Make add speaker button work.
authorCarl Hetherington <carl@carlh.net>
Fri, 4 Mar 2011 17:34:42 +0000 (17:34 +0000)
committerCarl Hetherington <carl@carlh.net>
Fri, 4 Mar 2011 17:34:42 +0000 (17:34 +0000)
git-svn-id: svn://localhost/ardour2/branches/3.0@9071 d708f5d6-7413-0410-9779-e7cbd77b26cf

gtk2_ardour/speaker_dialog.cc
gtk2_ardour/speaker_dialog.h

index c32211dd9f145d7de7de7104f00df6df5623c23d..7c87047a7f986d56ccf14034a4ac432a1c08c4fc 100644 (file)
@@ -40,7 +40,6 @@ SpeakerDialog::SpeakerDialog ()
         , use_system_button (_("Use System"))
                               
 {
-        
         side_vbox.set_homogeneous (false);
         side_vbox.set_border_width (9);
         side_vbox.set_spacing (6);
@@ -68,6 +67,8 @@ SpeakerDialog::SpeakerDialog ()
         darea.signal_button_release_event().connect (sigc::mem_fun (*this, &SpeakerDialog::darea_button_release_event));
         darea.signal_motion_notify_event().connect (sigc::mem_fun (*this, &SpeakerDialog::darea_motion_notify_event));
 
+       add_speaker_button.signal_clicked().connect (sigc::mem_fun (*this, &SpeakerDialog::add_speaker));
+
         drag_index = -1;
 }
 
@@ -393,3 +394,10 @@ SpeakerDialog::handle_motion (gint evx, gint evy, GdkModifierType state)
 
        return true;
 }
+
+void
+SpeakerDialog::add_speaker ()
+{
+       speakers.add_speaker (PBD::AngularVector (0, 0, 0));
+       queue_draw ();
+}
index 4deee287ff375e44d991ec6bcc3d6e5581e3b2f9..2a63dab44fad6ce23f2b066fb3dfe613ddb65443 100644 (file)
@@ -66,6 +66,8 @@ private:
        void gtk_to_cart (PBD::CartesianVector& c) const;
        void cart_to_gtk (PBD::CartesianVector& c) const;
        int find_closest_object (gdouble x, gdouble y);
+
+       void add_speaker ();
 };
 
 #endif /* __ardour_gtk_speaker_dialog_h__ */