delta *= dir;
#endif
- if (fabs(delta) > _slave->resolution() * 2) {
+#ifndef NDEBUG
+ if (slave_speed != 0.0) {
+ DEBUG_TRACE (DEBUG::Slave, string_compose ("delta = %1 speed = %2 ts = %3 M@%4 S@%5 avgdelta %6\n",
+ (int) (dir * this_delta),
+ slave_speed,
+ _transport_speed,
+ _transport_frame,
+ slave_transport_frame,
+ _transport_frame,
+ average_slave_delta));
+ }
+#endif
+ if (fabs(delta) > 2048) {
/* too far off, so locate and keep rolling */
DEBUG_TRACE (DEBUG::Slave, string_compose ("slave delta %1 is too big, locate to %2\n", delta, slave_transport_frame));
request_locate (slave_transport_frame, true);
}
}
-#ifndef NDEBUG
- if (slave_speed != 0.0) {
- DEBUG_TRACE (DEBUG::Slave, string_compose ("delta = %1 speed = %2 ts = %3 M@%4 S@%5 avgdelta %6\n",
- (int) (dir * this_delta),
- slave_speed,
- _transport_speed,
- _transport_frame,
- slave_transport_frame,
- _transport_frame,
- average_slave_delta));
- }
-#endif
if (!starting && !non_realtime_work_pending()) {
/* speed is set, we're locked, and good to go */