X-Git-Url: https://main.carlh.net/gitweb/?a=blobdiff_plain;f=src%2Fwx%2Fgl_video_view.h;h=36edd6b8b979111285a7df2dcc4421efbd37c0f1;hb=b5632b00565286feed6b3efa1c1b4b19b1b0f164;hp=22b6d8513d18e4434be85e57887acf2c30a54ac8;hpb=798819f74c6d194b95d3458f88b7ad60ef5f282c;p=dcpomatic.git diff --git a/src/wx/gl_video_view.h b/src/wx/gl_video_view.h index 22b6d8513..36edd6b8b 100644 --- a/src/wx/gl_video_view.h +++ b/src/wx/gl_video_view.h @@ -1,5 +1,5 @@ /* - Copyright (C) 2019 Carl Hetherington + Copyright (C) 2020 Carl Hetherington This file is part of DCP-o-matic. @@ -20,14 +20,19 @@ #include "video_view.h" #include "lib/signaller.h" -#include +#include "lib/position.h" +#include "lib/warnings.h" +DCPOMATIC_DISABLE_WARNINGS #include +#include +DCPOMATIC_ENABLE_WARNINGS #include -#include +#include #include #include #undef None #undef Success +#undef Status class GLVideoView : public VideoView { @@ -35,7 +40,6 @@ public: GLVideoView (FilmViewer* viewer, wxWindow* parent); ~GLVideoView (); - void set_image (boost::shared_ptr image); wxWindow* get () const { return _canvas; } @@ -43,27 +47,38 @@ public: void start (); void stop (); - bool display_next_frame (bool); + NextFrameResult display_next_frame (bool); bool vsync_enabled () const { return _vsync_enabled; } private: - void paint (); - void draw (); + void set_image (std::shared_ptr image); + void set_image_and_draw (); + void draw (Position inter_position, dcp::Size inter_size); void thread (); + void thread_playing (); + void request_one_shot (); + void check_for_butler_errors (); + void ensure_context (); + void size_changed (wxSizeEvent const &); wxGLCanvas* _canvas; wxGLContext* _context; + boost::atomic _canvas_size; + GLuint _id; boost::optional _size; + bool _have_storage; bool _vsync_enabled; - boost::thread* _thread; + boost::thread _thread; boost::mutex _playing_mutex; - boost::condition _playing_condition; - bool _playing; - bool _one_shot; + boost::condition _thread_work_condition; + boost::atomic _playing; + boost::atomic _one_shot; + + std::shared_ptr _timer; };