X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Flib%2Fwriter.h;h=28e243c352a87247e731b33aac6d67a991dd825c;hb=69f25e496ba409c02aa27b1e07dfcde34c86a32b;hp=e817b1ca205beadc9d7ebbfe256ba2d04183a963;hpb=854f2e5bbb7ffb9758b823af87034033033f3cb8;p=dcpomatic.git diff --git a/src/lib/writer.h b/src/lib/writer.h index e817b1ca2..28e243c35 100644 --- a/src/lib/writer.h +++ b/src/lib/writer.h @@ -1,5 +1,5 @@ /* - Copyright (C) 2012 Carl Hetherington + Copyright (C) 2012-2015 Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,32 +21,31 @@ * @brief Writer class. */ -#include +#include "types.h" +#include "player_subtitles.h" +#include "data.h" +#include "exception_store.h" #include +#include #include #include -#include "exceptions.h" -#include "types.h" +#include class Film; -class EncodedData; +class Data; class AudioBuffers; class Job; - -namespace dcp { - class MonoPictureMXF; - class MonoPictureMXFWriter; - class StereoPictureMXF; - class StereoPictureMXFWriter; - class PictureMXF; - class PictureMXFWriter; - class SoundMXF; - class SoundMXFWriter; -} +class Font; +class ReferencedReelAsset; +class ReelWriter; struct QueueItem { public: + QueueItem () + : size (0) + {} + enum Type { /** a normal frame with some JPEG200 data */ FULL, @@ -55,14 +54,18 @@ public: state but we use the data that is already on disk. */ FAKE, + REPEAT, } type; /** encoded data for FULL */ - boost::shared_ptr encoded; + boost::optional encoded; /** size of data for FAKE */ int size; - /** frame index */ + /** reel index */ + size_t reel; + /** frame index within the reel */ int frame; + /** eyes for FULL, FAKE and REPEAT */ Eyes eyes; }; @@ -70,13 +73,13 @@ bool operator< (QueueItem const & a, QueueItem const & b); bool operator== (QueueItem const & a, QueueItem const & b); /** @class Writer - * @brief Class to manage writing JPEG2000 and audio data to MXFs on disk. + * @brief Class to manage writing JPEG2000 and audio data to assets on disk. * - * This class creates sound and picture MXFs, then takes EncodedData + * This class creates sound and picture assets, then takes Data * or AudioBuffers objects (containing image or sound data respectively) - * and writes them to the MXFs. + * and writes them to the assets. * - * ::write() for EncodedData can be called out of order, and the Writer + * ::write() for Data (picture) can be called out of order, and the Writer * will sort it out. write() for AudioBuffers must be called in order. */ @@ -86,27 +89,33 @@ public: Writer (boost::shared_ptr, boost::weak_ptr); ~Writer (); - bool can_fake_write (int) const; - - void write (boost::shared_ptr, int, Eyes); - void fake_write (int, Eyes); + void start (); + + bool can_fake_write (Frame) const; + + void write (Data, Frame, Eyes); + void fake_write (Frame, Eyes); + void repeat (Frame, Eyes); void write (boost::shared_ptr); - void repeat (int f, Eyes); + void write (PlayerSubtitles subs); + void write (std::list > fonts); + void write (ReferencedReelAsset asset); void finish (); -private: + void set_encoder_threads (int threads); +private: void thread (); void terminate_thread (bool); - void check_existing_picture_mxf (); - bool check_existing_picture_mxf_frame (FILE *, int, Eyes); bool have_sequenced_image_at_queue_head (); + size_t video_reel (int frame) const; /** our Film */ boost::shared_ptr _film; boost::weak_ptr _job; - /** the first frame index that does not already exist in our MXF */ - int _first_nonexistant_frame; + std::vector _reels; + std::vector::iterator _audio_reel; + std::vector::iterator _subtitle_reel; /** our thread, or 0 */ boost::thread* _thread; @@ -117,32 +126,27 @@ private: /** number of FULL frames whose JPEG200 data is currently held in RAM */ int _queued_full_in_memory; /** mutex for thread state */ - mutable boost::mutex _mutex; + mutable boost::mutex _state_mutex; /** condition to manage thread wakeups when we have nothing to do */ boost::condition _empty_condition; /** condition to manage thread wakeups when we have too much to do */ boost::condition _full_condition; - /** the data of the last written frame, or 0 if there isn't one */ - boost::shared_ptr _last_written[EYES_COUNT]; - /** the index of the last written frame */ - int _last_written_frame; - Eyes _last_written_eyes; /** maximum number of frames to hold in memory, for when we are managing - ordering - */ - static const int _maximum_frames_in_memory; + * ordering + */ + int _maximum_frames_in_memory; /** number of FULL written frames */ int _full_written; /** number of FAKE written frames */ int _fake_written; + int _repeat_written; /** number of frames pushed to disk and then recovered due to the limit of frames to be held in memory. */ int _pushed_to_disk; - - boost::shared_ptr _picture_mxf; - boost::shared_ptr _picture_mxf_writer; - boost::shared_ptr _sound_mxf; - boost::shared_ptr _sound_mxf_writer; + + std::list _reel_assets; + + std::list > _fonts; };