X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Ftranscode_job.cc;h=fb586b0825631da9e9a9efc79038103733735791;hb=001ba1644fc6aa54f91fcaaa62ae7e5de2313bc1;hp=981816fd528f24edc19e071cf37526c88f37b714;hpb=4e0e525106669ef350e86721f77a508d178524c8;p=dcpomatic.git diff --git a/src/lib/transcode_job.cc b/src/lib/transcode_job.cc index 981816fd5..fb586b082 100644 --- a/src/lib/transcode_job.cc +++ b/src/lib/transcode_job.cc @@ -42,6 +42,7 @@ using std::fixed; using std::setprecision; using std::cout; using boost::shared_ptr; +using boost::optional; using boost::dynamic_pointer_cast; /** @param film Film to use */ @@ -53,9 +54,6 @@ TranscodeJob::TranscodeJob (shared_ptr film) TranscodeJob::~TranscodeJob () { - /* We have to stop the job thread here as we're about to start tearing down - the Encoder, which is bad news if the job thread is still feeding it data. - */ stop_thread (); } @@ -87,8 +85,6 @@ TranscodeJob::run () DCPOMATIC_ASSERT (_encoder); _encoder->go (); - set_progress (1); - set_state (FINISHED_OK); struct timeval finish; gettimeofday (&finish, 0); @@ -112,6 +108,9 @@ TranscodeJob::run () _encoder.reset (); + set_progress (1); + set_state (FINISHED_OK); + } catch (...) { _encoder.reset (); throw; @@ -138,11 +137,11 @@ TranscodeJob::status () const _film->length().frames_round (_film->video_frame_rate ()) ); - float const fps = _encoder->current_rate (); + optional const fps = _encoder->current_rate (); if (fps) { char fps_buffer[64]; /// TRANSLATORS: fps here is an abbreviation for frames per second - snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), fps); + snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), *fps); strncat (buffer, fps_buffer, strlen(buffer) - 1); } } @@ -164,12 +163,12 @@ TranscodeJob::remaining_time () const /* We're encoding so guess based on the current encoding rate */ - float fps = e->current_rate (); + optional fps = e->current_rate (); - if (fps == 0) { + if (!fps) { return 0; } /* Compute approximate proposed length here, as it's only here that we need it */ - return (_film->length().frames_round (_film->video_frame_rate ()) - e->frames_done()) / fps; + return (_film->length().frames_round(_film->video_frame_rate()) - e->frames_done()) / *fps; }