static ModifierMask snap_modifier () { return ModifierMask (snap_mod); }
static void set_snap_delta_modifier (guint);
- /** @return Modifier mask to temporarily toggle between relative and absolute grid setting;
+ /** @return Modifier mask to temporarily toggle between relative and absolute grid setting.
+ * Absolute grid is for aligning objects with the grid lines.
+ * Relative grid is for maintaining an initial position relative to the grid lines.
+ * With this modifier:
+ * - magnetic or normal grid should snap absolutely to the grid lines
+ * - no grid should become absolute grid.
*/
static ModifierMask snap_delta_modifier () { return ModifierMask (snap_delta_mod); }