// Serialize patch:Set message to set property
#ifdef HAVE_LV2_1_10_0
- lv2_atom_forge_object(forge, &frame, 1, _uri_map.urids.patch_Set);
+ lv2_atom_forge_object(forge, &frame, 0, _uri_map.urids.patch_Set);
lv2_atom_forge_key(forge, _uri_map.urids.patch_property);
lv2_atom_forge_urid(forge, key);
lv2_atom_forge_key(forge, _uri_map.urids.patch_value);
#else
- lv2_atom_forge_blank(forge, &frame, 1, _uri_map.urids.patch_Set);
+ lv2_atom_forge_blank(forge, &frame, 0, _uri_map.urids.patch_Set);
lv2_atom_forge_property_head(forge, _uri_map.urids.patch_property, 0);
lv2_atom_forge_urid(forge, key);
lv2_atom_forge_property_head(forge, _uri_map.urids.patch_value, 0);
// Serialize patch:Get message with no subject (implicitly plugin instance)
#ifdef HAVE_LV2_1_10_0
- lv2_atom_forge_object(forge, &frame, 1, _uri_map.urids.patch_Get);
+ lv2_atom_forge_object(forge, &frame, 0, _uri_map.urids.patch_Get);
#else
- lv2_atom_forge_blank(forge, &frame, 1, _uri_map.urids.patch_Get);
+ lv2_atom_forge_blank(forge, &frame, 0, _uri_map.urids.patch_Get);
#endif
// Write message to UI=>Plugin ring
lv2_atom_forge_set_buffer(forge, pos_buf, sizeof(pos_buf));
LV2_Atom_Forge_Frame frame;
#ifdef HAVE_LV2_1_10_0
- lv2_atom_forge_object(forge, &frame, 1, urids.time_Position);
+ lv2_atom_forge_object(forge, &frame, 0, urids.time_Position);
lv2_atom_forge_key(forge, urids.time_frame);
lv2_atom_forge_long(forge, position);
lv2_atom_forge_key(forge, urids.time_speed);