void
ARDOUR_UI::load_from_application_api (const std::string& path)
{
+ printf("ARDOUR_UI::load_from_application_api\n");
ARDOUR_COMMAND_LINE::session_name = path;
+ /* Cancel SessionDialog if it's visible to make OSX delegates work.
+ *
+ * ARDOUR_UI::starting connects app->ShouldLoad signal and then shows a SessionDialog
+ * race-condition:
+ * - ShouldLoad does not arrive in time, ARDOUR_COMMAND_LINE::session_name is empty:
+ * -> ARDOUR_UI::get_session_parameters starts a SessionDialog.
+ * - ShouldLoad signal arrives, this function is called and sets ARDOUR_COMMAND_LINE::session_name
+ * -> SessionDialog is not displayed
+ */
+ if (_session_dialog) {
+ std::string session_name = basename_nosuffix (ARDOUR_COMMAND_LINE::session_name);
+ std::string session_path = path;
+ if (Glib::file_test (session_path, Glib::FILE_TEST_IS_REGULAR)) {
+ session_path = Glib::path_get_dirname (session_path);
+ }
+ // signal the existing dialog in ARDOUR_UI::get_session_parameters()
+ _session_dialog->set_provided_session (session_name, session_path);
+ _session_dialog->response (RESPONSE_NONE);
+ _session_dialog->hide();
+ return;
+ }
+
+ int rv;
if (Glib::file_test (path, Glib::FILE_TEST_IS_DIR)) {
/* /path/to/foo => /path/to/foo, foo */
- load_session (path, basename_nosuffix (path));
+ rv = load_session (path, basename_nosuffix (path));
} else {
/* /path/to/foo/foo.ardour => /path/to/foo, foo */
- load_session (Glib::path_get_dirname (path), basename_nosuffix (path));
+ rv =load_session (Glib::path_get_dirname (path), basename_nosuffix (path));
+ }
+
+ // if load_session fails -> pop up SessionDialog.
+ if (rv) {
+ ARDOUR_COMMAND_LINE::session_name = "";
+
+ if (get_session_parameters (true, false)) {
+ exit (1);
+ }
+
+ goto_editor_window ();
}
}
SessionDialog session_dialog (should_be_new, session_name, session_path, load_template, cancel_not_quit);
+ _session_dialog = &session_dialog;
while (ret != 0) {
if (!ARDOUR_COMMAND_LINE::session_name.empty()) {
switch (session_dialog.run()) {
case RESPONSE_ACCEPT:
break;
+ case RESPONSE_NONE:
+ /* this is used for async * app->ShouldLoad(). */
+ continue; // while loop
+ break;
default:
if (quit_on_cancel) {
// JE - Currently (July 2014) this section can only get reached if the
}
}
+ _session_dialog = NULL;
+
return ret;
}