if (frame != last_update_frame) {
+
+#ifdef CONTINUOUS_SCROLL
+#ifndef CONTINUOUS_SCROLL
if (frame < leftmost_frame || frame > leftmost_frame + current_page_frames()) {
if (session->transport_speed() < 0) {
playhead_cursor->set_position (frame);
-#undef CONTINUOUS_SCROLL
-#ifdef CONTINUOUS_SCROLL
-
+#else // CONTINUOUS_SCROLL
+
/* don't do continuous scroll till the new position is in the rightmost quarter of the
editor canvas
*/
-#if 0
- if (frame > leftmost_frame + (3 * current_page_frames() / 4)) {
-
- if (frame > playhead_cursor->current_frame) {
- nframes_t delta = frame - playhead_cursor->current_frame;
- horizontal_adjustment.set_value (horizontal_adjustment.get_value() + (delta/frames_per_unit));
+ if (session->transport_speed()) {
+ double target = ((double)frame - (double)current_page_frames()/2.0) / frames_per_unit;
+ if (target <= 0.0) target = 0.0;
+ if ( fabs(target - current) < current_page_frames()/frames_per_unit ) {
+ target = (target * 0.15) + (current * 0.85);
} else {
- nframes_t delta = playhead_cursor->current_frame - frame;
- horizontal_adjustment.set_value (horizontal_adjustment.get_value() - (delta/frames_per_unit));
+ /* relax */
}
+ //printf("frame: %d, cpf: %d, fpu: %6.6f, current: %6.6f, target : %6.6f\n", frame, current_page_frames(), frames_per_unit, current, target );
+ current = target;
+ horizontal_adjustment.set_value ( current );
}
-#else
- if (!currentInitialized) {
- current = (frame - current_page_frames()/2) / frames_per_unit;
- currentInitialized = 1;
- }
-
- double target = (frame - current_page_frames()/2) / frames_per_unit;
- target = (target * 0.1) + (current * 0.9);
- horizontal_adjustment.set_value ( target );
- current = target;
-#endif
+
+ playhead_cursor->set_position (frame);
#endif // CONTINUOUS_SCROLL