will yield the next thing + * (video/sound frame, subtitle etc.) at or after the requested + * time. Pass accurate = true to try harder to get close to + * the request. */ - bool _minimal; - - /** ignore_length Ignore the content's claimed length when computing progress */ - bool _ignore_length; - -private: - void setup_video_filters (); - - /** last video frame to be processed */ - int _video_frame; - - AVFilterContext* _buffer_src_context; - AVFilterContext* _buffer_sink_context; - - bool _have_setup_video_filters; - DelayLine* _delay_line; - int _delay_in_bytes; - - /* Number of audio frames that we have pushed to the encoder - (at the DCP sample rate). - */ - int64_t _audio_frames_processed; - - boost::shared_ptr _timed_subtitle; + virtual void seek (ContentTime time, bool accurate) = 0; + virtual bool pass () = 0; }; #endif