Use Session::session_directory to access the sound path of the session in Editor...
authorTim Mayberry <mojofunk@gmail.com>
Sun, 17 Jun 2007 00:46:23 +0000 (00:46 +0000)
committerTim Mayberry <mojofunk@gmail.com>
Sun, 17 Jun 2007 00:46:23 +0000 (00:46 +0000)
git-svn-id: svn://localhost/ardour2/trunk@2001 d708f5d6-7413-0410-9779-e7cbd77b26cf

gtk2_ardour/editor_export_audio.cc

index f540998a1e2d90ff687c8205c4e8a68d48dce5f1..9b0a7c7cb590f2ff412f49a284fa304189b39b0b 100644 (file)
@@ -43,6 +43,7 @@
 #include <ardour/audioregion.h>
 #include <ardour/audioplaylist.h>
 #include <ardour/chan_count.h>
+#include <ardour/session_directory.h>
 #include <ardour/source_factory.h>
 #include <ardour/audiofilesource.h>
 
@@ -173,7 +174,9 @@ Editor::write_region (string path, boost::shared_ptr<AudioRegion> region)
        uint32_t cnt;
        vector<boost::shared_ptr<AudioFileSource> > sources;
        uint32_t nchans;
-       
+
+       const string sound_directory = session->session_directory().sound_path().to_string();
+
        nchans = region->n_channels();
        
        /* don't do duplicate of the entire source if that's what is going on here */
@@ -189,11 +192,11 @@ Editor::write_region (string path, boost::shared_ptr<AudioRegion> region)
                        
                        for (cnt = 0; cnt < 999999; ++cnt) {
                                if (nchans == 1) {
-                                       snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", session->sound_dir().c_str(),
+                                       snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
                                                  legalize_for_path(region->name()).c_str(), cnt);
                                }
                                else {
-                                       snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", session->sound_dir().c_str(),
+                                       snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
                                                  legalize_for_path(region->name()).c_str(), cnt, n);
                                }
 
@@ -319,17 +322,19 @@ Editor::write_audio_range (AudioPlaylist& playlist, const ChanCount& count, list
        string path;
        vector<boost::shared_ptr<AudioFileSource> > sources;
 
+       const string sound_directory = session->session_directory().sound_path().to_string();
+
        uint32_t channels = count.n_audio();
 
        for (uint32_t n=0; n < channels; ++n) {
                
                for (cnt = 0; cnt < 999999; ++cnt) {
                        if (channels == 1) {
-                               snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", session->sound_dir().c_str(),
+                               snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
                                          legalize_for_path(playlist.name()).c_str(), cnt);
                        }
                        else {
-                               snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", session->sound_dir().c_str(),
+                               snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
                                          legalize_for_path(playlist.name()).c_str(), cnt, n);
                        }