Use MXFAsset::_interop to decide on whether to write asset XML as Interop or SMPTE.
authorCarl Hetherington <cth@carlh.net>
Wed, 15 Jan 2014 09:43:41 +0000 (09:43 +0000)
committerCarl Hetherington <cth@carlh.net>
Wed, 15 Jan 2014 09:43:41 +0000 (09:43 +0000)
commitbf59c288798851808359575662f202d390032aa7
treecbf4f646a60787614e25eeeb3c436432a04ea739
parent39f0ae0efb3406357253d19bf7588f3832735d0b
Use MXFAsset::_interop to decide on whether to write asset XML as Interop or SMPTE.
16 files changed:
src/asset.h
src/cpl.cc
src/mono_picture_asset.cc
src/mxf_asset.cc
src/mxf_asset.h
src/picture_asset.cc
src/picture_asset.h
src/picture_asset_writer_common.cc
src/reel.cc
src/reel.h
src/sound_asset.cc
src/stereo_picture_asset.cc
src/stereo_picture_asset.h
src/subtitle_asset.cc
src/subtitle_asset.h
test/cpl_sar.cc