static void allocate_working_buffers();
static void free_working_buffers();
- static size_t _working_buffers_size;
static Sample* _mixdown_buffer;
static gain_t* _gain_buffer;
static bool _build_missing_peakfiles;
static bool _build_peakfiles;
- static size_t _working_buffers_size;
-
/* these collections of working buffers for supporting
playlist's reading from potentially nested/recursive
sources assume SINGLE THREADED reads by the butler
using namespace ARDOUR;
using namespace PBD;
-size_t AudioDiskstream::_working_buffers_size = 0;
Sample* AudioDiskstream::_mixdown_buffer = 0;
gain_t* AudioDiskstream::_gain_buffer = 0;
void
AudioDiskstream::allocate_working_buffers()
{
- _working_buffers_size = max (disk_write_chunk_frames, disk_read_chunk_frames);
- _mixdown_buffer = new Sample[_working_buffers_size];
- _gain_buffer = new gain_t[_working_buffers_size];
+ /* with varifill buffer refilling, we compute the read size in bytes (to optimize
+ for disk i/o bandwidth) and then convert back into samples. These buffers
+ need to reflect the maximum size we could use, which is 4MB reads, or 2M samples
+ using 16 bit samples.
+ */
+ _mixdown_buffer = new Sample[2*1048576];
+ _gain_buffer = new gain_t[2*1048576];
}
void
{
delete [] _mixdown_buffer;
delete [] _gain_buffer;
- _working_buffers_size = 0;
_mixdown_buffer = 0;
_gain_buffer = 0;
}
Glib::Threads::Mutex AudioSource::_level_buffer_lock;
vector<boost::shared_array<Sample> > AudioSource::_mixdown_buffers;
vector<boost::shared_array<gain_t> > AudioSource::_gain_buffers;
-size_t AudioSource::_working_buffers_size = 0;
bool AudioSource::_build_missing_peakfiles = false;
/** true if we want peakfiles (e.g. if we are displaying a GUI) */