X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Ftranscode_job.cc;h=7fe28d210873abd328b75b212da1154e915731a4;hb=a2ceaa313a2b8ba28516c935f7f8b82d69957b77;hp=356e862e0c87bb14de9d00d4ff7a6935abdfc5b2;hpb=235036f79a78e025d8a348f8aa5b7d09cbc1b5b9;p=dcpomatic.git diff --git a/src/lib/transcode_job.cc b/src/lib/transcode_job.cc index 356e862e0..7fe28d210 100644 --- a/src/lib/transcode_job.cc +++ b/src/lib/transcode_job.cc @@ -1,5 +1,5 @@ /* - Copyright (C) 2012-2015 Carl Hetherington + Copyright (C) 2012-2019 Carl Hetherington This file is part of DCP-o-matic. @@ -42,6 +42,7 @@ using std::fixed; using std::setprecision; using std::cout; using boost::shared_ptr; +using boost::optional; using boost::dynamic_pointer_cast; /** @param film Film to use */ @@ -51,6 +52,14 @@ TranscodeJob::TranscodeJob (shared_ptr film) } +TranscodeJob::~TranscodeJob () +{ + /* We have to stop the job thread here as we're about to start tearing down + the Encoder, which is bad news if the job thread is still feeding it data. + */ + stop_thread (); +} + string TranscodeJob::name () const { @@ -79,8 +88,6 @@ TranscodeJob::run () DCPOMATIC_ASSERT (_encoder); _encoder->go (); - set_progress (1); - set_state (FINISHED_OK); struct timeval finish; gettimeofday (&finish, 0); @@ -104,6 +111,9 @@ TranscodeJob::run () _encoder.reset (); + set_progress (1); + set_state (FINISHED_OK); + } catch (...) { _encoder.reset (); throw; @@ -130,11 +140,11 @@ TranscodeJob::status () const _film->length().frames_round (_film->video_frame_rate ()) ); - float const fps = _encoder->current_rate (); + optional const fps = _encoder->current_rate (); if (fps) { char fps_buffer[64]; /// TRANSLATORS: fps here is an abbreviation for frames per second - snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), fps); + snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), *fps); strncat (buffer, fps_buffer, strlen(buffer) - 1); } } @@ -156,12 +166,12 @@ TranscodeJob::remaining_time () const /* We're encoding so guess based on the current encoding rate */ - float fps = e->current_rate (); + optional fps = e->current_rate (); - if (fps == 0) { + if (!fps) { return 0; } /* Compute approximate proposed length here, as it's only here that we need it */ - return (_film->length().frames_round (_film->video_frame_rate ()) - e->frames_done()) / fps; + return (_film->length().frames_round(_film->video_frame_rate()) - e->frames_done()) / *fps; }