X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Fsound_asset.h;h=5c230e06848805ab114bc032a734a32983d78d54;hb=1368dfded40e5a774a73e2256e214bcaf4e74866;hp=c63bab90ccd391f49a7aeab8bb1d98c5176b0097;hpb=82d22d7ff5328fae4f2e3048e63a2b11f3ce36b4;p=libdcp.git diff --git a/src/sound_asset.h b/src/sound_asset.h index c63bab90..5c230e06 100644 --- a/src/sound_asset.h +++ b/src/sound_asset.h @@ -17,33 +17,142 @@ */ +#ifndef LIBDCP_SOUND_ASSET_H +#define LIBDCP_SOUND_ASSET_H + /** @file src/sound_asset.h - * @brief An asset made up of WAV files + * @brief An asset made up of PCM audio data files */ -#include "asset.h" +#include "mxf_asset.h" +#include "types.h" +#include "metadata.h" namespace libdcp { +class SoundFrame; +class SoundAsset; + +class SoundAssetWriter +{ +public: + ~SoundAssetWriter (); + + void write (float const * const *, int); + void finalize (); + +private: + friend class SoundAsset; + + SoundAssetWriter (SoundAsset *, MXFMetadata const &); + + /* no copy construction */ + SoundAssetWriter (SoundAssetWriter const &); + SoundAssetWriter& operator= (SoundAssetWriter const &); + + void write_current_frame (); + + /* do this with an opaque pointer so we don't have to include + ASDCP headers + */ + + struct ASDCPState; + boost::shared_ptr _state; + + SoundAsset* _asset; + bool _finalized; + int _frames_written; + int _frame_buffer_offset; + MXFMetadata _metadata; +}; + /** @brief An asset made up of WAV files */ -class SoundAsset : public Asset +class SoundAsset : public MXFAsset { public: - /** Construct a SoundAsset, generating the MXF from the WAV files. + /** Construct a SoundAsset, generating the MXF from some WAV files. * This may take some time; progress is indicated by emission of the Progress signal. * @param files Pathnames of sound files, in the order Left, Right, Centre, Lfe (sub), Left surround, Right surround. - * @param mxf_path Pathname of MXF file to create. + * @param directory Directory in which to create MXF file. + * @param mxf_name Name of MXF file to create. * @param progress Signal to inform of progress. * @param fps Frames per second. - * @param length Length in frames. + * @param intrinsic_duration Length of the whole asset in frames. + * Note that this is different to entry_point in that the asset will contain no data before start_frame. */ - SoundAsset (std::list const & files, std::string mxf_path, sigc::signal1* progress, int fps, int length); + SoundAsset ( + std::vector const & files, + std::string directory, + std::string mxf_name, + boost::signals2::signal* progress, + int fps, + int intrinsic_duration, + MXFMetadata const & metadata = MXFMetadata () + ); + /** Construct a SoundAsset, generating the MXF from some WAV files. + * This may take some time; progress is indicated by emission of the Progress signal. + * @param get_path Functor which returns a WAV file path for a given channel. + * @param directory Directory in which to create MXF file. + * @param mxf_name Name of MXF file to create. + * @param progress Signal to inform of progress. + * @param fps Frames per second. + * @param intrinsic_duration Length of the whole asset in frames. + * @param channels Number of audio channels. + */ + SoundAsset ( + boost::function get_path, + std::string directory, + std::string mxf_name, + boost::signals2::signal* progress, + int fps, + int intrinsic_duration, + int channels, + MXFMetadata const & metadata = MXFMetadata () + ); + + SoundAsset ( + std::string directory, + std::string mxf_name + ); + + SoundAsset ( + std::string directory, + std::string mxf_name, + int fps, + int channels, + int sampling_rate + ); + + boost::shared_ptr start_write (MXFMetadata const & metadata = MXFMetadata ()); + /** Write details of this asset to a CPL stream. * @param s Stream. */ void write_to_cpl (std::ostream& s) const; + + bool equals (boost::shared_ptr other, EqualityOptions opt, boost::function note) const; + + boost::shared_ptr get_frame (int n) const; + + int channels () const { + return _channels; + } + + int sampling_rate () const { + return _sampling_rate; + } + +private: + void construct (boost::function get_path, MXFMetadata const &); + std::string path_from_channel (Channel channel, std::vector const & files); + + /** Number of channels in the asset */ + int _channels; + int _sampling_rate; }; } + +#endif