<menu name='Transport' action='Transport'>
<menuitem action='ToggleRoll'/>
<menu action="PlayMenu">
- <menuitem action='play-selected-regions'/>
+ <menuitem action='main-menu-play-selected-regions'/>
<menuitem action='play-edit-range'/>
<menuitem action='PlaySelection'/>
<menuitem action='play-from-edit-point-and-return'/>
act = ActionManager::register_action (transport_actions, X_("Loop"), _("Play Loop Range"), sigc::mem_fun(*this, &ARDOUR_UI::toggle_session_auto_loop));
ActionManager::session_sensitive_actions.push_back (act);
ActionManager::transport_sensitive_actions.push_back (act);
- act = ActionManager::register_action (transport_actions, X_("PlaySelection"), _("Play Selection"), sigc::mem_fun(*this, &ARDOUR_UI::transport_play_selection));
+ act = ActionManager::register_action (transport_actions, X_("PlaySelection"), _("Play Selected Range"), sigc::mem_fun(*this, &ARDOUR_UI::transport_play_selection));
ActionManager::session_sensitive_actions.push_back (act);
ActionManager::transport_sensitive_actions.push_back (act);
reg_sens (editor_actions, "set-loop-from-edit-range", _("Set Loop from Edit Range"), sigc::bind (sigc::mem_fun(*this, &Editor::set_loop_from_edit_range), false));
reg_sens (editor_actions, "set-punch-from-edit-range", _("Set Punch from Edit Range"), sigc::mem_fun(*this, &Editor::set_punch_from_edit_range));
+ /* this is a duplicated action so that the main menu can use a different label */
+ reg_sens (editor_actions, "main-menu-play-selected-regions", _("Play Selected Regions"), sigc::mem_fun (*this, &Editor::play_selected_region));
reg_sens (editor_actions, "play-from-edit-point", _("Play From Edit Point"), sigc::mem_fun(*this, &Editor::play_from_edit_point));
reg_sens (editor_actions, "play-from-edit-point-and-return", _("Play from Edit Point and Return"), sigc::mem_fun(*this, &Editor::play_from_edit_point_and_return));