#include <ardour/audioregion.h>
#include <ardour/audioplaylist.h>
#include <ardour/chan_count.h>
+#include <ardour/session_directory.h>
#include <ardour/source_factory.h>
#include <ardour/audiofilesource.h>
uint32_t cnt;
vector<boost::shared_ptr<AudioFileSource> > sources;
uint32_t nchans;
-
+
+ const string sound_directory = session->session_directory().sound_path().to_string();
+
nchans = region->n_channels();
/* don't do duplicate of the entire source if that's what is going on here */
for (cnt = 0; cnt < 999999; ++cnt) {
if (nchans == 1) {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
legalize_for_path(region->name()).c_str(), cnt);
}
else {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
legalize_for_path(region->name()).c_str(), cnt, n);
}
string path;
vector<boost::shared_ptr<AudioFileSource> > sources;
+ const string sound_directory = session->session_directory().sound_path().to_string();
+
uint32_t channels = count.n_audio();
for (uint32_t n=0; n < channels; ++n) {
for (cnt = 0; cnt < 999999; ++cnt) {
if (channels == 1) {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
legalize_for_path(playlist.name()).c_str(), cnt);
}
else {
- snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", session->sound_dir().c_str(),
+ snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
legalize_for_path(playlist.name()).c_str(), cnt, n);
}