}
}
-#if defined(NDEBUG) && !defined(RDC_BUILD))
-// Since we don't ordinarily have access to stdout and stderr with
-// an MSVC app, let the user know we encountered a parsing error.
-static void
-command_line_parse_error (int* argc, char** argv[])
-{
- Gtk::Main app(&argc, &argv); // Calls 'gtk_init()'
-
- Gtk::MessageDialog msg (_("\n Ardour could not understand your command line "),
- false, MESSAGE_ERROR, BUTTONS_CLOSE, true);
- msg.set_title (_("An error was encountered while launching Ardour"));
- msg.run ();
+static void command_line_parse_error (int *argc, char** argv[]) {}
+
+#elif (defined(COMPILER_MSVC) && defined(NDEBUG) && !defined(RDC_BUILD))
+
+// these are not used here. for MSVC see gtk2_ardour/msvc/winmain.cc
+static void console_madness_begin () {}
+static void console_madness_end () {}
+
+static void command_line_parse_error (int *argc, char** argv[]) {
+ // Since we don't ordinarily have access to stdout and stderr with
+ // an MSVC app, let the user know we encountered a parsing error.
+ Gtk::Main app(&argc, &argv); // Calls 'gtk_init()'
+
+ Gtk::MessageDialog dlgReportParseError (_("\n Ardour could not understand your command line "),
+ false, MESSAGE_ERROR, BUTTONS_CLOSE, true);
+ dlgReportParseError.set_title (_("An error was encountered while launching Ardour"));
+ dlgReportParseError.run ();
}
-#endif
#else
static void console_madness_begin () {}